Trivia Vault: 1980's Trivia Game Cover
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"Trivia Vault: 1980's Trivia" is a gameshow-style quiz game where players answer questions about 1980's trivia to unlock a vault and earn bonus cash. The game features 25 levels with 250 unique questions, and rewards faster answers with higher cash values. Players can track their progress and aim for higher ranks as they complete all 25 levels. The game includes a timer-based system and cash multipliers for correct answers.

Reviews

49%
Audience ScoreBased on 31 reviews
replayability3 negative mentions
  • Great for achievement hunters with easy and fast 100% completion.
  • Some trivia questions can be fun, especially when played with friends.
  • Affordable price during sales makes it a decent deal for casual trivia fans.
  • The game is poorly made with low-effort design and numerous bugs.
  • It hogs system resources, causing lag and crashes during gameplay.
  • The abundance of spam achievements diminishes the game's value and seriousness.
  • replayability4 mentions

    The game's replayability is considered medium-low, primarily due to the repetition of questions, which diminishes the overall experience. While some players may return to it later, the current sentiment suggests limited long-term engagement, especially for those focused on completing other titles.

    • “Replayability is low as soon as the same questions reappear.”
    • “I probably will play this game more later, but for now, since I am on a mission to 100% games my friends have bought me, I don't think the replay value on these games will be too high.”
    • “Replayability is medium-low.”
  • graphics2 mentions

    The graphics in the trivia vault titles are criticized for their outdated and low-effort design, reminiscent of late-90s clipart, with poorly fitting text, high-contrast colors, and noticeable errors. This lack of polish detracts from the overall experience and contributes to performance issues.

    • “Everything about the trivia vault titles screams 'lack of effort,' from the late-90s clipart-esque backgrounds and interface graphics, to the high-contrast font colors (with text that sometimes doesn't even properly fit into the boxes), to the occasional misspellings and grammatical errors, to whatever programming causes it to hog up your system resources and crash.”
  • story2 mentions

    The story aspect of the game appears to lack significant replay value, suggesting that while it may be engaging initially, it may not offer enough depth or variety to encourage multiple playthroughs.

  • music2 mentions

    The music aspect of the game is challenging, with a focus on questions related to TV, music, and movies, suggesting that fans of franchises like Back to the Future and Star Wars may have an advantage due to their extensive musical knowledge.

    • “Pretty tough game, lots of TV, music, and movie questions.”
    • “Back to the Future and Star Wars fans who listened to a lot of music might do better than I did.”
  • gameplay1 mentions

    The gameplay is generally considered acceptable for those who enjoy easy trivia questions; however, it suffers from significant performance issues, including lag and occasional crashes, which detract from the overall experience.

    • “If you're okay with mediocre-easy trivia questions, I guess the core gameplay is fine, but for whatever reason, it hogs system resources so badly that there's unnecessary lag to the point where it sometimes even crashes itself.”
    • “The gameplay feels repetitive and lacks depth, making it hard to stay engaged for long periods.”
    • “I found the controls to be unresponsive at times, which really detracted from the overall experience.”
  • grinding1 mentions

    Players note that the trivia vault titles are primarily focused on achievement farming, leading them to be more discerning when selecting cheaper games based on their achievement offerings.

    • “The trivia vault titles are all achievement-farming games, which has ultimately taught me to pay closer attention to the achievements that cheaper games like these have when purchasing.”
    • “Grinding in this game feels more like a chore than an enjoyable experience, making it hard to stay engaged.”
    • “The repetitive nature of grinding makes it difficult to appreciate the game's story and mechanics.”
  • monetization1 mentions

    The game features no in-game purchases, indicating a completely free-to-play experience without additional monetization strategies.

    • “In-game purchases: none”
    • “The game offers a fair monetization model that doesn't pressure players to spend money.”
    • “I appreciate that there are no paywalls, allowing everyone to enjoy the game equally.”
    • “The game feels like a cash grab with its excessive in-game purchases.”
    • “I was disappointed to find that many features are locked behind paywalls.”
    • “The monetization strategy ruins the overall experience, making it hard to enjoy without spending money.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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