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Trinity Trigger

Trinity Trigger is a graphically bland but thoroughly enjoyable blend of action, exploration and RPG elements – the only thing holding it back is a story that doesn’t seem interested enough in the potential of its own fascinating worldbuilding.
Trinity Trigger Game Cover
67%Game Brain Score
story, gameplay
grinding, optimization
69% User Score Based on 99 reviews
Critic Score 65%Based on 19 reviews

Platforms

Nintendo SwitchPCPlaystation 5Playstation 4WindowsPlayStation
Trinity Trigger Game Cover

About

Trinity Trigger is a single player and multiplayer role playing game with a fantasy theme. It was developed by FURYU Corporation and was released on April 25, 2023. It received mostly positive reviews from both critics and players.

In "Trinity Trigger Deluxe Edition," explore the land of Trinitia as Cyan, the Warrior of Chaos, in this action-packed RPG. You'll encounter fantastical creatures called Triggers that transform into eight types of weapons, and you can switch between three characters for diverse combat strategies. Invite up to two friends for local co-op, and work together to overcome challenges and shape a new destiny. This edition includes the base game, Extra Episode Set DLC, and Weapon Set DLC.

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69%
Audience ScoreBased on 99 reviews
story21 positive mentions
grinding6 negative mentions

  • Trinity Trigger successfully evokes nostalgia for classic 90s RPGs with its charming art style, engaging combat, and likable characters.
  • The game features a dynamic combat system that allows players to switch between characters and weapons in real-time, adding depth and strategy to battles.
  • Local co-op play enhances the experience, making it a fun option for players looking to enjoy the game with friends.
  • The AI companions are poorly designed, often leading to frustrating gameplay as they fail to avoid enemy attacks and environmental hazards.
  • The story is simplistic and predictable, lacking depth and character development, which may disappoint players seeking a more engaging narrative.
  • Many gameplay mechanics, such as dungeon design and enemy variety, feel repetitive and uninspired, detracting from the overall experience.
  • story
    82 mentions Positive Neutral Negative

    The game's story revolves around a classic conflict between the gods of order and chaos, set in the world of Trinitia, but is criticized for its simplicity and reliance on archetypal themes. While some players appreciate the engaging dialogue and character interactions, many find the narrative generic, lacking depth, and often overshadowed by repetitive side quests and gameplay mechanics. Overall, the story serves as a basic framework for the game rather than a compelling or innovative narrative experience.

    • “The story is built around a mythic conflict between the gods of order and the gods of chaos, with the world of Trinitia caught in the middle.”
    • “Set in the fantastical world of Trinitia, the game follows Cyan, Elise, and Zantis as they embark on a quest to save their world from destruction at the hands of the gods.”
    • “The game's story is also engaging, with well-written dialogue and a cast of likable characters that players will grow to care about.”
    • “While the narrative stakes are high in concept, the storytelling itself is intentionally simple and archetypal.”
    • “The story was generic and basically substituted tropes for actual storytelling.”
    • “However, the story itself is very simplistic and light on depth, and it's not until the final boss where the story gets a bit interesting, but by then it's too late.”
  • gameplay
    38 mentions Positive Neutral Negative

    The gameplay of *Trinity Trigger* is characterized by fast and fluid combat that is easy to grasp, making it accessible for players. However, it suffers from repetitiveness due to limited enemy variety and simplistic mechanics that do not evolve significantly throughout the game. While it successfully evokes nostalgia for classic JRPGs, the overall experience is marred by generic design elements and a lack of depth in gameplay progression.

    • “Combat is the core of Trinity Trigger’s gameplay, and it is designed to be fast, fluid, and intuitive.”
    • “Trinity Trigger is an action role-playing game that combines the nostalgia of classic JRPGs with modern gameplay mechanics.”
    • “Its accessible and rewarding gameplay mechanics, stunning visuals, and engaging story make it an exciting new adventure for players of all ages.”
    • “While the mechanics are easy to grasp, they can become repetitive over longer stretches, particularly as enemy variety and encounter design do not evolve as dramatically as the player’s toolkit.”
    • “It's relatively simple, weapons aren't complicated, and you can somewhat customize your equipment; there's a few gauges to spend, but the gameplay does not really evolve throughout the game.”
    • “From the story to just about every gameplay mechanic felt more tedious than enjoyable.”
  • graphics
    32 mentions Positive Neutral Negative

    The graphics of the game are characterized by a stylized aesthetic that combines chibi-inspired character models with vibrant, painterly environments, evoking nostalgia for classic RPGs. While some players appreciate the charming visuals and smooth performance, others criticize the limited graphical settings and occasional glitches, likening the graphics to those of early SNES and 3DS games. Overall, the art style is seen as a blend of retro and modern, appealing to fans of cutesy designs, though some find it lacking in innovation and detail compared to contemporary standards.

