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Unbearable Game Cover

About

Claudia, a woman who has lost her job as a reporter, decides to go to investigate the psychiatric hospital "Milagros" which keeps a story as secret as it is macabre. During this journey she meets people who have the same intentions and others who will get in the way. With the help of her new companions, she must face the secrets of the psychiatric hospital, but the biggest fight is again…

Unbearable screenshot
Unbearable screenshot
Unbearable screenshot
Unbearable screenshot
Unbearable screenshot
Unbearable screenshot
Unbearable screenshot
Unbearable screenshot

86%
Audience ScoreBased on 28 reviews
humor4 positive mentions
grinding2 negative mentions

  • The game offers a fun and entertaining experience, especially when played with friends, making it enjoyable despite its jankiness.
  • Character models and environments are beautifully designed, showcasing the developer's effort and creativity.
  • The sequel improves on many aspects of the original, including voice acting and gameplay mechanics, indicating the developer's growth.
  • The game is plagued by numerous glitches, awkward animations, and poor hit detection, which can lead to frustrating gameplay experiences.
  • Voice acting in the original game is notably poor, detracting from the overall immersion and enjoyment of the story.
  • The co-op system is often broken, making it difficult to play with friends and leading to awkward gameplay moments.
  • story
    8 mentions Positive Neutral Negative

    The story is described as intriguing and filled with unexpected twists, reminiscent of a low-budget B-movie, which keeps players guessing until the end. However, it lacks coherence, and the unresolved "to be continued" ending is not addressed in the sequel, leaving some plot threads hanging. Overall, while engaging, the narrative may frustrate those seeking a clear resolution.

    • “It is a very interesting story and a mindf**k.”
    • “The story had a lot of twists and keeps you guessing until the end.”
    • “Does the story make a ton of sense? No, the 'to be continued' at the end (spoilers, it ends on a to be continued) does not get picked up by the sequel, so just ignore it.”
    • “The story unfolds like a low-budget B-movie.”
    • “Does the story make a ton of sense? No, the 'to be continued' at the end (spoilers: it ends on a 'to be continued') does not get picked up by the sequel, so just ignore it.”
    • “The story had a lot of twists and kept you guessing until the end.”
  • gameplay
    6 mentions Positive Neutral Negative

    Gameplay reviews are mixed, with some players praising the solid combat and challenging puzzles, while others report significant glitches, poor cutscenes, and issues with single-player functionality. As this is the developer's first project, there are indications of innovative mechanics, but technical execution appears to be lacking.

    • “The gameplay was solid, the combat was smooth, and the puzzles made you think.”
    • “This is the developer's first project, and it is clear that he has worked out many different mechanics that are included in Selene's Unbearable Night.”
    • “When we had to give up and I played it in single-player for a bit, it was glitchy, with terrible cutscenes and barely any working gameplay.”
    • “This is the developer's first project and it is clear that he has worked out many different mechanics that are included in Selene's Unbearable Night.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is largely derived from its janky animations and awkward mechanics, which can lead to hilarious moments, especially when played with friends. While the game is riddled with bugs and issues typical of low-budget indie titles, these flaws can create a fun, chaotic experience as players attempt to navigate and break the game together. Overall, the comedic potential lies in the game's imperfections, making it a source of laughter rather than traditional horror.

    • “The survival horror isn't from the enemies but the game itself; there's a reason why it's named 'Unbearable.' The game is extremely janky, the animations are awkward, and hit detection is off. It's literally a toss-up if the game breaks or not, honestly it's hilarious with a buddy. If you have $10 burning a hole in your pocket, this game can be fun with a friend by trying to break the game to progress through certain areas.”
    • “The game is extremely janky, the animations are awkward, and hit detection is off. It's literally a toss-up if the game breaks or not, honestly it's hilarious with a buddy. If you have $10 burning a hole in your pocket, this game can be fun with a friend by trying to break the game to progress through certain areas.”
    • “Honestly, it's hilarious with a buddy, and if you have $10 burning a hole in your pocket, then this game can be fun with a friend by trying to break the game to progress through certain areas.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and repetitive, often questioning the necessity and enjoyment of the process. The experience can feel monotonous, leading to frustration rather than engagement.

  • stability
    2 mentions Positive Neutral Negative

    Users report significant stability issues, including frequent glitches that cause players to become stuck on various parts of the landscape, particularly the ground.

    • “It had glitches where you would get stuck on random parts of the landscape - the ground!”
  • replayability
    2 mentions Positive Neutral Negative

    Players find the game replayable despite frustrations with unskippable cutscenes and the need to repeat sections after dying. The cutscenes are not excessively long, which helps maintain a level of engagement during repeated playthroughs.

    • “Apart from all of that, they were playable... just annoying unskippable cutscenes with bosses and dying and repeating, but they were never too long.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is consistently praised for its immersive and engaging qualities, with many users highlighting the detailed environments and evocative sound design that enhance the overall experience. Players feel a strong emotional connection to the game world, which is often described as both captivating and haunting. Overall, the atmosphere significantly contributes to the game's appeal, drawing players deeper into its narrative and setting.

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