Unity Smooth Pixel Art Filter Package
- August 20, 2021
- Tony
A 2D pixel art shader unity package to filter out jitter when scaling and zooming. If you want to use the shader yourself you will have to add the shader to your sprite material. You will have to make sure that the sprite textures you are applying it to have mipmap enabled, alpha is transparency and have the filter mode on the texture set to "Bilinear". Tested on Unity 2020.3.12f1 Standard shader …