Thousand Threads Game Cover

Thousand Threads is a text-based, choice-driven RPG set in a vast fantasy world. Players unravel intricate narratives through conversations, shaping their character's story without combat or leveling systems. Immerse in a deeply interactive experience, where every decision matters and has lasting consequences.

  • Mac OS
  • PC
  • Windows

Reviews

79%
Audience ScoreBased on 80 reviews
story5 positive mentions
optimization2 negative mentions
  • The game features beautiful visuals and a relaxing atmosphere, making exploration enjoyable.
  • It offers a unique gameplay experience with interesting mechanics, such as NPC relationships and a dynamic world.
  • Players can engage in various activities, including delivering mail, completing quests, and interacting with a diverse cast of characters.
  • The game suffers from performance issues, including crashes and low frame rates, especially on older hardware.
  • Many players find the content repetitive and lacking depth, with quests often feeling generic and similar.
  • The user interface is cumbersome, lacking mouse support and making navigation through menus frustrating.
  • story36 mentions

    The game's story revolves around a simplistic premise of delivering mail and engaging in repetitive quests, primarily involving conflicts with NPCs. While players can develop personal connections with certain families and experience some emotional moments through a correspondence system, the overarching narrative lacks depth and coherence, often leading to a sense of disconnection from the world and its characters. Many reviewers express a desire for a more structured storyline and richer character development to enhance the overall experience.

    • “It got me involved enough that in a short span of 5 hours, I developed an allegiance with one family (I ride for the Murrays) and it was on sight with any fool who offered a mission to beat one of them up.”
    • “Beyond the backstory you may or may not make up in your head, there's a neat correspondence system that adds some pathos to the squabbles between NPCs, as well as cool world-building (via found 'artifacts') that gives significance to all the environmental landmarks.”
    • “There's so much potential to this game, I wish it had gone further with the way it weaved the story of the people.”
    • “The story, gameplay, and NPCs are really weak.”
    • “You can deliver mail and do people's random jobs, but there's no story or greater objective that would compel you to make hard decisions to allow the AI systems to really shine.”
    • “Often, the exact same quest will be seen several times, which only adds to their repetitive nature.”
  • gameplay26 mentions

    The gameplay is characterized as basic yet enjoyable, focusing on exploration with simple mechanics like crafting and combat. While the game offers a charming atmosphere and some interesting systemic interactions, it suffers from a lack of content and variety, leading to a repetitive experience. Overall, it provides a fun, albeit limited, questing RPG experience that could benefit from additional features and depth.

    • “There's a lot of systemic gameplay involved: attack someone's friend and they'll start coming after you; help someone out of a sticky situation and they'll forgive you for stealing off of their attacker's body.”
    • “An absolutely beautiful game featuring an array of stunning landscapes to explore, the mechanical interactions throughout are no more complicated than they need to be to encourage the player to explore those spaces and get to know the people living there.”
    • “Really charming, pleasant, and chill (except when you're being chased by a bear) exploration game with some additional mechanics to keep things interesting.”
    • “The gameplay is somewhat basic - you walk around, you can get a pickaxe, slingshot, nice rocks to throw, but at its core, you're just exploring.”
    • “Gameplay is lackluster, the sandbox is lackluster, RPG elements are a joke, and visuals are cute at best.”
    • “Unfortunately, its large scale is offset by a lack of content and gameplay variety.”
  • graphics12 mentions

    The graphics of the game are widely praised for their beautiful art style and immersive visuals, creating a relaxed atmosphere that enhances exploration and interaction. While some players find the gameplay and RPG elements lacking, the stunning visuals and ambient sound design are consistently highlighted as standout features that elevate the overall experience.

    • “Gorgeous game, has a similar aesthetic to Shutter Stroll.”
    • “Beautiful art style.”
    • “The graphic art style works beautifully here.”
    • “The graphics are underwhelming and lack the polish expected from a modern game.”
    • “The low-fi aesthetic feels more like a limitation than a stylistic choice, making the visuals feel outdated.”
    • “The user interface is clunky and detracts from the overall visual experience.”
  • atmosphere6 mentions

    The game's atmosphere is highly praised for its beautiful visuals and immersive community living in a semi-abandoned wilderness, creating a relaxing and engaging environment for exploration. Players appreciate the narrative-driven experience and the ability to enjoy the world long after completing the main content, although some feel the gameplay could be improved. Overall, it is recommended for those seeking a chill, atmospheric exploration game.

