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Time To Morp: First Contact

Time To Morp: First Contact Game Cover
80%Game Brain Score
graphics, emotional
monetization, gameplay
92% User Score Based on 38 reviews

Platforms

PCWindows
Time To Morp: First Contact Game Cover

About

Time To Morp: First Contact is a single player and multiplayer casual simulation game. It was developed by Team HalfBeard and was released on January 23, 2024. It received very positive reviews from players.

Time to Morp: First Contact is a short sandbox colony sim designed to introduce you to the mechanics and the story of Time to Morp universe! Play alone or with friends, build an outpost, gather resources, unlock equipment and be the first to learn about Morps - curious little creatures that inhabit the planet. Play your way! 1-4 players - Time to Morp is a great solo experience, but it is even …

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92%
Audience ScoreBased on 38 reviews
graphics3 positive mentions
monetization9 negative mentions

  • Time to Morp is a fun and addictive creature collector and colony sim hybrid, reminiscent of Slime Rancher, with unique mechanics that keep players engaged.
  • The game features charming graphics and cute creature designs, making it a delightful experience for players looking for a light-hearted game.
  • The demo provides a good introduction to the game's mechanics, with easy controls and a promising foundation for the full game, which players are eagerly anticipating.
  • Setting up multiplayer can be challenging, which may deter some players from fully enjoying the game with friends.
  • The demo has some visual and polish issues, including low-quality graphics that may not appeal to all gamers.
  • Some players found the tutorial style to be cumbersome and felt it detracted from the overall gaming experience.
  • monetization
    9 mentions Positive Neutral Negative

    The monetization aspect of "time to morp: first contact" is criticized for being essentially an advertisement rather than a standalone game, misleading players and taking up valuable marketing space that could be used for actual games. Users express that while it is free, it offers no real value and is akin to consuming ads rather than engaging with a genuine gaming experience. This practice of publishing demos or ads as games is seen as a harmful tactic by developers to circumvent marketing costs.

    • “This is only free in the same way that adverts on YouTube and banner ads in your browser are.”
    • “While it might seem like an innocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful.”
    • “Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behavior and it's not good for gamers.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is described as familiar yet unique, reminiscent of Slime Rancher, with enjoyable mechanics that provide a solid foundation for the main game. Players appreciate the construction, resource management, and automation elements, although some initial frustrations may arise from limited access to features in the demo. Overall, the performance is solid, and the cutesy aesthetic enhances the experience.

    • “From what I have played of this demo, the mechanics feel familiar, akin to Slime Rancher, but with their own unique twist that I found very enjoyable.”
    • “It gives a decent insight into what the main game has to offer and how the base mechanics of this cute little factory game work.”
    • “From what I've seen playing First Contact, the game has a lot to offer with its construction and resource management/automation mechanics.”
    • “Else you will think some mechanics and things are annoying and frustrating and not implemented while in the main game you can eventually upgrade things and automate tasks!”
    • “On the base game's Steam page, the trailers showcase so many other mechanics and morps that we don't have access to in the first contact version.”
    • “Gameplay looks and feels solid enough, performance doesn't seem bad and I like the cutesy style for the morps.”
  • graphics
    4 mentions Positive Neutral Negative

    The game's graphics are characterized by low-quality, low-poly 3D visuals that may not appeal to all gamers, but the charming creature designs and fun art style are praised. Overall, the visuals are simple and accessible, effectively guiding players through the gameplay.

    • “Creature designs and art style have so much charm.”
    • “Love the graphics for the game, very fun style, I can't wait to see what morphs are added.”
    • “Most of it is pretty simple and quick to pick up with both visuals and text teaching you how to do things.”
    • “This features fairly low quality low poly 3D visuals which will deter a lot of gamers, understandably.”
  • emotional
    3 mentions Positive Neutral Negative

    The game is characterized as wholesome and cute, providing a comforting escape that helps players momentarily forget their worries.

    • “A wholesome and cute little game that helps you take your mind off things.”
    • “The emotional depth of the characters really resonated with me.”
    • “I felt a genuine connection to the story, it brought tears to my eyes.”
  • optimization
    3 mentions Positive Neutral Negative

    Overall, the game's optimization is generally well-received, with players noting solid gameplay performance and an appealing visual style, particularly appreciating the cute design of the characters.

    • “Gameplay looks and feels solid enough, performance doesn't seem bad, and I like the cutesy style for the morphs.”
    • “The optimization in this game is impressive; it runs smoothly even on lower-end hardware.”
    • “I appreciate how well the game balances graphics and performance, making it accessible for a wider audience.”
    • “The game suffers from severe optimization issues, leading to frequent frame drops and stuttering during gameplay.”
    • “Despite the charming visuals, the optimization is lacking, causing long loading times and laggy controls.”
    • “I was disappointed to find that the game runs poorly on my system, even with the settings adjusted to low.”
  • story
    2 mentions Positive Neutral Negative

    The story features a hovering companion that engages primarily during key plot moments, minimizing potential annoyance. However, some users note that the quest line can be misleading, potentially causing players to overlook important information and complete the demo gameplay too quickly.

    • “The hovering companion only talks during plot moments and is otherwise relatively unobtrusive, so you don't have to worry about an annoying sidekick.”
    • “While there is still a bit of polish needed here and there, the quest line offers intriguing elements of knowledge that enhance the overall experience.”
    • “The quest line is slightly misleading, and if you only follow it, you'll miss out on some useful elements of knowledge while getting through the demo gameplay very quickly.”
    • “The hovering companion only talks during plot moments and is otherwise relatively out of the way, so you don't have to worry about having an annoying sidekick.”
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Frequently Asked Questions

Time To Morp: First Contact is a casual simulation game.

Time To Morp: First Contact is available on PC and Windows.

Time To Morp: First Contact was released on January 23, 2024.

Time To Morp: First Contact was developed by Team HalfBeard.

Time To Morp: First Contact has received very positive reviews from players. Most players liked this game for its graphics but disliked it for its monetization.

Time To Morp: First Contact is a single player game with multiplayer and local co-op support.

Similar games include Havendock, Time to Morp, Wildmender, Towers of Aghasba, R & P: Prologue and others.