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VCM_MultipleGauges

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Introduction This plugin allows HP, MP, TP to be separated in several gauges. Those gauges may be set to limit the actor or enemy parameter's max increase and decrease in a single hit. This includes taking damage, being healed, regenerating, TP initialization, TP charge and skill costs. Number of gauges is set individually for each actor and enemy. If using the VCM_ActionPoints plugin, AP Gauges a…

VCM_MultipleGauges screenshot
VCM_MultipleGauges screenshot
VCM_MultipleGauges screenshot

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