- June 9, 2017
- Nick Helweg
Vehicle VR
Platforms
About
Welcome to Vehicle VR, an addicting and rage-inducing game. Your goal is to complete levels by getting to the finish box. All maps are made to test your common knowledge and quick reflexes. Compete with your friends and people around the globe to get the fastest times! VR is not required.
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- The game offers a challenging experience that can be addictively difficult, requiring precision in navigation.
- Despite its flaws, some players find enjoyment in the gameplay and appreciate the low price point.
- The developer appears to be responsive to feedback, with improvements made to VR functionality.
- The game is poorly designed, resembling a tech demo rather than a fully developed product, with minimal graphics and controls.
- There are significant technical issues, including a lack of resolution options and frustrating controls that detract from the experience.
- The game has a remarkably low player count and suspiciously positive reviews, raising concerns about its overall quality and value.
graphics
4 mentions Positive Neutral NegativeThe graphics of the game have been criticized for their low-polygon, untextured, and minimalist design, resembling a rudimentary 3D project from the early 1990s. Reviewers note the absence of resolution options and meaningful graphics settings, suggesting that the simplistic visuals are a cover for a lack of effort and talent from the developers. Overall, the graphics are deemed basic and unpolished, contributing to a perception of the game as an unfinished demo rather than a fully realized product.
“There's no option to change the resolution and no useful graphics tweaks.”
“The lack of textures is a method that lazy devs often use to disguise their lack of talent or interest in doing the graphics properly, trying to disguise it under the name of 'art' or 'we made it look bad on purpose', which really isn't something gamers should have to put up with.”
“The graphics are very basic, and the whole thing sort of seems like a demo project for learning to build a game.”