- November 5, 2024
- FarFromSky
Tiny House Simulator
79%Game Brain Score
story
gameplay, graphics
79% User Score 57 reviews
Platforms
About
In "Tiny House Simulator" , design and build unique tiny houses on wheels for clients, exploring a vibrant, open-world island. Customize your creations, expand your business, and overcome diverse terrains while delivering dream homes to satisfied customers.











+9
Audience ScoreBased on 57 reviews
story4 positive mentions
gameplay3 negative mentions
- The game offers a relaxing and enjoyable experience, especially for fans of tiny house aesthetics and design.
- It features a sandbox mode that allows for creative freedom in building and decorating tiny homes.
- The tools are easy to use, making it simple to fix mistakes and engage in casual gameplay.
- The driving mechanics are frustrating and poorly implemented, detracting from the overall experience.
- The game suffers from clunky movement and placement mechanics, making it feel unpolished and unfinished.
- There are several bugs and issues that need addressing, including problems with the tutorial and visibility when demolishing.
story
16 mentions Positive Neutral NegativeThe game features a dual-mode structure with a story mode where players accept renovation jobs for clients' tiny homes, and a sandbox mode for free decorating. While the concept is engaging, players express frustration with the driving mechanics and the inconsistency of the in-game money system. Overall, the quests provide a decent variety, but there is a desire for more criteria and unique graphics to enhance the experience.
“In the game, there is a story mode and a sandbox mode. In story mode, you accept jobs from clients and renovate their tiny homes with the items they are asking for, while in sandbox mode, you choose from a few different tiny home styles and sizes, then you are free to decorate them however you like.”
“In story mode, once you have finished the job, you are then required to drive the tiny home to its plot. I find the driving and placing of the homes a little annoying, but being able to drive around a map is pretty cool in itself, so you're not just locked in by an invisible wall.”
“You can do free-building or you can follow simple quests to renovate people's tiny houses.”
“In story mode, once you have finished the job, you are then required to drive the tiny home to its plot. I find the driving and placing of the homes a little annoying; it would be cool to have an option to drive them or have the client come and pick them up. However, being able to drive around a map is pretty cool in itself, so you're not just locked in by an invisible wall.”
“The current money system seems off. Receiving $2000 for my first quest after doing 90% of the work feels inadequate, but hauling an auction trailer, throwing 5 minutes of painting into it, and selling for $2500 seems laughably inconsistent.”
“The quests are a decent variety; I can't exactly pinpoint a real 'con' to them, just that they're there.”