TY the Tasmanian Tiger Game Cover
While it's nothing groundbreaking, Ty the Tasmanian Tiger HD is still a solid entry from the golden age of platforming, and its HD remaster is a wonderful recreation of the original experience.
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Ty the Tasmanian Tiger is a remastered 3D platformer that takes you on an Australian Outback adventure to save Ty's family from the Dreaming. With 17 levels and 13 types of boomerangs, help Ty stop the evil boss Cass and rescue mammals from unexpected threats. A fun, family-friendly game with unique Australiana-themed characters and humor.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Nintendo Gamecube
  • Play​Station
  • Play​station 2
  • Xbox

Reviews

81%
Audience ScoreBased on 2,135 reviews
graphics90 positive mentions
stability25 negative mentions
  • A nostalgic trip that brings back fond memories from childhood.
  • The remaster features improved graphics and smooth gameplay, enhancing the original experience.
  • Fun platforming mechanics with a variety of boomerangs to use, making combat enjoyable.
  • Some levels can feel empty and tedious when searching for collectibles.
  • Boss fights can be confusing and lack clear strategies, leading to frustration.
  • The camera controls can be awkward at times, affecting gameplay.
  • graphics299 mentions

    The graphics of the game have received a notable remastering, enhancing the original art style while maintaining its nostalgic charm. While some players appreciate the vibrant visuals and modern upgrades, others point out that the graphics still show signs of age, with low-poly models and basic textures. Overall, the remastered version offers improved resolution and framerate, making it visually appealing for both returning fans and newcomers, despite some minor graphical glitches and performance issues.

    • “The graphics are updated to meet modern gaming standards today, and I think the developers did their job well in that department.”
    • “The graphics look amazing, and the gameplay is not noticeably different from how it played on console.”
    • “The remastered graphics and textures are awesome.”
    • “The graphics and cutscenes and voice acting are bad.”
    • “The graphics kinda hurt my eyes and the animation often reminds me of low-budget knock-off animated movies.”
    • “The graphics are obviously outdated compared to the masterpieces we have today.”
  • gameplay244 mentions

    The gameplay of "Ty the Tasmanian Tiger" is characterized by its simplicity and nostalgic charm, reminiscent of early 2000s platformers. Players engage in a collect-a-thon experience, utilizing various boomerangs and exploring vibrant levels, though some mechanics, like gliding and combat, can feel dated or unresponsive. While the game is generally easy and accessible, it offers a fun and fluid experience that appeals to both newcomers and fans of the original.

    • “The gameplay is smooth as a baby croc's slide into the water!”
    • “This game is an absolute joy to play, showing off a vast expanse of surprisingly open and vibrant levels, charming characters and dialogue, and fun collectathon gameplay.”
    • “Great gameplay, smart level design, lovable characters, an amazing soundtrack, and an overall good time.”
    • “Overall, the gameplay is pretty simple.”
    • “The moveset is extremely basic and does not present any new mechanics outside of the new boomerangs.”
    • “The gameplay is boring and centered around gathering various collectibles to proceed.”
  • story209 mentions

    The story of "Ty the Tasmanian Tiger" is generally described as simple and straightforward, revolving around Ty's quest to rescue his family from the villainous Boss Cass by collecting talismans. While some players appreciate the lighthearted and humorous tone, many note that the plot lacks depth and character development, often feeling generic and aimed at a younger audience. Overall, the narrative serves primarily as a backdrop for the gameplay, which is more engaging than the story itself.

    • “The main gist is that Ty comes across a bunyip elder in a cave who tells him a story of Boss Cass sending a group of Tasmanian tigers, including Ty's family, into another dimension, and now he has to obtain all five talismans to bring them back.”
    • “The story is fun, the graphics are super sharp and cartoony at 4k, and the game controls well.”
    • “You get a fun and quirky cast of characters who are for or against Ty's cause, and a simple yet entertaining story of our hero trying his hardest to save his family and friends from a deadly fate at the hands of the villainous Boss Cass.”
    • “The story in this game really doesn't feel that well fleshed out.”
    • “I get that this game was marketed towards kids and really doesn't need a deep story, but why introduce these characters and not do anything with them?”
    • “The story is hardly there but that's to be expected from a game marketed towards children.”
  • music193 mentions

    The music in "Ty the Tasmanian Tiger" is widely praised for its catchy, nostalgic tunes that effectively capture the Australian outback theme, enhancing the overall gameplay experience. While many tracks are considered memorable and enjoyable, some players noted that certain pieces can become repetitive over extended play sessions. Overall, the soundtrack is regarded as a standout feature, contributing significantly to the game's charm and atmosphere.

