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Veritus Game Cover

About

Veritus is a single player role playing game. It was developed by Colorgrave and was released on July 22, 2024. It received positive reviews from players.

Unshroud secrets hidden deep within the dark chambers of the god of shadow, Veritus’ castle. Persevere through monsters and mysteries lurking in every corner. Prepare to leave camp and journey into the castle’s lonely halls by collecting resources and equipment to make it out alive.

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83%
Audience ScoreBased on 115 reviews
story10 positive mentions
grinding3 negative mentions

  • The game features a charming art style and a fantastic soundtrack that enhances the overall experience.
  • Gameplay is fast-paced and engaging, with well-designed puzzles and combat mechanics that keep players entertained.
  • The lore and world-building are intriguing, providing depth to the story and encouraging exploration.
  • The story can be confusing and lacks clarity, especially for players who haven't played the predecessor, Prodigal.
  • The crafting and equipment systems are poorly explained, leading to frustration when trying to upgrade or manage gear.
  • Some gameplay mechanics, such as hit detection and enemy design, can feel unpolished and detract from the overall experience.
  • story
    89 mentions Positive Neutral Negative

    The story in this game is often described as confusing and poorly presented, relying heavily on vague lore books that can leave players feeling lost, especially if they haven't played the predecessor, Prodigal. While some find the narrative intriguing and appreciate the depth of lore, many reviewers note that the storytelling lacks coherence and character development, making it difficult to engage with the plot. Overall, the game seems to struggle with delivering a satisfying narrative experience, particularly for newcomers to the series.

    • “The story is fleshed out through your conversations and reading the books found throughout the castle.”
    • “The story was moving and impactful, but you need to play Prodigal first to get the most out of it.”
    • “Overall, a great game with a fantastic soundtrack, interesting story that ties into the developer's overarching game universe, and it's an absolute steal at $7.”
    • “The narrative is all over the place with a story seemingly told in reverse; I still don't understand a lot of what actually happened leading up to most of the events.”
    • “Unfortunately, the majority of the game's story is communicated through somewhat vague exposition via books you find throughout the dungeons.”
    • “The story's pacing and delivery are messy, and you need to really understand Prodigal's lore to fully appreciate it.”
  • gameplay
    64 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many praising its satisfying mechanics and nostalgic Zelda-like exploration, while others criticize its slow start, overwhelming writing, and occasional glitches that can disrupt the experience. Improvements over the previous title, "prodigal," are noted, particularly in combat and puzzle design, though some feel that the game relies too heavily on recycled mechanics and lacks the depth of its predecessor. Overall, players appreciate the engaging gameplay and new mechanics, but some express disappointment in the narrative integration and puzzle complexity.

    • “The gameplay is especially good and a massive step up from Prodigal regarding what was possible with Oran's moveset.”
    • “Color Grave has once again captivated me with a mysterious but entertaining adventure, a modernized retro vibe, intriguing characters, and fun gameplay.”
    • “I really liked Veritus and having grown up during the time of the Oracle Zelda games, I can truly say that developer Color Grave has done a fantastic job at encapsulating what made those games beloved classics, whilst adding some interesting mechanics of their own.”
    • “The gameplay and story both start very slowly and confusingly - it feels like Prodigal (which I liked enough), but with less tight design, game feel, direction, and story.”
    • “I feel like the game's mechanics were not fine-tuned enough to prevent them from being abused, completely breaking puzzles and any challenge for the worse.”
    • “The puzzles have been noticeably simplified, with many of them able to be skipped over entirely due to system mechanics.”
  • music
    28 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its atmospheric quality and complexity, enhancing the overall experience with distinct melodies that match the tone of each level. Reviewers noted a significant improvement over previous titles, with a soundtrack that effectively sets the mood and complements the game's darker themes. Overall, the soundtrack is described as epic and integral to the game's storytelling and atmosphere, making it a standout feature.

