Uncorporeal: Alcatraz Island Lofts Game Cover

"Alcatraz Island Lofts", an experimental VR short, is a dark comedy monologue set in 2025 San Franciso that imagines a rather cynical solution to San Francisco's housing crisis: converting the historic prison on Alcatraz Island into over-priced lofts. Run length is 1 min 30 secs.

  • PC
  • Windows

Reviews

30%
Audience ScoreBased on 18 reviews
humor3 positive mentions
graphics3 negative mentions
  • The environment is visually appealing and well-designed, providing a realistic experience of a futuristic apartment loft.
  • The monologue delivered by the real estate agent has moments of humor, adding some entertainment value to the experience.
  • The software showcases interesting VR technology, making it a unique demonstration of virtual reality capabilities.
  • The application is misleadingly categorized as a game, lacking any meaningful gameplay or interactive elements.
  • Many users report that the software is bug-infested and often fails to work, leaving players stuck on the title screen.
  • The experience is extremely short, lasting only about 90 seconds, which many feel does not justify the time spent.
  • graphics5 mentions

    The graphics in the apartment loft are generally praised for their spectacular quality, although some users noted that the animations are subpar compared to the overall visual experience.

    • “The visuals in the apartment loft were spectacular.”
    • “The quality of the animations is subpar compared to the rest of the visuals.”
    • “The graphics feel outdated and lack the polish expected from a modern game.”
    • “The character models are poorly designed and don't match the overall aesthetic of the game.”
  • gameplay4 mentions

    The gameplay aspect has been criticized for lacking meaningful interactions and gameplay loops, leading to a perception that it does not offer a traditional gaming experience. Some users simply describe it as "just gameplay," suggesting a lack of depth or engagement.

    • “There are no gameplay loops in this software, no 'gameplay', no meaningful game-like interaction.”
    • “There are no gameplay loops in this software, no 'gameplay', no meaningful game-like interaction.”
  • story3 mentions

    The story is largely viewed as filler, lacking depth and failing to contribute meaningfully to the overall experience.

    • “The story is just filler and doesn't do anything for it.”
  • humor3 mentions

    The humor in the game is highlighted by the effectiveness of its monologues, which many players find amusing. Additionally, the realistic design of environments, such as Alcatraz, adds a layer of humor to the overall experience.

    • “I found the monologue funny.”
    • “This one is really good; the design of the environment is very realistic, and it's even funny to experience Alcatraz for yourself.”
  • grinding1 mentions

    Players indicate that grinding in the game can be quite demanding, often requiring significant time investment, suggesting that a second life or extra effort may be necessary to progress effectively.

    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is satisfying and offers a real sense of progression.”
    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding, and it felt like I made no progress.”
  • replayability1 mentions

    Users generally feel that while the game is enjoyable enough to warrant a download, it lacks significant replay value, suggesting that once completed, there may be little incentive to play again.

    • “I think it's worth the download, but there is no replay value.”
    • “Once you finish the game, there's really no incentive to play it again.”
    • “The lack of different endings or choices makes it feel like a one-time experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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