Tower!3D Pro
- March 8, 2017
- FeelThere
- 24h median play time
Tower!3D Pro is a detailed and immersive airport management simulation game. Control air traffic at one of several real-world airports, using realistic communication phrases and issuing takeoff and landing clearances. Manage aircraft movements on the ground and in the air, and deal with unexpected situations, all while ensuring safe and efficient operations.
Reviews
- The voice recognition feature works well after proper training, enhancing the gameplay experience.
- The game provides a realistic simulation of air traffic control, making it engaging for aviation enthusiasts.
- Multiplayer mode adds a fun dynamic, allowing players to collaborate as ground and tower controllers.
- The game is overpriced for the limited content it offers, with additional airports and real airlines requiring expensive DLC purchases.
- There are numerous bugs and AI issues, such as planes getting stuck or ignoring commands, which can disrupt gameplay.
- Graphics quality is subpar, resembling older games, which detracts from the overall experience.
- graphics224 mentions
- 16 % positive mentions
- 54 % neutral mentions
- 29 % negative mentions
The graphics in the game are widely criticized as outdated and subpar, often compared to early 2000s titles, with many users expressing disappointment in the visual quality and performance. While some acknowledge that graphics are not the primary focus of the gameplay, the overall consensus is that significant improvements are needed to enhance the visual experience. Many reviews highlight that the game's graphics detract from the immersive experience, especially given the high price point for the base game and additional content.
“The graphics are medium for today's technology, but the gameplay is extremely realistic in the way air traffic control is handled.”
“Graphics are good, customization of flight schedules is a plus and complexity is pretty good.”
“The graphics are pretty good most of the time, but you can only zoom so far and there's no real free-roam camera, so it's hard to tell what's going on at times.”
“The graphics look like something out of Microsoft Flight Sim 2004, yet this game was released 13 years after that.”
“What you get is an old game engine, crappy graphics, and loads of problems if you don't do things right.”
“The graphics are very basic; you can't zoom in to see the planes as much as you want to, and the 'action camera' view is completely random and not very useful.”
- gameplay62 mentions
- 23 % positive mentions
- 71 % neutral mentions
- 6 % negative mentions
The gameplay has received mixed reviews, with some players finding it immersive and enjoyable, particularly in its role as an air traffic control simulator. However, many criticize the lack of tutorials, missing commands, and clunky mechanics, which can make the experience tedious and frustrating. Overall, while the core gameplay can be engaging, it suffers from significant limitations that detract from its potential.
“The gameplay is great; you are ground and tower control for the airport you play, with three included, and St. Thomas has a tutorial.”
“As for the gameplay, it's immersive enough that it managed to attract me to play it for three hours straight (even real air traffic controllers don't work at their consoles for three hours straight!).”
“I don't think that graphics is the 'thing' in this game; it's much more about the gameplay and getting to feel how an air traffic controller really feels, and I personally think that it does that pretty well!”
“As others have mentioned, there seems to have been very little in the way of development on the core mechanics of the game (like overhauling the voice system, for example).”
“There's no tutorial whatsoever, so the first couple of hours of gameplay is all spent relying on Google to answer your questions about how to properly depart aircraft, assign specific taxi routes, and change landing runways.”
“For the price, it's absolutely insulting that the core part of gameplay is so tedious to make use of.”
- stability44 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from numerous stability issues, including frequent glitches, AI bugs, and occasional freezing, particularly after extended play sessions. While some players report minor glitches that do not significantly detract from their enjoyment, others find the bugs frustrating enough to hinder their overall experience. Overall, the game's stability is a major concern, leading many users to hesitate in recommending it.
“The only real problem I have with the game is after roughly an hour, hour and a half the game freezes and I have to force restart the game.”
“This is a rip-off; the game gets so buggy and just stops my computer, and I am running a Core i7 with 12 GB RAM and a 2 GB video card.”
“Unfortunately, it's buggy and very frustrating, making it not something I can recommend.”
- story16 mentions
- 0 % positive mentions
- 63 % neutral mentions
- 38 % negative mentions
The reviews indicate that the game lacks a significant story, with multiple users noting the absence of a narrative. Some comments suggest that there might be minor personal anecdotes, but overall, the consensus is that the story element is minimal or non-existent.
“No story.”
“No story.”
“No story.”
- optimization14 mentions
- 29 % positive mentions
- 50 % neutral mentions
- 21 % negative mentions
Overall, optimization for the game has received mixed feedback. While some users report that it runs smoothly and note improvements in performance, others highlight ongoing issues with speech recognition and occasional jerkiness in object movement, suggesting that further developer optimizations are needed. The reliance on user-side adjustments, such as training the speech recognition API or upgrading hardware, has also been criticized.
“For what it is, it runs smoothly!”
“The performance seems a bit better; the visuals are more subdued.”
“Just a quick question if anyone can answer, I think I read that SP2 resolved some of the performance issues.”
“The developer encourages you to train the speech recognition API or buy a new microphone, but honestly the optimizations on their end have not been made.”
“The voice recognition is still a little buggy, and I'm assuming newer service packs will fix the performance speed; occasionally, I'll notice a little jerkiness in moving objects.”
“Performance is an issue on my computer.”
- grinding8 mentions
- 0 % positive mentions
- 63 % neutral mentions
- 38 % negative mentions
Reviews consistently highlight that the grinding aspect of the game is excessively tedious, with many players feeling it requires an unrealistic time investment. This has led to frustration, especially considering the game's price point, which some deem unjustifiable given the grind-heavy gameplay.
“For the price, it's absolutely insulting that the core part of gameplay is so tedious to make use of.”
“For the price, it's absolutely insulting that the core part of gameplay is so tedious to make use of.”
“You'll need a second life for grinding.”
- monetization8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy of the game has been criticized as a cash grab, with users noting that the high prices for additional content, such as airports, overshadow the lack of core game features and development. Many feel that the focus on DLC rather than essential updates, like a save game feature, indicates the game is unfinished and exploits its niche market.
“Given the price of each airport and with very little in the way of core game development evident, it just feels like a cash grab.”
“I would recommend this game in its current state; however, with the amount of focus on DLC and not simple features like a save game feature, it feels like the developers have released a half-finished game and just gone for a cash grab, abusing the fact that the subject is niche, while other games like FSX and P3D have a massive amount of DLC.”
“It feels like this is set up as a cash grab.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users find the humor in the game to be situational and often derived from unexpected outcomes, such as a pilot misinterpreting taxi instructions, leading to amusing scenarios like traffic jams. The use of the Unreal Engine adds a layer of irony that players find entertaining.
“It's so funny when you tell a pilot to taxi via B9 (verification on screen) and he leaves the runway at B7, causing a traffic jam!”
“Oh, and funny enough... it uses the Unreal Engine!”
“It's so funny when you tell a pilot to taxi via B9 (verification on screen) and he leaves the runway at B7, causing a traffic jam!”
- music2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The game allows players to enhance their experience by streaming music from Sirius satellite radio or other media while controlling the planes, providing a customizable and enjoyable auditory backdrop.
“If you have Sirius satellite radio (online) or other streaming media, you can bring it up and listen to music while controlling the planes.”