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Twilight Tales ∣ hollow's store Game Cover

About Twilight Tales ∣ hollow's store

Twilight Tales ∣ hollow's store is a single player action game. It was developed by roiten and was released on March 28, 2025. It received mostly positive reviews from players.

this is the first episode, more to come soon. Twilight Tales is a series of short games based on psychological horror and the choices you make, which will determine whether you survive or not. You choose your own ending. In this first episode of Twilight Tales, you'll take care of the tasks in a small store deep in the woods, all while avoiding the dangers that come with it. Hollo…

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Reviews

66%Audience ScoreBased on 44 reviews
atmosphere3 positive mentions
gameplay3 negative mentions

  • Atmosphere and psychological horror elements create effective tension and mood.
  • Creative concept combining night-shift job simulation with unsettling events.
  • Multiple endings and branching narrative encourage replayability.
  • Numerous bugs and game-breaking glitches negatively impact gameplay experience.
  • Story and narrative depth are minimal and some endings feel unsatisfying or repetitive.
  • Lack of clear objectives or guidance causes player frustration and confusion.
  • story

    15 mentions Positive Neutral Negative
    20% positive mentions, 60% neutral mentions, 20% negative mentions

    The story offers a compact, mood-driven horror experience with multiple decision points that encourage replayability and explore alternative outcomes. However, it is quite minimal and short, with some players citing plot holes, incomplete story elements, and bugs that hinder progression and fully experiencing the narrative.

    • “The result is a compact horror experience that emphasizes mood and storytelling over spectacle.”
    • “The story places players in the role of a worker assigned to the night shift at a small convenience store located in the middle of a quiet forest.”
    • “The game gives players multiple opportunities to make decisions that affect how the story unfolds.”
    • “The game itself was very short and the storyline, if you can call it that, was very minimal.”
    • “My only complaint is there are a lot of plot holes and missing chunks to the story.”
    • “While I appear to have reached the 'final decision' and all, the store page shows story elements that are basically unavailable as far as I can tell.”
  • gameplay

    11 mentions Positive Neutral Negative
    18% positive mentions, 55% neutral mentions, 27% negative mentions

    The gameplay centers on simple job simulation mechanics combined with atmospheric tension and player-driven choices, creating an intriguing and engaging experience. While some find the mechanics intentionally basic or occasionally glitchy, the overall concept and unique features like camera use and barcode scanning are well received. However, the short length and limited depth leave some players wishing for more.

    • “Rather than relying on large-scale environments or complex mechanics, the game focuses on a simple premise and gradually builds tension through atmosphere, routine tasks, and player-driven decisions.”
    • “I think it's a good short horror game, with interesting mechanics like the cameras, the barcode scanning, and the choice system.”
    • “Some players feel that the experience is too short or that certain mechanics could have been expanded further.”
    • “The game mechanics are very glitchy.”
    • “Gameplay revolves around completing routine tasks while remaining alert to the strange happenings around the store.”
  • atmosphere

    8 mentions Positive Neutral Negative
    38% positive mentions, 62% neutral mentions, 0% negative mentions

    The game excels in creating a tense, unsettling atmosphere through its isolated setting, subtle lighting, and player-driven tension rather than relying on jump scares or complex mechanics. Its minimalist approach, focused on routine tasks and gradual discomfort, is praised for fostering a unique and immersive horror experience. Overall, the atmosphere is widely regarded as the game's strongest and most compelling feature.

    • “Rather than relying on large-scale environments or complex mechanics, the game focuses on a simple premise and gradually builds tension through atmosphere, routine tasks, and player-driven decisions.”
    • “Instead of constantly relying on jump scares, the game focuses on building an unsettling atmosphere where the player feels increasingly uncomfortable as the night progresses.”
    • “The lighting design also contributes to the atmosphere, with dim fluorescent lights casting shadows that create pockets of darkness throughout the building.”
  • graphics

    8 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The graphics are generally praised for being visually appealing and effectively creating a believable environment, especially for a short or free game. Some users find the visuals beautiful and compelling, though a few experienced minor motion sickness possibly due to visual contrast or movement. Overall, the graphics are considered good and fitting for the game's style and scope.

    • “While the visuals are not overly elaborate, they effectively establish a believable workplace that players can easily imagine existing in the real world.”
    • “I think there is a lot of content for a free game and the graphics are nice for a game of this type, however from time to time I did get a little motion sick.”
    • “The graphics and such are compelling and all, they are similar to some other games I've played and I thought they worked relatively well.”
  • stability

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from stability issues, with frequent bugs and a lack of polish that hinder smooth gameplay. Additionally, unclear objectives contribute to a confusing experience.

    • “Buggy and in desperate need of some polish.”
    • “Could become similar to Fears to Fathom but buggy and confusing to find objectives.”
  • optimization

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's optimization centers on managing multiple shopkeeping tasks efficiently, including stocking, cleaning, cashier duties, and security monitoring, to maintain smooth store operations during late hours.

  • replayability

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers strong replayability by encouraging players to try different strategies and uncover alternative outcomes, which reveal more story details. This incentive enhances the overall experience and invites multiple playthroughs.

    • “Because of this, the game encourages replayability, inviting players to explore different approaches and discover alternative outcomes that reveal additional details about the story.”
  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Grinding is described as highly demanding, often requiring extensive time and effort, to the point where players feel they need a "second life" to manage it.

  • music

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users praise the music as engaging and impressive, highlighting it as a standout aspect of the game.

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Frequently Asked Questions

Twilight Tales ∣ hollow's store is a action game. Common tags for Twilight Tales ∣ hollow's store include free to play, realistic and indie.

Twilight Tales ∣ hollow's store is available on PC and Windows.

Twilight Tales ∣ hollow's store was released on March 28, 2025.

Twilight Tales ∣ hollow's store was developed by roiten.

Twilight Tales ∣ hollow's store has received mostly positive reviews from players. Most players liked Twilight Tales ∣ hollow's store for its atmosphere but disliked it for its story.

Twilight Tales ∣ hollow's store is a single player game.

Similar games include Haunted Property, The Stalked 2, Mimic Search, Fears to Fathom: Home Alone, Fears to Fathom: Norwood Hitchhike and others.