    • “Visually, the game embraces a stylized aesthetic that blends chibi-inspired character models with vibrant, painterly environments.”
    • “Trinity Trigger's art style is a perfect blend of retro and modern, with colorful environments and beautifully designed character models that evoke nostalgia for classic RPGs while still feeling fresh and new.”
    • “The graphics are sharp and bright and appeal to those who like cutesy games, but it's not overly cutesy.”
    • “The maps' graphics are reminiscent of early SNES games.”
    • “Continuing the fine tradition of Furyu games that offer similar experiences to popular JRPG titles of yesteryear, Trinity Trigger doesn't attempt to innovate or stand out and is rather ugly for a game whose lead platform is the Switch. The graphics are on par with Alliance Alive, a 3DS game - very odd considering the star power behind the game's creation.”
    • “While the story is short and somewhat generic, it does a great job at delivering a simple but classical feel of an action RPG with PS2-like graphics.”
  • music
    29 mentions Positive Neutral Negative

    The music, composed by Hiroki Kikuta, is generally well-received, featuring energetic battle themes and soothing town melodies that evoke classic RPG vibes without being derivative. While some players found the early soundtrack weak, it improves significantly, with many tracks complementing the game's environments and art style effectively. Overall, the music is described as pleasant and fitting, though some consider it generic and not particularly memorable within Kikuta's body of work.

    • “The soundtrack complements the visuals with energetic battle themes and gentle town music that evoke classic RPG soundscapes without feeling derivative.”
    • “Most of the soundtrack is written by mana composer Hiroki Kikuta, so the music really does give that Secret of Mana vibe.”
    • “The music does blend in with the environment and it complements the art style with each character along with the voice acting.”
    • “Gameplay is a very simplistic ARPG with a boring map, outdated graphics, and forgettable music.”
    • “It feels like generic JRPG music and it does the job it's supposed to do.”
    • “The music to me is just mediocre; the story is meh, and combat feels great.”
  • grinding
    6 mentions Positive Neutral Negative

    Players have criticized the game's endgame for its excessive grinding, particularly for materials needed for gem crafting, which can lead to frustrating and tedious gameplay. While the main story features minimal grinding, the post-game content and boss fights are described as particularly tedious, detracting from the overall enjoyment of the game. Achievements often require basic grinding or are tied to story elements, lacking challenge.

    • “For a game that had very little grind for the in-story gameplay, the end game is a grinding nightmare for materials for slot-in bonus stats gem crafting.”
    • “Final boss is a tedious experience after which you unlock some post-game content, which is infinitely more tedious.”
    • “From the story to just about every gameplay mechanic, it felt more tedious than enjoyable.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization has received mixed feedback; while some users report excellent performance and gameplay, others experience issues such as frame stuttering, particularly during remote play co-op. Adjusting settings has not consistently resolved these performance problems.

    • “After a couple of attempts and some changes to the settings in both the game and remote play, the game just didn't run smoothly in remote play coop.”
    • “The frame stuttering is really frustrating.”
    • “I'm experiencing stuttering for no reason on PC.”
    • “From a performance and gameplay standpoint, this is top-notch.”
  • emotional
    3 mentions Positive Neutral Negative

    The game's character portraits enhance emotional clarity during dialogue, while the vibrant and easily identifiable enemy designs contribute to the overall emotional engagement in the fast-paced combat.

    • “The character portraits during dialogue add emotional clarity, making the story more impactful.”
    • “The vibrant enemy designs enhance the emotional experience, allowing players to connect with the fast-paced combat on a deeper level.”
    • “The game's ability to evoke strong feelings through its narrative and character interactions is truly remarkable.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is minimal, with a focus on grind rather than deep storytelling or character growth. While the character designs are appealing, the overall narrative and development aspects leave much to be desired.

    • “The character designs are quite nice and the story is okay.”
    • “It is more concerned with grind and story/character development.”
    • “Character development is minimal.”
    • “The game is more concerned with grind than with meaningful story or character development.”
  • replayability
    3 mentions Positive Neutral Negative

    Users generally find that the game's content offers significant replay value, encouraging multiple playthroughs due to varied outcomes, character choices, and unlockable features. Many appreciate the depth and diversity of gameplay elements that keep the experience fresh and engaging over time.

    • “The game offers incredible replay value, with multiple endings and choices that make each playthrough feel unique.”
    • “I love how every decision I make changes the outcome, encouraging me to replay the game to explore different paths.”
    • “The variety of character builds and strategies keeps the gameplay fresh, making me want to dive back in for another round.”
    • “The game lacks meaningful choices, making replayability feel pointless.”
    • “Once you've completed the main story, there's little incentive to play again.”
    • “The limited variety in gameplay mechanics means that replaying feels more like a chore than an adventure.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized as a blatant cash grab, leveraging players' fear of missing out, despite the absence of advertisements.

    • “This was a ridiculous cash grab trying to take advantage of the 'fear of missing out'.”
    • “I didn't see a single advertisement for this game, but after Rune Factory 5, I bought this one the moment I saw it.”
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Frequently Asked Questions

Trinity Trigger is a role playing game with fantasy theme.

Trinity Trigger is available on Nintendo Switch, PC, PlayStation 5, PlayStation 4 and others.

Trinity Trigger was released on April 25, 2023.

Trinity Trigger was developed by FURYU Corporation.

Trinity Trigger has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its grinding.

Trinity Trigger is a single player game with multiplayer and local co-op support.

Similar games include STRANGER OF PARADISE FINAL FANTASY ORIGIN, Battle Chasers: Nightwar, Tales of Arise, Tangledeep, Valkyrie Elysium and others.