    • “Beautiful and atmospheric; I never felt bored or underwhelmed. I played long after I completed the map, which never ceases to be beautiful.”
    • “I would like to see more content for this wonderful game, but I completely recommend it in its current state; if you're looking for a cool, chilling, beautiful, atmospheric exploration nature game, then look no further than Thousand Threads.”
    • “The look and atmosphere of the game is great, but it's lacking in gameplay.”
    • “This game is mainly about soaking in the atmosphere of community living in the semi-abandoned half-wilderness.”
    • “As a player, I'm driven primarily by narrative, exploration, and atmosphere; sometimes I'll start up Skyrim or Fallout 4 and do radiant quests as an excuse to walk around those worlds again long after I've consumed all the story content.”
  • music5 mentions

    The music in the game is widely praised for its ambient quality, creating a chill and immersive atmosphere that enhances the overall experience. Players appreciate the peaceful soundtrack and sound effects, which complement the relaxing gameplay and visuals effectively.

    • “The sound and music are great too, and give the whole thing a very chill vibe.”
    • “The game has a nice, peaceful soundtrack to accompany the relaxing gameplay, and decent sound effects.”
    • “It was nice to get immersed into the world, listen to the music, deliver some letters, and explore.”
  • optimization4 mentions

    Overall, players note that while the game performs adequately, it suffers from optimization issues, particularly in detailed areas where frame rates drop significantly. There is a consensus that further optimizations are needed to enhance the overall smoothness of gameplay.

    • “The game performed pretty well, but it could really use some optimizations, especially in the more detailed regions where frames drop.”
    • “The game performed pretty well, but it could really use some optimizations, especially in the more detailed regions where frames drop significantly.”
    • “The game performed pretty well, but it could really use some optimizations, especially in the more detailed regions where frames drop significantly.”
  • replayability1 mentions

    The game offers a moderate level of replayability, particularly appealing to fans of courier-style gameplay who enjoy exploration. While it may not be deeply complex, it provides enough fun and engagement for those with a niche interest in wandering mechanics.

    • “It's not a deep game, but there's some replayability and fun to be had. If you're into courier-type games where you just wander, it's a niche interest, but it'll hold your attention for plenty of time.”
  • emotional1 mentions

    Players find the emotional aspect of the game compelling, particularly appreciating the heartbreaking narrative tied to the artifacts that reveal the world's history, making the experience worthwhile.

    • “I found it worth sticking with, though, and the story associated with the artifacts, telling you the history of this world, was kind of heartbreaking.”
  • grinding1 mentions

    Players find the grinding aspect of the game tedious and unengaging, with repetitive quests and lackluster combat mechanics. The choice between completing favors or eliminating characters offers little variation, leading to a monotonous experience that fails to captivate. Overall, the grinding feels more like a chore than an enjoyable part of gameplay.

    • “The combat is terrible; you can just dodge the stones or hide behind a tree while the AI stands still. It's just the same tedious quests and dialogues over and over again.”
    • “I feel like I'm just doing favors for everyone, and even when I choose to kill them, nothing really changes. The rewards for killing are better, but the gameplay is still boring.”
    • “I haven't found this game entertaining at all. It seems like it was made by a single person, and the lack of engaging content makes grinding feel pointless.”
  • character development1 mentions

    Reviewers note that while the character design is simplistic, the stunning landscapes enhance the overall experience, suggesting that the visual artistry compensates for any shortcomings in character development.

    • “The art in my mind makes up for some of the shortcomings by creating an interesting marriage between super simple character design and beautiful landscapes.”
  • stability1 mentions

    Overall, users report minor glitches and bugs in the game, but they are generally not disruptive to the overall experience.

    • “I encountered some glitches and bugs that really affected my gameplay experience.”
    • “The game crashes frequently, making it hard to enjoy.”
    • “There are too many stability issues; I often find myself restarting the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

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