    • “The music in this game nearly brings tears to my eyes every time I listen to it, especially the Rainbow Cliffs OST as it is so nostalgic.”
    • “The soundtrack is an epic outback techno jamboree, filled with catchy, memorable, relaxing, intense, and uplifting tunes.”
    • “The music is fantastic, the characters are fun, and it has some great level design.”
    • “The music is okay but it gets really old really quick if you're in a level for an extended period of time.”
    • “The level design is bland, the music is forgettable and on top of this, the game is just not fun to play.”
    • “The music in some stages is annoying, some have obvious and short loops, and others use different audio equalizers or something to make the music lengthy; one annoying music is the music from the first stage, after listening to it for a few minutes I already grew sick of it, and were already wanting to finish the stage right away.”
  • optimization60 mentions

    Overall, the game's optimization has received mixed feedback. While many players appreciate the solid performance on low-end systems and the smooth gameplay at 60fps, others report issues such as stuttering, frame drops, and low-resolution textures, particularly in specific areas. Despite these concerns, the developers are actively working on patches to improve performance and address bugs, indicating a commitment to enhancing the game's optimization over time.

    • “Not to say remasters are bad, but there are plenty of examples lately of these things being done poorly, when all many of us want is an optimized release that functions on modern technology, and Krome Studios delivered just that.”
    • “It's very well optimized and looks great on PC.”
    • “This PC port of the classic game has been optimized to work at the highest framerates on the lowest graphic settings, trumping the PS2 in terms of performance.”
    • “There has been some gameplay issues: CTD, stuttering, and low FPS.”
    • “Honestly, the only thing that bothered me was the optimization. I have a GTX 1060 (6GB) with 16GB of RAM and an i7 6700K, and yet I still had frame drops (only when streaming). So I guess maybe it's the engine this was made on or something, because there is no way I should be dropping any frames in this even on max settings.”
    • “The game is not optimized very well though; I found myself experiencing frequent FPS drops which did hinder my enjoyment of the game.”
  • humor51 mentions

    The humor in the game is characterized by its charming Australian slang, quirky characters, and entertaining dialogue, which many players find endearing and funny. The incorporation of Australian culture, including exaggerated stereotypes and humorous enemy interactions, adds to the overall lightheartedness of the experience. While some players appreciate the comedic elements, a few feel that the reliance on slang can be overdone, but overall, the humor is a standout feature that enhances the game's appeal.

    • “The characters and some of the writing are pretty funny, and it's a solid way to spend 7-8 hours if you like this sort of thing.”
    • “Every character has an awesome Australian accent which adds even more charm to this radical outback adventure, and every cutscene and dialogue in the game is rich in silly yet endearing humor.”
    • “The dialogs are particularly funny, always featuring some comedic exchanges and overall endearingly cheesy personalities.”
  • stability36 mentions

    Overall, the game's stability is generally praised, with many users reporting a smooth experience and minimal major glitches. While some minor graphical issues and occasional frame drops were noted, particularly in the early access version, these did not significantly detract from gameplay. Players appreciated the solid performance on PC, with most issues being minor and expected for an early access title.

    • “This looks and runs great on PC.”
    • “The updated engine runs great, has effects like SSAO, bloom, and edge smoothing.”
    • “I ran into no glitches for a full 100% run, and I had a blast revisiting the memories I had of this game.”
    • “Some of the mechanics are a bit buggy by today's standards and control much better on a controller than on a keyboard and mouse.”
    • “Although I encountered minor graphical glitches and some low frame rates at certain points in the game, it was overall a smooth experience.”
    • “In its current state, it may be buggy or rough around the edges.”
  • replayability20 mentions

    The game's replayability is a mixed bag; while some players appreciate the extensive sandbox levels and the challenge of collecting all items, others feel it lacks significant replay value after completing the main objectives. Features like hardcore mode, replayable bosses, and various boomerangs enhance the experience, offering different gameplay approaches and encouraging multiple playthroughs. Overall, the game is enjoyable with nostalgic elements, but opinions vary on its long-term replayability.

