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Tiny House Simulator

Tiny House Simulator Game Cover
79%Game Brain Score
story
gameplay, graphics
79% User Score Based on 57 reviews

Platforms

Mac OSPCWindows
Tiny House Simulator Game Cover

About

In "Tiny House Simulator" , design and build unique tiny houses on wheels for clients, exploring a vibrant, open-world island. Customize your creations, expand your business, and overcome diverse terrains while delivering dream homes to satisfied customers.

Tiny House Simulator screenshot
Tiny House Simulator screenshot
Tiny House Simulator screenshot
Tiny House Simulator screenshot
Tiny House Simulator screenshot
Tiny House Simulator screenshot
Tiny House Simulator screenshot
Tiny House Simulator screenshot
Tiny House Simulator screenshot
Tiny House Simulator screenshot
Tiny House Simulator screenshot
+9

79%
Audience ScoreBased on 57 reviews
story4 positive mentions
gameplay3 negative mentions

  • The game offers a relaxing and enjoyable experience, especially for fans of tiny house aesthetics and design.
  • It features a sandbox mode that allows for creative freedom in building and decorating tiny homes.
  • The tools are easy to use, making it simple to fix mistakes and engage in casual gameplay.
  • The driving mechanics are frustrating and poorly implemented, detracting from the overall experience.
  • The game suffers from clunky movement and placement mechanics, making it feel unpolished and unfinished.
  • There are several bugs and issues that need addressing, including problems with the tutorial and visibility when demolishing.
  • story
    16 mentions Positive Neutral Negative

    The game features a dual-mode structure with a story mode where players accept renovation jobs for clients' tiny homes, and a sandbox mode for free decorating. While the concept is engaging, players express frustration with the driving mechanics and the inconsistency of the in-game money system. Overall, the quests provide a decent variety, but there is a desire for more criteria and unique graphics to enhance the experience.

    • “In the game, there is a story mode and a sandbox mode. In story mode, you accept jobs from clients and renovate their tiny homes with the items they are asking for, while in sandbox mode, you choose from a few different tiny home styles and sizes, then you are free to decorate them however you like.”
    • “In story mode, once you have finished the job, you are then required to drive the tiny home to its plot. I find the driving and placing of the homes a little annoying, but being able to drive around a map is pretty cool in itself, so you're not just locked in by an invisible wall.”
    • “You can do free-building or you can follow simple quests to renovate people's tiny houses.”
    • “In story mode, once you have finished the job, you are then required to drive the tiny home to its plot. I find the driving and placing of the homes a little annoying; it would be cool to have an option to drive them or have the client come and pick them up. However, being able to drive around a map is pretty cool in itself, so you're not just locked in by an invisible wall.”
    • “The current money system seems off. Receiving $2000 for my first quest after doing 90% of the work feels inadequate, but hauling an auction trailer, throwing 5 minutes of painting into it, and selling for $2500 seems laughably inconsistent.”
    • “The quests are a decent variety; I can't exactly pinpoint a real 'con' to them, just that they're there.”
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some players finding it surprisingly addictive and therapeutic, while others criticize the clunky mechanics and lack of a proper tutorial. Although the core gameplay shows potential, it suffers from a lack of polish and a small, lifeless world, which detracts from the overall experience.

    • “Surprisingly addictive and therapeutic gameplay with satisfactory mechanics.”
    • “The gameplay itself is fine and has potential.”
    • “Instead, we have clunky mechanics, a tutorial that isn't a tutorial, and a tiny world without texture or life inside the garage walls.”
    • “However, the gameplay needs a lot more polish to justify its price tag.”
    • “I won't lie, the majority of the hour I played I spent driving rather than renovating the homes.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with some players appreciating the beauty of specific locations like the windmill valley, while others criticize the overall quality as unpolished and lacking personality. Many feel that the assets and textures appear basic and generic, suggesting a need for more unique and refined visuals. Despite these criticisms, there is a recognition of the developers' talent and potential for improvement.

    • “Please support these devs. Even if they generate 2D graphics with AI, they are very talented, and I wish them the best.”
    • “- Graphics are decent, and some places on the map look very pretty (the windmill valley comes to mind).”
    • “Add more criteria to meet for the quests (themes, functionality of decor/items bought), spruce up the graphics a bit so they're unique and not generic looking.”
    • “I feel like the assets and textures used in the game are very unpolished, very basic, and lack personality.”
    • “It feels simplistic to the point that it seems like placeholder assets are being used.”
    • “Spruce up the graphics a bit so they're unique and not generic looking.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many users finding the no-copyright tracks repetitive and annoying after a few loops. Additionally, the reliance on constant covers of western and "Footloose" songs, along with the transition to piano music when the radio is turned off, has not resonated well with players.

    • “Also when you turn the radio off, it just starts playing piano music instead.”
    • “The no-copyright music gets annoying after a couple of loops.”
    • “I don't think the sound effects were an issue, but the music... I can't say I'm a fan of constant Western/Footloose covers.”
    • “Also, when you turn the radio off, it just starts playing piano music instead.”

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