Verisim Skies
- April 24, 2023
- Carry-On Games
"Verisim Skies" is a single-player action game set in the Nomis Galaxy, where players assume the role of the Champion of The Red Zone, leading the assault on The Green Zone to avenge a terrorist bombing that was linked to the Skyddan Government. The game features a cinematic Story Mode with 9 unique missions, and an Arcade Mode for players seeking standalone challenges. The engaging story begins in the year 5494, following a devastating attack on the capital planet of The Red Zone, Korva.
Reviews
- The game offers a well-polished experience that is accessible for newcomers while still providing enjoyable elements for veterans.
- It features a unique cinematic narrative and engaging story presentation, complemented by a great soundtrack and impressive boss designs.
- The gameplay is satisfying with a good variety of levels and visuals, making it a fun experience for both beginners and casual players.
- The overall difficulty is quite low, which may not satisfy veteran players looking for a challenge.
- Gameplay systems are considered bare-bones, lacking depth in scoring and unique mechanics, leading to limited replay value.
- There are moments of downtime and pacing issues, with some players feeling the story lacks a strong initial hook.
- story15 mentions
- 47 % positive mentions
- 33 % neutral mentions
- 20 % negative mentions
The game's story is a standout feature, offering an engaging narrative that is well-integrated with the gameplay, enhancing the overall experience. While some players found the initial hook lacking, many praised the emotional depth of the characters and memorable moments throughout the story mode. The combination of well-choreographed fights, epic orchestral music, and unique storytelling elements contributes to a fluid and immersive shmup adventure.
“The story definitely keeps you immersed in the action, and the well-choreographed fights are fun to go through.”
“The story mode is where this game really shines, and there are some extremely memorable moments in this game (which I won't spoil!) and great bosses throughout.”
“Honestly, this was a blast; the storytelling and characters portrayed throughout the game are full of emotion and weave an interesting narrative.”
“A story that's kind of a nothingburger, trying to allude to things and be interesting but without an initial hook to draw someone in.”
“Although one might think one type of weapon wouldn't be enough, the main story makes up for it and then some, well written shmup action adventure that makes you want to keep playing until the story plays through.”
“The game is also very fair too, I was able to 1cc story mode my first try, and then arcade mode thereafter but I didn't score enough to trigger the arcade TLB.”
- gameplay7 mentions
- 57 % positive mentions
- 0 % neutral mentions
- 43 % negative mentions
The gameplay is straightforward and satisfying, featuring fast-paced action and a variety of enemies and unique boss fights, though it may feel easy for genre veterans. While the art style is unconventional and the controls could be improved, the game offers an interesting story presentation and an engaging orchestral soundtrack. However, it lacks depth in scoring systems and replay value, making the overall experience feel somewhat basic and bare-bones.
“Moment-to-moment gameplay feels very satisfying, although it will be a bit easy for veterans of the genre.”
“It's a very nice game with a lot of great touches, a lot of good gameplay ideas, and a very interesting mood.”
“The gameplay is fast, fun, and straight to the point with a nice variety of different enemies and unique boss fights.”
“The gameplay is pretty basic, the art style is uncommon but nothing fancy, and the controls really don't feel good. However, it's an unusual take on shmup with interesting story presentation and good use of epic (free) orchestral music that for some reason isn't commonly used in shmup.”
“I don't feel like there's much replay value, and the gameplay systems and structure are extremely bare-bones.”
“There's no deep scoring system to optimize and no unique mechanics.”
- music4 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
The music in the game is highly praised for its epic orchestral compositions, which enhance the gameplay experience and fit well with the action and story presentation. Reviewers note that the music elevates the overall atmosphere, particularly during boss battles, making it a standout feature despite the game's basic controls and art style.
“The gameplay is pretty basic, the art style is uncommon but nothing fancy, and the control really doesn't feel good, but it's an unusual take on shmup with interesting story presentation and good use of epic orchestral music that for some reason isn't commonly used in shmup.”
“The choreography of the game through the story and the boss designs take the cake here, the music choices are perfect and fit with the game really well.”
“Great gameplay, shoot anything that is not red, and epic boss battle music.”
- graphics3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The graphics feature a unique and colorful pixel art style that enhances the visual appeal, complemented by impressive level design. While the overall art style is uncommon and not overly elaborate, it effectively supports the game's interesting story presentation and atmosphere.
“The gameplay is pretty basic, the art style is uncommon but nothing fancy, and the controls really don't feel good.”
“The pixel graphics and simple, colorful style are a treat to look at.”
“The variety on display is impressive both in terms of level design and visuals.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Many users express that the game lacks significant replayability due to its simplistic gameplay systems and structure, leading to a diminished incentive to revisit the experience.
“I don't feel like there's much replay value, and the gameplay systems and structure are extremely bare-bones.”
“Once you complete the game, there's little incentive to go back and play it again.”
“The lack of meaningful choices and consequences makes replaying the game feel pointless.”