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TIME BREAKER Game Cover

About

Immerse yourself in the multidimensional universe of Desordre. Solve intricate puzzles, push the boundaries of 4-dimensional thinking. Get ready for a unique experience where reflection takes on a whole new dimension

TIME BREAKER screenshot
TIME BREAKER screenshot
TIME BREAKER screenshot
TIME BREAKER screenshot
TIME BREAKER screenshot
TIME BREAKER screenshot
TIME BREAKER screenshot
TIME BREAKER screenshot
TIME BREAKER screenshot
TIME BREAKER screenshot
TIME BREAKER screenshot
+23

50%
Audience ScoreBased on 16 reviews
graphics4 positive mentions
story3 negative mentions

  • The game features stunning graphics that are visually impressive and immersive.
  • It offers a unique horror-themed puzzle experience with multiple difficulty levels, providing some replay value.
  • The game runs smoothly and has a decent performance, making it enjoyable to play.
  • Puzzles are often too easy or poorly designed, leading to frustration and a lack of engagement.
  • The controls and level design are problematic, with hidden objectives and items that can make gameplay tedious.
  • The story and voice acting are minimal and poorly executed, detracting from the overall experience.
  • graphics
    16 mentions Positive Neutral Negative

    The game's graphics are widely praised as stunning and unique, effectively enhancing the horror atmosphere. Built on Unreal Engine 4, the visuals stand out from typical prototypes, although some players feel they clash with the puzzle elements of the gameplay. Performance is solid, with many users reporting smooth frame rates even at high resolutions.

    • “And the graphics are just out of this world!”
    • “If you can stomach all that, the game has some pretty stunning graphics to experience.”
    • “While the graphics are neat and support the horror setting nicely, they don't really work well with the puzzle character of the game.”
    • “First off, I'd like to point out that, despite being built using Unreal Engine 4, the graphics are tweaked to make them better and unique compared to the ones you'd see in other small prototypes and games built using the same engine.”
    • “To be frank, the only thing this game has going for it is its visuals.”
  • story
    14 mentions Positive Neutral Negative

    The story is criticized for its minimal presence and lack of engaging voice acting, with many finding the lore confusing and poorly conveyed through in-game notes. While the environmental storytelling is noted as a stronger aspect, the repetitive use of certain rooms and the simplistic writing detract from the overall experience. Despite these shortcomings, some players feel that the puzzle mechanics remain the primary focus, making the narrative less critical.

    • “It does the job well, but having more diverse and 'musical' tracks during non-puzzle segments of the game would have increased the immersion into the environments and the story.”
    • “Where you can see that it's a single developer indie game is in the writing and voice lines, but that's exactly the aspects that are less important for a puzzle game where the concept is the important part and most storytelling is environmental.”
    • “Story and voice acting are barely existent and progression sucks.”
    • “Apart from that, the story is the crazy AI stuff as usual; the lore is a big mess and the notes don't really help to understand it better.”
    • “Where you can see that it's a single developer indie game is in the writing and voice lines (those sound like they were recorded with text-to-speech?), but that's exactly the aspects that are less important for a puzzle game where the concept is the important part and most storytelling is environmental.”
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay features a mechanic of limited steps per puzzle, which many users find unnecessary and lacking narrative justification, especially when compared to similar mechanics in Portal. While the slow time feature and laser beams add some challenge, the overall execution feels less engaging and meaningful, particularly with the presence of collectibles.

    • “The mechanic of having limited steps per puzzle is totally pointless, and doesn't even have any narrative justification.”
    • “It was challenging and kind of interesting in Portal because of the portal mechanics, but here I just don't see the point, especially considering there are collectibles to find.”
    • “The mechanics involved are obviously the advertised slow time, and a lot of laser beams very similar to Portal 2.”
  • optimization
    4 mentions Positive Neutral Negative

    The game is praised for its beautiful visuals and smooth performance, with users reporting decent optimization that allows for frame rates above 50 fps at full 4K resolution and a consistent 60 fps at 75% 4K.

    • “The game is beautiful and runs smoothly.”
    • “Performance is pretty decent, with all the fancy visuals my Vega 56 manages to mostly stay above 50 fps at full 4K, and is always locked at 60 fps at 75% 4K.”
  • music
    4 mentions Positive Neutral Negative

    The game's soundtrack primarily features ambient tracks that effectively support the atmosphere, but players feel that a greater variety of musical compositions during non-puzzle segments would enhance immersion and storytelling.

    • “The soundtrack is mainly composed of ambient tracks, which create a fitting atmosphere.”
    • “While the music does the job well, having more diverse and 'musical' tracks during non-puzzle segments of the game would have increased immersion into the environments and the story.”
    • “As for the soundtrack, it's mainly composed of ambient tracks.”
    • “It does the job well, but having more diverse and 'musical' tracks during non-puzzle segments of the game would have increased the immersion into the environments and the story.”
  • replayability
    2 mentions Positive Neutral Negative

    Players appreciate the game's replayability, noting the inclusion of multiple difficulty levels that encourage them to revisit the experience for new challenges.

    • “One thing I found interesting is that it also has difficulty levels you can choose, so it offers replay value.”
  • grinding
    2 mentions Positive Neutral Negative

    Players consistently express that the grinding required in the game is excessively time-consuming, suggesting that it feels like one would need a second life to fully engage with it.

    • “You'll need a second life for grinding.”

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