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Triennale Game Collection

Triennale Game Collection Game Cover
83%Game Brain Score
music, emotional
graphics, gameplay
83% User Score Based on 64 reviews

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Triennale Game Collection Game Cover

About

Triennale Game Collection is a single player puzzle game. It was developed by Mario von Rickenbach and was released on December 7, 2016. It received positive reviews from players.

The Triennale Game Collection is a free virtual exhibition of video games created for the XXI Triennale International Exhibition by five of the world's most renowned independent game designers, showcasing these artists' experimental approach to interactivity.

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83%
Audience ScoreBased on 64 reviews
music4 positive mentions
gameplay3 negative mentions

  • A unique and refreshing collection of experimental games that treat videogames as an art form, offering interesting, poetic, and thoughtful interactive experiences.
  • Beautiful and stylish visuals combined with excellent and immersive music create an engaging atmosphere across most entries.
  • Free to download and play, making it accessible for those interested in artistic and avant-garde approaches to gaming.
  • Not traditional games; many entries feel more like interactive art or tech demos with minimal gameplay and low replayability, which may not appeal to conventional gamers.
  • Some entries are confusing, slow, or lacking content, with a few feeling pretentious or pointless, potentially leading to frustration or boredom.
  • Overall reception among mainstream gamers is poor, with very low player counts and some calling it a waste of time despite being free.
  • graphics
    10 mentions Positive Neutral Negative

    The graphics receive mixed reviews, with some users finding them mediocre and a potential deterrent, while others appreciate the visual style as artistic and pleasing. The game's presentation is described as modern and aesthetically interesting, though not as strong as previous titles from the developer. Overall, the visuals are considered decent and complementary to the experience, especially given the game's free cost.

    • “Some have nice graphics — a visual treat.”
    • “Second game had even better music and was quite interesting with mesmerizing visuals.”
    • “Unlike their previous attempts, this game offers a pure, clear, and astonishingly gorgeous modern presentation of classical celestial spheres.”
    • “This has some fairly mediocre graphics that will understandably be a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost.”
    • “Personally, I think they didn't work their aesthetic charm right this time.”
    • “Aside from that, the music and graphic are hearty.”
  • music
    8 mentions Positive Neutral Negative

    The music across the series is highly praised, evolving from great classical pieces in the first game to even better, dreamy compositions in later installments, notably by composer David Kamp. Reviewers find the music memorable and a standout aspect, complementing mesmerizing visuals and enhancing the overall experience.

    • “The music is especially remarkable, composed by David Kamp.”
    • “The third game had nice dreamy music and a very pretty low poly style - it's my favorite by far.”
    • “The second game had even better music and was quite interesting with mesmerising visuals.”
    • “Say, what happens if we strip off all gameplay elements, all sfx, music, animations and most of the texture, models from a game, what do we get?”
    • “The music (specifically neighbor and lock) is swell too.”
    • “Aside from that, the music and graphics are hearty.”
  • gameplay
    7 mentions Positive Neutral Negative

    The gameplay is described as a simplified, narrative-driven interaction that contrasts with past trends of pretentious, plotless "experiences." It offers a distinct form of interactivity focused more on the essence of player engagement than traditional gameplay elements.

    • “All five of them, to me, show a very different angle of interactivity in gameplay.”
    • “There was a period of gaming where everyone was coming out with pretentious 'experiences' that lacked plot, engaging gameplay, or a point at all in some cases.”
    • “Simplified display of game mechanic types or interaction of narrative-driven genres.”
    • “Say, what happens if we strip off all gameplay elements, all sfx, music, animations and most of the texture, models from a game, what do we get?”
    • “Its less gameplay than interaction.”
  • story
    3 mentions Positive Neutral Negative

    Users appreciated the story for its engaging elements but noted that the games generally lack a proper, complete narrative, with only the first installment providing a definitive sense of closure.

    • “None of these games have a proper story.”
    • “Loved it, though only the first one gives a sense of closure because it has an 'end'.”
    • “No meaningful story development throughout the games.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect is characterized by playful, interactive experiences that prioritize joy and sensory engagement over traditional gaming, evoking thoughtful reflection through artful design.

  • grinding
    1 mentions Positive Neutral Negative

    Grinding in the game requires significant time and effort, often necessitating additional in-game lives or resources to progress effectively.

  • replayability
    1 mentions Positive Neutral Negative

    The game offers interesting concepts but lacks replayability, making it enjoyable for a single playthrough without much incentive to revisit.

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Frequently Asked Questions

Triennale Game Collection is a puzzle game.

Triennale Game Collection is available on PC, Mac OS, Phone, iPad and others.

Triennale Game Collection was released on December 7, 2016.

Triennale Game Collection was developed by Mario von Rickenbach.

Triennale Game Collection has received positive reviews from players. Most players liked this game for its music but disliked it for its graphics.

Triennale Game Collection is a single player game.

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