    • “Each level is a replayable sandbox that will keep them entertained for hours.”
    • “The addition of hardcore mode is basically permadeath, which adds a lot of replayability.”
    • “With the collectibles and hardcore mode, there's also a good amount of replayability.”
    • “It doesn’t add any replay value whatsoever.”
    • “Overall, it's a solid game, but lacks replay value.”
    • “For the price, it is a nice slice of my childhood back, though I don't see much replay value after you collected everything.”
  • grinding18 mentions

    Overall, players find the grinding aspect of the game to be a mixed experience; while some enjoy the nostalgic collect-a-thon elements, many describe the process of obtaining 100% completion as tedious and repetitive, often requiring extensive backtracking and item hunting. However, the ability to progress at one's own pace and the charm of the gameplay help mitigate some of the frustration associated with grinding. Despite its flaws, the game remains enjoyable for those willing to invest the time.

    • “Controls great, collectibles aren't as tedious as I thought they'd be, overall a fun time.”
    • “Not too grindy if you want to 100% the game.”
    • “You'll need a second life for grinding.”
    • “Although the collect-a-thon aspect of 100% completion can be tedious (or even outright frustrating) with the placement of some items, you don't unlock anything extravagant unless you really want to see the whole artbook.”
    • “Collecting thunder eggs becomes tedious and somewhat of a chore, and it just gets repetitive after a while.”
  • atmosphere12 mentions

    The game's atmosphere is widely praised for its vibrant, casual, and nostalgic feel, effectively capturing the essence of the Australian outback through its music, colorful visuals, and cartoonish characters. Players appreciate the calming and immersive environment, enhanced by comical voice acting and sound effects, making it a delightful experience, especially for younger audiences. Despite some repetitive elements, the overall atmosphere is considered a standout feature that contributes significantly to the game's charm.

    • “The atmosphere of every level is also on a whole other level.”
    • “The game gives off a really chilled out, casual atmosphere; there are a few competitive aspects, but for the most part, it is designed with young children in mind.”
    • “The atmosphere is incredible and you feel like you're in Australia, and the music only solidifies this.”
    • “The game gives off a really chilled out, casual atmosphere; there are a few competitive aspects, but for the most part, it is casual and designed with young children in mind.”
    • “It is all Australian music since the game is set in the Australian outback, and it has a very calm atmosphere when listened to; it takes my mind off of my problems when I play this game.”
    • “While at times it can be a little boring and repetitive, the nostalgic atmosphere of past games like Spyro makes it all worth it.”
  • emotional8 mentions

    The emotional aspect of the game is highlighted by its wholesome storytelling and nostalgic value, evoking feelings of joy and nostalgia in players. Many users express a deep connection to the game, recalling childhood memories and experiencing emotional upliftment, making it a uniquely Australian and heartwarming experience. Overall, the game successfully elicits strong positive emotions, including joy and nostalgia.

    • “A wholesome experience with its story, as it is the most Australian experience you'll ever see in a video game.”
    • “I played this game as a child, and revisiting it made me feel nostalgic.”
    • “This game made me cry tears of joy.”
  • character development7 mentions

    Character development in the game is largely criticized, with most reviewers noting that only one character experiences significant growth, while the rest remain underdeveloped. Although the character designs and art style are praised, the lack of meaningful character arcs detracts from the overall narrative experience. Many feel that the game does not require extensive character development, as the focus is more on gameplay and aesthetics.

    • “Overall, I think only one character has major development throughout the game, but honestly, this isn't a game that needs overwhelming character development; we see the rest of the cast develop over the trilogy.”
    • “My major gripe is that the boss battles can be very confusing and have no continuity with either the character development or the story, but thankfully there's not many of them and they're not terribly difficult.”
    • “Nice colorful graphics with great character designs, tons of collectibles, memorable music, simple but fun platforming, and varied level design in diverse environments.”
    • “I seriously question what the character designers were thinking with this one.”
    • “Not enough character development.”
    • “It's fairly predictable despite things happening seemingly out of nowhere; character development is near enough nonexistent, and... that's it.”
  • monetization2 mentions

    The monetization strategy of the game is viewed positively, with users emphasizing that it is not a cheap cash grab but rather a well-executed effort from a reputable studio.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

9hMedian play time
19hAverage play time
6-15hSpent by most gamers
*Based on 9 analyzed playthroughs

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