Tomb Miner - Idle Merge Tycoon
Platforms
About
"Tomb Miner - Idle Merge Tycoon" is a mining-themed idle merge game where players control mischievous minions to extract gold and gems from various tombs. The goal is to merge minions to increase their power, dig deeper into tombs for more valuable resources, and build a mining empire. With its simple gameplay and gradually increasing difficulty, players are engaged in a fun and addictive experience.
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- No forced ads, which makes for a more enjoyable experience.
- The gameplay is engaging and requires strategic thinking.
- Great graphics and cute characters that enhance the overall appeal.
- The subscription model for ad removal is expensive and off-putting.
- Progression can become slow and repetitive, leading to boredom.
- Technical issues such as freezing and lost progress can be frustrating.
monetization
42 mentions Positive Neutral NegativeThe monetization strategy of the game has received mixed reviews, with many players appreciating the absence of forced ads, while others criticize the reliance on optional ads for progression and the high cost of subscription services to remove ads. Some users find the ad experience intrusive and deceptive, leading to frustration, especially with the frequent need to restart the game due to ad issues. Overall, while the game offers a fun experience, the monetization model, particularly the subscription for ad removal, is viewed as excessive by many players.
“Microtransactions and multiple 'VIP' passes available to purchase.”
“It's identical to every other game like it, except for one thing: instead of paying once to get rid of all ads, having no ads is part of a weekly subscription service.”
“$5 a week for no ads.”
“Events are kind of difficult on free; you need to watch ads, get spins, and get lucky with card drops to achieve completion.”
“So, I canceled the VIP, and now the stuff I had bought the game for, I have ads again.”
“Wow - first game I have ever played that has forced 60-second ads - even then it's 60 seconds to get to another 15-second ad to get to a final 5-second ad before being able to close with a reward - never thought I would feel nostalgic for 30-second ads - what a horrible direction all our games are going.”