Trivia Vault: 1980's Trivia Game Cover
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"Trivia Vault: 1980's Trivia" is a gameshow-style quiz game where players answer questions about 1980's trivia to unlock a vault and earn bonus cash. The game features 25 levels with 250 unique questions, and rewards faster answers with higher cash values. Players can track their progress and aim for higher ranks as they complete all 25 levels. The game includes a timer-based system and cash multipliers for correct answers.

  • PC
  • Windows

Reviews

61%
Audience ScoreBased on 62 reviews
replayability3 negative mentions
  • Great for achievement hunters looking for easy and fast completion.
  • Some trivia questions can be fun, especially when played with friends.
  • Affordable price point, especially during sales, makes it a decent deal for collectors.
  • The game suffers from significant lag and can crash, affecting overall playability.
  • 5000 achievements feel meaningless and detract from the game's substance.
  • Poorly designed with many typos and low-effort graphics, leading to a lack of engagement.
  • replayability8 mentions

    The game's replayability is generally considered medium-low, primarily due to the repetitive nature of questions, which diminishes the incentive to play again. While some players may revisit the game later, the current sentiment suggests limited long-term engagement.

    • “Replayability is low as soon as the same question reappears.”
    • “I probably will play this game more later, but for now, since I am on a mission to 100% games my friends have bought me, I don't think the replay value on these games will be too high.”
    • “Replayability is low as soon as the same question reappears.”
  • graphics4 mentions

    The graphics in the trivia vault titles are widely criticized for their outdated and unpolished appearance, reminiscent of late-90s clipart, with poorly designed interfaces and high-contrast fonts that often lead to text misalignment. Additionally, the presence of misspellings and grammatical errors further detracts from the overall visual quality, contributing to a perception of a lack of effort in the game's design.

    • “Everything about the trivia vault titles screams 'lack of effort,' from the late-90s clipart-esque backgrounds and interface graphics, to the high-contrast font colors (with text that sometimes doesn't even properly fit into the boxes), to the occasional misspellings and grammatical errors, to whatever programming causes it to hog up your system resources and crash.”
  • story4 mentions

    The story aspect of the game appears to lack significant replay value, leading some players to feel that while they may return to it later, the narrative does not compel them to engage repeatedly.

  • music4 mentions

    The music aspect of the game is challenging, featuring a variety of questions related to TV, music, and movies. Fans of iconic franchises like Back to the Future and Star Wars, particularly those with a strong music background, may find themselves at an advantage.

    • “Pretty tough game, lots of TV, music, and movie questions.”
    • “Back to the Future and Star Wars fans who listened to lots of music might do better than I did.”
  • gameplay2 mentions

    The gameplay is generally considered acceptable for those who enjoy easy trivia questions; however, it suffers from significant performance issues, including lag and occasional crashes due to high system resource usage.

    • “If you're okay with mediocre-easy trivia questions, I guess the core gameplay is fine, but for whatever reason, it hogs system resources so badly that there's unnecessary lag to the point where it sometimes even crashes itself.”
  • grinding2 mentions

    Players note that the trivia vault titles are primarily focused on achievement farming, leading them to be more discerning about the achievements offered in budget games before making a purchase. This suggests a trend where grinding for achievements can influence buying decisions.

  • monetization2 mentions

    The game features no in-game purchases, indicating a monetization model that does not rely on additional spending beyond the initial purchase.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
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