Trap Legend Game Cover
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"Trap Legend" is a rhythm-based game where players tap buttons in time with electronic music. The game features a variety of tracks with different difficulty levels and visual effects. Players can customize their experience by selecting their preferred music genre and adjusting game settings to fit their skill level.

  • PC
  • Windows

Reviews

94%
Audience ScoreBased on 142 reviews
story9 positive mentions
music3 negative mentions
  • The game features a humorous and engaging story that explores themes of self-acceptance and relationships among traps.
  • The art style and character designs are appealing, with good voice acting that enhances the experience.
  • Improvements over the previous title include better UI, more characters, and a deeper exploration of psychological themes.
  • The game lacks meaningful choices, making it feel more like a kinetic novel with a predetermined narrative.
  • Some players found the story to be clichéd and the protagonist to be unlikable, particularly due to instances of infidelity and lack of character development.
  • There are translation errors and the music is repetitive, which detracts from the overall experience.
  • story30 mentions

    The game's story is a mix of humor and serious themes, featuring a shinto priest surrounded by love-struck characters, and it serves as a sequel to "Trap Shrine." While some players found the narrative engaging and eventful, others criticized it for being simplistic or offensive, particularly towards trans women. Overall, the writing and voice acting received praise, though some felt the story could have benefited from deeper development and more explicit content.

    • “Overall, really great story and voice acting.”
    • “The story is quite enjoyable and it is very eventful and keeps you on edge.”
    • “I enjoy the rich storytelling and the clean and vibrant art.”
    • “I think the story and certainly the dialogue should have been better.”
    • “Second, the reason I only played 25 minutes is because, after 10 minutes of listening to and reading the trite, irritating story, I smashed that fast-forward button and only stopped when a 'sex scene' popped up.”
    • “And I can't stress this enough: the story is trash.”
  • humor8 mentions

    The humor in the game is a standout feature, blending comedic elements with a serious narrative tone that keeps players engaged. Reviewers appreciated the witty writing and funny character interactions, which provided plenty of laughs throughout the experience, even amidst emotional moments. Overall, the humor effectively enhances the storytelling, making for an enjoyable and entertaining playthrough.

    • “The story is humorous while having a serious tone.”
    • “I had a ton of fun with the game while laughing through it all with the new characters introduced here.”
    • “Honestly, there were plot twists I wasn't ready for, a lot of comedic moments that actually made me laugh out loud.”
  • music6 mentions

    The music in the game has received mixed reviews, with some noting a slight improvement in soundtrack variety compared to its predecessor. However, many players feel that it heavily relies on reused tracks from the previous game, featuring only a few new songs, which can lead to a repetitive experience during gameplay. Overall, while the music isn't considered bad, it is seen as one of the weaker aspects of the game.

    • “Slightly improved soundtrack variety over its predecessor.”
    • “I enjoyed Trap Shrine, and I enjoyed this game; the character designs were good, and while the dialogue is weird but funny, the music could use more variety.”
    • “Music: this is probably the weakest aspect of this game.”
    • “The music isn't bad; it's just mainly reused from Trap Shrine. The game has four or five new tracks, but it heavily relies on the tracks from the previous game.”
    • “Under normal circumstances, I would be frustrated that the game is so short, but the writing, subject matter, and music have made me consider it a decent length.”
  • graphics3 mentions

    The graphics are generally considered average, with some praise for the character designs, particularly the shrine maidens and fox goddesses, which are described as cute and visually appealing. However, the overall artwork and story do not stand out significantly, leading some to suggest that the visuals alone may not justify the gameplay experience.

    • “The art style is visually stunning, featuring beautifully designed shrine maidens and fox goddesses.”
    • “The characters are extremely cute, and the artwork is great, showcasing a high level of creativity and detail.”
    • “The graphics are impressive, with a vibrant color palette that enhances the overall aesthetic of the game.”
  • character development3 mentions

    Character development in the game is mixed, with Tamaki's growth being praised for its natural progression, contrasting with Mishiro's abrupt and less satisfying development that occurs late in the story. Overall, while Tamaki's journey is well-received, Mishiro's feels rushed and less impactful.

    • “On the good side, I liked the addition of Tamaki and how her character development is handled. It felt way more natural and less Subaru-esque, which is always a plus in my book.”
    • “Tamaki goes through some frustrating character development halfway through the game.”
    • “Mishiro experiences some disappointing character development at the last moment.”
    • “On the good side, I liked the addition of Tamaki and how her character development is handled; it felt much more natural and less Subaru-esque, which is always a plus in my book.”
  • gameplay2 mentions

    The gameplay is limited to a visual novel format, offering no interactive elements or traditional gameplay mechanics.

    • “Gameplay: It's a visual novel.”
    • “There's no interaction or gameplay at all.”
  • emotional1 mentions

    The emotional aspect of the game is characterized by a blend of humor and brief moments of emotional depth, providing players with a lighthearted experience while still allowing for some poignant moments.

    • “The writing can be very humorous while still allowing for some emotional moments, even if they are brief.”
    • “The game masterfully balances humor and emotional depth, creating a truly engaging experience.”
    • “I was genuinely moved by the emotional scenes, which added a profound layer to the overall gameplay.”
  • monetization1 mentions

    The reviews indicate that the monetization of animated images has become deeply integrated into various facets of Japanese culture, including movies, television, advertising, and music videos, reflecting a significant trend in how these visuals are commercially utilized.

  • replayability1 mentions

    Many users express disappointment in the game's replayability, stating that it lacks any significant value for returning players, making it not worth the full price.

    • “And even if I could, that's certainly not worth full price for this game, since there is zero replay value.”
    • “The lack of meaningful choices and consequences makes replaying the game feel pointless.”
    • “Once you've completed the game, there's little incentive to go back and experience it again.”
  • grinding1 mentions

    Reviews indicate that while the game's characters and artwork are appealing, the grinding aspect is seen as tedious and unfulfilling, leading some players to suggest that it may be more enjoyable to seek alternative content rather than endure the repetitive gameplay.

    • “The characters are extremely cute and the artwork is great, but you'd be better off just Googling femboy/trans/trap content and calling it a day, rather than endure all the tedious grinding.”
    • “Grinding feels like an endless chore that detracts from the overall enjoyment of the game.”
    • “The repetitive nature of grinding makes it hard to stay engaged with the story and characters.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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