- December 31, 2023
- Tidbits Play
Tracks of Thought
Platforms
About
"Tracks of Thought" is a narrative-driven PC game set on a mysterious train, where all passengers have forgotten something important. Players must resolve conflicts using a card-based battle-of-wits system and make choices that define their character's personality. The game features seven potential companions and a diverse cast of characters to interact with.








- The game features an adorable art style and charming character designs that resonate well with players.
- The writing is witty and engaging, providing a fun and wholesome experience, especially with its representation of diverse characters.
- The concept of the game is interesting and has potential for meaningful gameplay, particularly in its unique approach to conflict resolution.
- The game is plagued by numerous bugs and glitches, including soft locks and uncompleted quests, which severely hinder the gameplay experience.
- The combat system is poorly explained and feels underdeveloped, leading to frustration and a lack of motivation to continue playing.
- Many players report that the game feels unfinished and lacks polish, with issues such as disappearing items and broken interactions that detract from the overall enjoyment.
story
25 mentions Positive Neutral NegativeThe game's story is marred by numerous bugs and glitches that disrupt quest progression, leading to softlocks and incomplete objectives. While the writing and character interactions are often humorous and engaging, the overarching plot suffers from inconsistencies due to broken quests, leaving players frustrated and longing for a more polished experience. Many players express hope that future updates will resolve these issues, allowing them to fully appreciate the narrative as intended.
“(In the story, she is, in fact, a complete gremlin, so if anyone was gonna break your game for saving near her, she is the most fitting. I'll also note that my wanting to joke about them shows that the writing and characters really shone, under all the issues.)”
“Such a lovely game filled with wholesome energy and a fun and engaging story!”
“Several quests were impossible to complete because key items or key NPCs would despawn.”
“At times, the overarching plot did not seem to make sense (presumably because certain story quests were broken and thus skipped -- e.g. characters referencing events that never happened in my playthrough), but the moment-by-moment beats often had me laughing.”
“Half the quests I completed just didn't mark themselves off; the game has a cute little character logbook that keeps NPC names, art, and information straight for you that remained blank my entire playthrough.”