Undertaker's
- August 2, 2017
- Hyeson
Inspired by the economy simulation games oft the mid 90s, Afterlife 2 let's you manage your very own funeral home.
Reviews
- The game features a unique and darkly humorous theme that sets it apart from typical management sims.
- The hand-drawn graphics are colorful and charming, contributing to the overall aesthetic appeal.
- Players can build their own production buildings for funeral supplies, adding a layer of customization and strategy.
- The game lacks a tutorial, making it difficult for new players to understand the mechanics and objectives.
- Gameplay can be tedious, with long waiting periods for customers and a reliance on luck for success.
- The pricing is considered high for the quality and content offered, leading many to recommend waiting for a sale.
- story6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The story revolves around managing a cemetery business, where players must balance profitability with customer satisfaction. Players navigate challenges such as limited plots and the need to maintain a good reputation while dealing with the sensitive nature of burial services. The narrative emphasizes strategic planning and resource management as players aim to expand their operations and maximize profits.
“The story intricately weaves themes of life, death, and the business of burial, creating a unique narrative experience.”
“As you manage your cemetery, the evolving plotlines of the characters and their relationships add depth to the gameplay.”
“The game presents a darkly humorous take on the afterlife, making each decision feel impactful within the overarching story.”
“The story feels disjointed and lacks depth, making it hard to connect with the characters or the world.”
“There are moments where the narrative seems to stall, leaving players confused about the direction of the plot.”
“The overall premise is intriguing, but the execution falls flat, resulting in a lack of emotional engagement.”
- graphics6 mentions
- 50 % positive mentions
- 33 % neutral mentions
- 17 % negative mentions
The graphics are generally considered aesthetically pleasing, featuring colorful and charming hand-drawn elements, though some players feel they could be improved. While the tombstones add a humorous touch with their messages, they can become repetitive over time. Overall, the visuals contribute positively to the game's theme, despite some minor flaws in execution.
“The hand drawn graphics are colorful and charming.”
“The graphics are aesthetically pleasing enough, and while the tombstones have great (and sometimes vulgar) messages inscribed on them, the messages get old quickly.”
“While the hand drawn graphics are fun and the elevator music can make you suicidal, it kinda fits with the theme of the game.”
“There are flaws with it - the instructions at the start weren't especially helpful, the graphics could be better and it can be a bit slow to switch between buildings in-game.”
- gameplay5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The gameplay is seen as a promising concept with potential for dark humor, but currently suffers from weak mechanics that lack depth and engagement. Players suggest that those on a budget or with limited patience might want to consider other options or wait for improvements before diving in. Additionally, the graveyard plot/trash mechanic has been noted as a particular concern.
“Fundamentally, it's a great idea - there's lots of capacity for some good dark humor and to expand the mechanics of it.”
“As it stands, the mechanics are quite weak.”
“If you're on a budget, or have little patience, I'd suggest a different game, or waiting until the mechanics in this one are a little more refined.”
“The other issue is the graveyard plot/trash mechanic.”
- music3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is generally considered pleasant, though it often feels mismatched with the somber themes, such as those found in funeral homes. Players appreciate the inclusion of a radio feature that allows for music changes, while the hand-drawn graphics and elevator music contribute to the overall atmosphere, albeit with a somewhat darkly humorous twist.
“The music is nice enough, even if it doesn't fit the mood. However, that might be for the better, considering how funeral homes are sad, depressing places.”
“It has a little radio that plays some music that you can change between.”
“While the hand-drawn graphics are fun, the elevator music fits the theme of the game, even if it can be a bit overwhelming.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players note that while achievements from grinding contribute to their profiles, the game itself is considered tedious and of low quality, suggesting that it may only be worth purchasing if on sale and if one can tolerate the grinding aspect.
“At least the long grinding achievements count on the player's profile.”
“Only purchase 'Undertaker's' if it's on sale and you have a high enough tolerance for a tedious, low-quality game.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its use of vulgarities, which some players find enhances the comedic experience, particularly in the context of tombstones. However, this style may not appeal to those who prefer a more restrained approach to humor.
“The humor in this game is absolutely hilarious, especially the clever tombstone jokes that keep popping up!”
“If you appreciate a bit of irreverence, the humor in this game will have you laughing out loud.”
“The witty dialogue and absurd situations make for a truly entertaining experience that never takes itself too seriously.”