Trigonarium Game Cover

"Trigonarium" is a hardcore twin-stick shooter racing game, offering both single-player and local 2-player cooperative modes. The game features 60fps gameplay, MFi controller support, and no IAP, ads, or hidden costs. Players can enjoy an original campaign, ultimate campaign, and challenge modes, with the goal of facing colossal level bosses in constantly shifting battle arenas. According to Touch Arcade, it's a must-play for high score chasers.

Reviews

83%
Audience ScoreBased on 41 reviews
gameplay10 positive mentions
story3 negative mentions
  • Trigonarium features engaging gameplay that combines clever puzzle-solving with precise platforming mechanics, encouraging experimentation and offering multiple approaches to challenges.
  • The game boasts stunning hand-drawn visuals and a captivating soundtrack that enhances the immersive experience, making exploration and gameplay enjoyable.
  • It offers a variety of game modes and mechanics, including a unique dash feature and dynamic arenas, which keep the gameplay fresh and exciting.
  • Some players feel that the game lacks sufficient content and variety, with a desire for more levels and challenges to enhance replayability.
  • The visuals and design could benefit from more distinct changes between levels to improve the sense of progression.
  • Boss fights are considered underwhelming and repetitive, lacking the challenge that some players expect from the game.
  • gameplay26 mentions

    The gameplay in Trigonarium is characterized by challenging puzzle-solving and precise platforming, enhanced by a unique dash mechanic that combines offense and defense. Players appreciate the solid twin-stick shooter mechanics, which evolve from a slow start to chaotic intensity, offering a rewarding experience despite initial weaknesses in shooting power. While the visuals could benefit from more variety, the gameplay's clever design and engaging mechanics make it a standout indie title.

    • “The gameplay in Trigonarium revolves around clever puzzle-solving and precise platforming mechanics.”
    • “Its clever gameplay, stunning visuals, and captivating sound design make it a must-try.”
    • “The gameplay is a very solid, tight-knit twin-stick shooter with a unique boosting mechanic.”
    • “Despite the 50 cent look of the game and lack of reviews, this dev seems to really know what he's doing gameplay-wise.”
    • “The gameplay starts off slowly in the usual twin-stick fashion with smaller enemies casually lurching around you from each corner, but as time goes on and score conditions are met, the frequency and intensity of waves increases into a seriously chaotic cluster of colorfully calculated craziness.”
    • “The visuals need to change more from level to level; it has been researched that arcade players actually feel a stronger sense of progression in an arcade game when the graphics and/or colors change more from stage to stage as opposed to actual gameplay changes.”
  • graphics13 mentions

    The game's graphics are praised for their stunning hand-drawn art style, vibrant colors, and atmospheric design, creating an immersive experience. However, some players feel that the visuals lack variety between levels, which could enhance the sense of progression. Additionally, there are concerns about limited customization options and low-quality graphics in certain areas, particularly for a PC game.

    • “The hand-drawn art style is vibrant and colorful, immersing you in a beautifully crafted world.”
    • “Its clever gameplay, stunning visuals, and captivating sound design make it a must-try.”
    • “The art style is great, very trippy and psychedelic while still being very readable.”
    • “The visuals need to change more from level to level; it has been researched that arcade players actually feel a stronger sense of progression in an arcade game when the graphics and colors change more from stage to stage as opposed to actual gameplay changes.”
    • “There's no immediately apparent options to change the resolution for the game or customize the graphics settings (apparently obtusely hidden).”
    • “Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.”
  • music10 mentions

    The music in the game is widely praised for being captivating and immersive, effectively enhancing the gameplay experience with a blend of soothing and energizing tracks. Reviewers appreciate the quality of the soundtrack and sound effects, noting that they create a vibrant atmosphere, although some express a desire for a greater variety of music tracks. Overall, the combination of engaging sound design and a dynamic soundtrack contributes significantly to the game's appeal.

    • “The soundtrack and sound effects complement the gameplay perfectly.”
    • “The music is both soothing and energizing, creating an atmosphere that draws you deeper into the game.”
    • “Crisp, clean, intense, chaotic action plus a bangin' soundtrack!”
    • “Let's try setting the volume of the random song that plays when launching the game to about 50% instead of 500%, may we?”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “And I said 'I really wish there was a co-op game with triangles, squares, circles that shot triangles, worms that shot homing triangles, squares that roamed randomly, and ninja star shaped figures that liked you but didn't like to be shot at and had acid-like colors with a sweet high energy trance soundtrack.”
  • atmosphere3 mentions

    The atmosphere of Trigonarium is characterized by stunning visuals and design, complemented by a soothing yet energizing soundtrack that immerses players deeply into the game. Reviewers highlight the nostalgic quality of the game's ambiance, enhancing the overall experience.

    • “The music is both soothing and energizing, creating an atmosphere that draws you deeper into the game.”
    • “Trigonarium is a twin-stick game that just bleeds with an awesome and nostalgic atmosphere.”
    • “Visuals and design - stunning and atmospheric.”
  • story2 mentions

    The story conveys a powerful message about resilience and the unpredictability of life, emphasizing the importance of perseverance in the face of adversity. However, the user's frustration with the game's audio issues detracts from their overall experience, leading to a negative review.

    • “The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”
    • “The story feels disjointed and lacks a coherent narrative, making it hard to stay engaged.”
    • “The characters are one-dimensional and fail to evoke any real emotional connection.”
    • “The plot twists are predictable and fail to deliver any real surprises.”
  • grinding1 mentions

    Players appreciate that the game successfully sidesteps typical grinding pitfalls found in similar twin-stick shooters, such as repetitive bomb spamming and life farming loops, resulting in a more engaging and varied gameplay experience.

    • “The game avoids many common issues for twin-stick shooters, like Geometry Wars, where it eventually devolves into a bomb spam life farming loop.”
    • “Grinding feels tedious and repetitive, making it hard to stay engaged with the game.”
    • “The constant need to grind for resources detracts from the overall enjoyment and pacing of the game.”
  • monetization1 mentions

    Trigonarium is criticized for its monetization strategy, being a free mobile app repackaged as a paid Steam product, which many users view as a cash grab by developers. The game's simplistic design and gameplay do not justify its price, leading to disappointment among players expecting a more substantial PC experience.

    • “Trigonarium is a free mobile app that's been dumped on Steam as a paid product, as if it was a real PC game (it's not). It's a cash grab from greedy mobile developers.”
    • “The game is a very simplistic 2D minimalist top-down shooter, and it feels like a cheap attempt to monetize a mobile experience without offering any real value.”
    • “It's disappointing to see a game that could have been enjoyable turned into a money-making scheme, with minimal effort put into its development.”
  • replayability1 mentions

    Players appreciate the game's replayability, noting that it offers both quick sessions and longer endurance challenges, complemented by fair yet challenging achievements.

    • “It's all topped off with fair but difficult achievements, and plenty of replayability for quick-fix or endurance sessions.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

151hMedian play time
102hAverage play time
4-200hSpent by most gamers
*Based on 2 analyzed playthroughs

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