- November 5, 2025
- BaseTrade Studio
- 18h median play time
There Are No Orcs
Platforms
About There Are No Orcs
There Are No Orcs is a single player city builder game with fantasy, medieval and historical themes. It was developed by BaseTrade Studio and was released on November 5, 2025. It received very positive reviews from players.
The wait is over! The full version of "There Are No Orcs" is OUT NOW! Join the Horde... (of Players)! Find the Discord invite link in the game's main menu or in the sidebar of this Steam page. We're Not Done Yet! We'll keep rolling out new content, squashing bugs, and generally trying to make this game even more awesome for you. Thanks for the incredible support! "There A…





Reviews
- Unique and varied commanders and factions offer diverse playstyles and strategic depth, providing strong replayability.
- Engaging tug-of-war auto-battler gameplay combining RTS, roguelike, and deckbuilding mechanics that is easy to learn but challenging to master.
- Affordable with a satisfying progression system including relics, equipment, and escalating chaos mode difficulties with unique modifiers.
- Limited map variety and repetitive enemy designs lead to monotony over extended play sessions.
- Balance issues with certain factions or commanders being overpowered, enabling trivial wins through cheese or rush strategies.
- Lack of multiplayer modes and some quality-of-life features; also, some UI and control scheme frustrations reported, especially on Steam Deck.
gameplay
88 mentions Positive Neutral NegativeThe gameplay offers a fun, addictive blend of auto-battling and base-building with three distinct factions, each featuring unique mechanics and playstyles that encourage strategic variety. While the core mechanics are well-balanced and accessible, some players find certain systems, like commanders and equipment, underwhelming or repetitive over time. Overall, it delivers a satisfying mix of simplicity and depth, with creative mechanics and a nostalgic yet modern feel, though a few balance and pacing issues hold it back from deeper challenge.
“Each race has their unique playstyles and gimmicks, all of which feel fleshed out and nice to work around, and each different race requires in some way or another a unique approach to the core gameplay.”
“With three factions, each having unique mechanics and dozens of commanders to choose from, there’s plenty of variety to keep every playthrough fresh and exciting.”
“The mechanics are very tight and gameplay loop is super fun.”
“The three races play very differently from each other and have very different mechanics that basically ask you to learn to play the game three completely different ways.”
“After a certain point, whenever I'd unlock a new commander, I'd play them, think 'well that was certainly gameplay,' and move on, because there really wasn't much to explore.”
“The gameplay is less about going for special builds etc and more about stacking money and spamming units and you win easy.”
Play Times
Frequently Asked Questions
There Are No Orcs is a city builder game with fantasy, medieval and historical themes. Common tags for There Are No Orcs include indie, roguelite, magic, pixel graphics, tower defense and others.
There Are No Orcs is available on PC and Windows.
On average players spend around 24 hours playing There Are No Orcs.
There Are No Orcs was released on November 5, 2025.
There Are No Orcs was developed by BaseTrade Studio.
There Are No Orcs has received very positive reviews from players. Most players liked There Are No Orcs for its gameplay but disliked it for its grinding.
There Are No Orcs is a single player game.
