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Vegas: Make It Big Game Cover

About

Vegas: Make It Big is a single player strategy game with a business theme. It was developed by parislondon13579 and was released on December 21, 2006. It received mostly positive reviews from players.

Develop a state-of-the art Las Vegas resort complex, using all the money and management skill you can. Customers on the living, breathing Las Vegas boulevard are Notoriously hard to satisfy - can you win the hearts and wallets of Vegas?

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71%
Audience ScoreBased on 109 reviews
graphics5 positive mentions
stability2 negative mentions

  • The game offers a relaxing and enjoyable experience, allowing players to creatively build and manage their own casino empire.
  • Despite its age, the game provides a surprising depth of customization and strategy in casino management, making it engaging for tycoon fans.
  • At its low price point, the game is considered a great value, especially for those who enjoy casual building and management games.
  • The game suffers from significant technical issues, including crashes and poor AI management, which can detract from the overall experience.
  • Many players find the micromanagement aspects tedious, particularly the need to manually handle repairs and maintenance of facilities.
  • The graphics and interface are outdated, leading to a less immersive experience compared to more modern tycoon games.
  • graphics
    26 mentions Positive Neutral Negative

    The graphics of the game are generally considered outdated and sub-par, even by early 2000s standards, with many users noting a pixelated and unrefined aesthetic. However, some players appreciate the unique visual style and find it charming, emphasizing that enjoyable gameplay can outweigh graphical shortcomings. Overall, while the visuals may not appeal to everyone, they are deemed acceptable for the game's low price and nostalgic value.

    • “But ironically, the visuals are what I love most about this game.”
    • “And let me tell you, the visuals in this game hit the eye like a fireworks display!”
    • “This game has its own style of graphics and I completely love it.”
    • “The graphics are sub-par, possibly even by 00s standards when this game was published.”
    • “Graphics are pixelized and not in a charming way... poorly done and plain ugly.”
    • “Those who are looking for a high quality graphics game should not buy this game!”
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay of this tycoon game is a mixed bag, with some players enjoying its management mechanics and challenging scenarios, while others criticize its outdated graphics and shallow gameplay compared to modern titles. Many find the casino management aspect complex yet rewarding, though the lack of automation features can lead to tedious micromanagement. Overall, it offers a nostalgic experience for fans of the genre, but may not hold the attention of those seeking deeper gameplay.

    • “Good fun game with some challenging scenarios - good value for the couple of quid game price - graphics are a little outdated now but not awful and still totally workable - I am up to 56 hours of gameplay on this and still keep choosing this over the more modern games I have in my library.”
    • “Takes some getting used to, but once you understand the mechanics of it, this is a fantastic tycoon game by a great past developer.”
    • “Casino building is where things get complicated, as you get to layout the entire innards of the casino you have placed, from adding in different heights, slot machines and gaming tables to placing your mechanics, security and hosts, and that can be kind of bewildering on your first visit to a large one.”
    • “Even if it did work, it's a very poorly made game with shallower gameplay than most tycoon games. At best, this can be considered an ancient rollercoaster tycoon game, but without the rollercoasters.”
    • “I then closed out of the game after about 15 minutes of terrible gameplay, and the game has refused to play since then.”
    • “This game is okay, but it was released in 2008 and is quite small. What is up with the gameplay and graphics? I mean, come on, developers, it's so small that one person could make better graphics. It's a cool casino game, but it gets boring super fast, so I would save your cash and buy sweets.”
  • story
    6 mentions Positive Neutral Negative

    The story revolves around building and expanding a casino complex with various thematic options, such as classic Vegas or Greek mythology. While the game offers a simplified experience compared to its predecessor, it allows players to engage in scenario missions and design their own attractions, including hotels and entertainment venues. Overall, the narrative serves as a backdrop for gameplay focused on management and creativity rather than a deep storyline.

    • “The scenario missions I found to be the most fun.”
    • “I think it's a good game, but you have to do the first campaign mission first to understand the controls; to me, it's a really fun game.”
    • “There is a wide range of attractions you can put on your plot of land, from the obvious hotels and casinos (you get to design the layout of the casino) to the more spectacular movie theatres, rollercoasters, and waterparks.”
    • “While New York had an open world, full sandbox, a large quest and heavy detail, this game strips it down massively, despite being a sequel.”
    • “I think it's a good game but you have to do the first campaign mission first to understand the controls, but to me it's a really fun game.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is generally described as charming and suitable for a casual experience, providing a pleasant backdrop for relaxation. However, some users find the elevator music to be dull, suggesting that while the soundtrack is enjoyable, it may not be particularly memorable. Overall, it complements the game's laid-back atmosphere.

    • “It's a nice casual game with a great soundtrack.”
    • “Don't expect much and you won't be disappointed; it's charming and fun. If all you want is a lazy afternoon with some music and stress-free fun to take your mind off life, this game delivers.”
    • “The elevator music was rather boring.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, the game is considered stable, with users noting that it is not buggy or laggy. While some minor glitches exist, they are generally non-game-breaking and manageable, allowing for a playable experience. Comparisons to its predecessor suggest that while it may have some graphical issues, it remains functional.

    • “The graphics may be poor and the game may be glitchy, but the glitches I've encountered are non-game-breaking and manageable.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is criticized for being poorly optimized, leading to a lackluster and uninspiring experience for players.

    • “This game is unoptimized and incredibly dull.”
    • “The performance issues make it hard to enjoy the gameplay.”
    • “I constantly experience lag and frame drops, which ruins the experience.”
  • humor
    2 mentions Positive Neutral Negative

    Players find the humor in the game's design and character appearances, noting that even the default casino layout, with its strategic placement of nickel slots, adds a comedic touch to the overall experience. The visual gags and clever setups contribute to a lighthearted atmosphere that enhances enjoyment.

    • “Just looking at the people can be so hilarious.”
    • “The default build template for the casino made me laugh; nickel slots near all entrances and exits, with progressive slots to get people in the doors.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious and frustrating, often feeling overwhelmed by micromanagement and menu confusion. This leads to a sense of work rather than enjoyment, as players struggle with maintaining their properties and managing in-game tasks.

    • “This becomes tedious, and no matter what, you'll have to live with some litter on your properties and inside that lush casino you built.”
    • “While I usually like micro-management abilities, the setup and the menu confusion made it feel like work and extremely tedious instead of a benefit.”
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56h Median play time
56h Average play time
56-56h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Vegas: Make It Big is a strategy game with business theme.

Vegas: Make It Big is available on PC, Mac OS, Phone, Windows and others.

On average players spend around 56 hours playing Vegas: Make It Big.

Vegas: Make It Big was released on December 21, 2006.

Vegas: Make It Big was developed by parislondon13579.

Vegas: Make It Big has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

Vegas: Make It Big is a single player game.

Similar games include Planet Coaster, Arcade Tycoon, Battle Royale Tycoon, SimCasino, Cities in Motion 2 and others.