- November 19, 2021
- Turquoise Revival Games
Toy Tinker Simulator
Platforms
About
"Toy Tinker Simulator" is a sandbox game where players build and create their own toys in a workshop setting. With a variety of materials and tools at your disposal, design unique toys and test them out in an interactive toy box. Complete tasks and challenges to earn rewards and unlock new items to expand your toy-making abilities.
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- The game has a unique and wholesome concept that can be enjoyable for those who love cleaning and fixing toys.
- It offers a relaxing experience with decent graphics and a satisfying before-and-after mechanic for toy restoration.
- The game is simple and easy to play, making it suitable for casual gamers and children.
- The gameplay is highly repetitive and lacks depth, often feeling like a mindless clicking simulator.
- There are significant issues with the game's mechanics, such as clunky controls, poor navigation, and a lack of creative freedom in restoring toys.
- Many players feel the game is not worth its price, suggesting it would be better suited as a mobile game or available at a much lower cost.
gameplay
84 mentions Positive Neutral NegativeThe gameplay has been widely criticized for its lack of depth and monotony, with many players describing it as repetitive and simplistic, requiring minimal skill or creativity. Navigation and movement mechanics are often deemed unintuitive and frustrating, leading to a gameplay experience that feels linear and uninspired. While some appreciate its accessibility for beginners and potential appeal to younger audiences, the overall consensus suggests that significant improvements are needed to enhance engagement and interactivity.
“It's pretty good so far, repetitive but that's the gameplay loop from what I've experienced.”
“A unique genre and mechanics of the game with simple control functionality.”
“Easy to understand mechanics that you don't need to rack your brain over, with good music and nice customization features.”
“The gameplay is very simple, no skill or creativity is needed, and each order takes no more than a couple of minutes.”
“There is no actual depth to the gameplay; this game is the epitome of monotony and it cannot be fixed unless the gameplay is overhauled. Most of the gameplay loop is just holding left click and moving your mouse around until everything is fixed, and while a lot of the games I've played are similar, they have more texture, more interactivity, more depth, more everything—just generally a more interesting gameplay loop.”
“Main gameplay is somehow weirdly linear in the sense you can't really make any decisions yourself, and each of the tasks are all pretty much the same (either click & wait, or click and drag), so it's a boring repetitive grind.”