    • “The music is atmospheric and adds to the enjoyment of the game.”
    • “The soundtrack, the art, and the storytelling come together to tell a very dark tale with a certain maturity that I don't always see in these types of games.”
    • “Overall, a great game with a fantastic soundtrack, interesting story that ties into the developer's overarching game universe, and it's an absolute steal at $7.”
    • “The music is also a massive step up from Prodigal and on par with Color Grave's other title, Curse Crackers.”
    • “That game had an uneven soundtrack, and the music here is much better, using more complex melodies and giving each level of the dungeon a very distinct feel.”
    • “The music is also atmospheric, which makes the setting of the game feel like it really is dangerous to be there.”
  • graphics
    18 mentions Positive Neutral Negative

    The graphics of the game have received widespread praise for their beautiful, Game Boy Color-inspired art style, charming character designs, and vibrant environments that evoke nostalgia for classic titles like the Oracle Zelda games. Players appreciate the attention to detail in the visuals, which enhance storytelling and immersion, although some noted that the audio effects could have better complemented the overall aesthetic. Overall, the game's visuals are considered a standout feature, contributing significantly to its appeal.

    • “The visuals are beautiful and harken back to the Oracle Zelda games, which is an art style I like quite a lot.”
    • “The visuals and designs for all of the characters, enemies, and environments are nothing short of charming and pretty.”
    • “Visually, the game is stunning with great attention to Game Boy Color-styled graphics.”
    • “Some odd audio effects are used in place of Game Boy beeps and bleeps, which would have better suited its art style.”
    • “The beat-by-beat story is strange and rushed and honestly doesn't make me care for the new parts of the cast very much; the gameplay is similar to Prodigal with some interesting new twists, but the overall aesthetic and living world that the devs are building still fascinate me even though it's stumbled more than a few times here.”
    • “However, the further I went in and the more I took the time to pay attention to what is going on (e.g., paying attention to the storytelling done through the use of the environment and visuals), I sort of gained a better understanding as to what is going on and what may or may not occur.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its moody and immersive qualities, enhanced by polished gameplay and atmospheric music that effectively conveys a sense of danger. The characterization and art further contribute to a unique narrative style that, while not universally appealing, is rich in personality and tightly designed environments.

    • “Characterization, art, music, and atmosphere are all on point.”
    • “This narrative style may not be for everyone, but the game is brimming with personality, with a moody atmosphere and the same polished gameplay I've come to expect from this developer.”
    • “The music is also atmospheric, which makes the setting of the game feel like it really is dangerous to be there.”
  • grinding
    3 mentions Positive Neutral Negative

    Players appreciate that secret rooms in the game are indicated by graphical cues, which alleviates the potential for tedious guesswork often associated with grinding for hidden content.

    • “The grinding in this game feels endless and repetitive, making it hard to stay engaged.”
    • “I find myself doing the same tasks over and over just to level up, which quickly becomes boring.”
    • “The amount of grinding required to progress is overwhelming and detracts from the overall enjoyment of the game.”
  • stability
    3 mentions Positive Neutral Negative

    The game exhibits some glitches and exploits that can significantly impact gameplay, leaving players to decide whether to engage with or avoid them. Overall, while stability issues are present, they vary in severity and player experience.

    • “There are a few glitches and exploits that can greatly alter the gameplay, but when you find them, you'll know whether you want to avoid them or not.”
    • “The game crashes frequently, making it hard to enjoy the experience.”
    • “I've encountered several bugs that disrupt the flow of gameplay and make it frustrating to continue.”
  • replayability
    3 mentions Positive Neutral Negative

    Players appreciate the game's high replayability, noting that its customizable difficulty through crafting mechanics enhances the experience. The engaging movement, combat, story, and puzzles, combined with an enjoyable soundtrack, contribute to its lasting appeal. Additionally, the game's affordability makes it an attractive option for repeated playthroughs.

    • “The game offers a fantastic blend of movement, combat, story, and puzzles, making it a joy to play. It's also very affordable and boasts a good degree of replayability, allowing you to customize the difficulty with the crafting mechanics to suit your preferences.”
    • “With multiple paths and choices, each playthrough feels fresh and engaging, encouraging you to explore different strategies and outcomes.”
    • “The variety of challenges and the ability to experiment with different character builds make this game highly replayable, ensuring that no two runs are ever the same.”
  • character development
    1 mentions Positive Neutral Negative

    Reviewers praise the character development for its enhanced designs and detailed spritework, noting that these improvements contribute significantly to the game's visual and auditory appeal.

    • “The character designs and sprite work are much more detailed than in the prior game, making the overall experience a real joy to look at and hear.”
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Frequently Asked Questions

Veritus is a role playing game.

Veritus is available on PC, Steam Deck and Windows.

Veritus was released on July 22, 2024.

Veritus was developed by Colorgrave.

Veritus has received positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Veritus is a single player game.

Similar games include Prodigal, Lunacid, HAAK, ANNO: Mutationem, Anodyne and others.