Verisim Skies
- April 24, 2023
- Carry-On Games
"Verisim Skies" is a single-player action game set in the Nomis Galaxy, where players assume the role of the Champion of The Red Zone, leading the assault on The Green Zone to avenge a terrorist bombing that was linked to the Skyddan Government. The game features a cinematic Story Mode with 9 unique missions, and an Arcade Mode for players seeking standalone challenges. The engaging story begins in the year 5494, following a devastating attack on the capital planet of The Red Zone, Korva.
Reviews
- The game is well-polished and accessible for newcomers to the SHMUP genre, while still offering enjoyable elements for veterans.
- It features a captivating story mode with engaging characters, memorable moments, and impressive boss designs, enhanced by a fitting orchestral soundtrack.
- The gameplay is satisfying with a good variety of levels and visuals, making it a fun experience that is easy to recommend for both beginners and casual players.
- The overall difficulty is low, which may not provide enough challenge for experienced players, and there are moments of downtime in gameplay.
- The narrative lacks a strong initial hook and depth, making it feel somewhat shallow despite its cinematic presentation.
- Replay value is limited, with bare-bones gameplay systems and a lack of unique mechanics or deep scoring systems.
- story14 mentions
- 43 % positive mentions
- 36 % neutral mentions
- 21 % negative mentions
The game's story is a mixed bag, with some players finding it engaging and well-integrated into the gameplay, featuring memorable moments and emotional character portrayals. While it lacks a strong initial hook, the narrative is enhanced by epic orchestral music and well-choreographed action, making the overall experience enjoyable. However, some reviewers noted that the story feels somewhat shallow and could benefit from deeper development.
“Honestly, this was a blast; the storytelling and characters portrayed throughout the game are full of emotion and weave an interesting narrative.”
“The choreography of the game through the story and the boss designs take the cake here; the music choices are perfect and fit with the game really well.”
“A story that's kind of a nothingburger, trying to allude to things and be interesting but without an initial hook to draw someone in.”
“Although one might think one type of weapon wouldn't be enough, the main story makes up for it and then some, well written shmup action adventure that makes you want to keep playing until the story plays through.”
“The story mode is where this game really shines and there are some extremely memorable moments in this game (which I won't spoil!) and great bosses throughout.”
- gameplay6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The gameplay is straightforward and satisfying, featuring fast-paced action and a variety of enemies and unique boss fights, though it may feel easy for genre veterans. While the art style is unconventional and the controls are lacking, the game offers an interesting story presentation and an epic orchestral soundtrack. However, it lacks depth in scoring systems and replay value, making the overall experience feel somewhat basic.
“Moment-to-moment gameplay feels very satisfying, although it will be a bit easy for veterans of the genre.”
“Great gameplay, shoot anything that is not red, and epic boss battle music.”
“The gameplay is fast, fun, and straight to the point with a nice variety of different enemies and unique boss fights.”
“The gameplay is pretty basic, the art style is uncommon but nothing fancy, and the controls really don't feel good. However, it's an unusual take on shmup with interesting story presentation and good use of epic (free) orchestral music that isn't commonly used in shmup.”
“I don't feel like there's much replay value, and the gameplay systems and structure are extremely bare-bones.”
“There's no deep scoring system to optimize and no unique mechanics.”
- music4 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
The music in the game is highly praised for its epic orchestral compositions, which enhance the gameplay experience and fit well with the action and story presentation. Reviewers note that the music elevates the overall atmosphere, particularly during boss battles, making it a standout feature despite the game's basic controls and art style.
“The gameplay is pretty basic, the art style is uncommon but nothing fancy, and the control really doesn't feel good, but it's an unusual take on shmup with interesting story presentation and good use of epic orchestral music that for some reason isn't commonly used in shmup.”
“Musics suit very well the action too!”
“The choreography of the game through the story and the boss designs take the cake here, the music choices are perfect and fit with the game really well.”
- graphics3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The graphics feature a unique and colorful pixel art style that enhances the overall visual experience, complemented by impressive level design. While the art style is unconventional and not overly elaborate, it effectively supports the game's interesting story presentation and is paired with an engaging orchestral soundtrack.
“The gameplay is pretty basic, the art style is uncommon but nothing fancy, and the controls really don't feel good.”
“The pixel graphics and simple, colorful style are a treat to look at.”
“The variety on display is impressive both in terms of level design and visuals.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Many users express that the game lacks significant replayability due to its simplistic gameplay systems and structure, which do not encourage repeated playthroughs.
“I don't feel like there's much replay value, and the gameplay systems and structure are extremely bare-bones.”
“Once you complete the game, there's little incentive to go back and play it again.”
“The lack of meaningful choices and consequences makes replaying the game feel pointless.”