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Vigaro Runner Game Cover

About

"Vigaro Runner" is a cinematic space shooter where you play as a red or blue pill navigating through 16 different maps in a platformer/runner style. The mission is to find the star located at the end of each level while avoiding various traps such as moving saws, axes, and spinning wheels. One hit from these obstacles or falling into water means restarting the level from the beginning. Use your jumping and dashing skills to survive and complete all 16 levels.

Vigaro Runner screenshot
Vigaro Runner screenshot
Vigaro Runner screenshot
Vigaro Runner screenshot
Vigaro Runner screenshot
Vigaro Runner screenshot
Vigaro Runner screenshot

65%
Audience ScoreBased on 34 reviews
graphics4 positive mentions
gameplay3 negative mentions

  • Vigaro Runner offers interesting and fun obstacles with various traps, making it an engaging experience.
  • The game features nice graphics and a cool soundtrack that enhances the overall enjoyment.
  • It provides a challenging yet addictive gameplay experience, encouraging players to improve their skills.
  • The platforming mechanics are poorly executed, leading to clunky movements and frustrating gameplay.
  • There is a lack of in-game instructions, making it difficult for players to understand essential mechanics like dashing.
  • The game suffers from technical issues such as slippery controls and no controller support, which detracts from the overall experience.
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay of this visual/interactive novel is criticized for its lack of depth, primarily consisting of poorly written dialogue that detracts from the experience. Players have also noted frustrating platforming mechanics and clunky movements, leading to an overall unsatisfactory gaming experience.

    • “And really fluent gameplay.”
    • “As a visual/interactive novel, this doesn't feature much in the way of notable gameplay; it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, 'how did something this badly written end up on Steam?'”
    • “I have not enjoyed playing this game because of the bad platforming mechanics, the clunky movements, the below average music, and the concept overall.”
    • “The gameplay is lacking and feels unpolished, making it difficult to stay engaged.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players describing it as "below average," while others appreciate its "cool" summer vibes. Overall, the music seems to be a point of contention, contributing to the game's overall reception.

    • “And all of this with very nice graphics and cool music with summer vibes.”
    • “I have not enjoyed playing this game because of the bad platforming mechanics, the clunky movements, the below average music, and the concept overall.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics are consistently praised for their quality, contributing to an overall enjoyable aesthetic experience, complemented by a vibrant soundtrack that enhances the summer vibe.

    • “And all of this with very nice graphics and cool music with summer vibes.”
  • optimization
    2 mentions Positive Neutral Negative

    The game suffers from poor optimization, with users highlighting issues such as bad physics and a lack of polish, leading to an overall unrefined experience. Many describe it as an asset flip, indicating minimal effort in development and optimization.

    • “Bad physics, asset flip, no optimization, no polish, nothing.”
  • grinding
    2 mentions Positive Neutral Negative

    Users find the grinding aspect of visual novels and e-books to be tedious, likening the experience to a frustratingly slow reading process where players must click to progress through text, detracting from the enjoyment of the narrative. This repetitive clicking can make engaging with the story feel laborious rather than immersive.

    • “Grinding in this game feels like a never-ending chore, where progress is painfully slow and repetitive.”
    • “The constant need to grind for resources makes the gameplay feel more like a job than a fun experience.”
    • “I found myself clicking through endless battles just to level up, which quickly became monotonous and frustrating.”

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