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The Walking Dead: Destinies

The Walking Dead: Destinies Game Cover
45%Game Brain Score
story, humor
graphics, gameplay
45% User Score Based on 594 reviews

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The Walking Dead: Destinies Game Cover

About

The Walking Dead: Destinies is a single player shooter game. It was developed by Flux Games and was released on November 17, 2023. It received neutral reviews from players.

Begin your journey as Rick Grimes, waking alone in a hospital surrounded by the dead. Assemble allies and fight your way through the walker apocalypse across iconic locations from The Walking Dead, including Atlanta, the Greene family farm, the prison, and Woodbury. In crucial choice-driven moments, you’ll forever shape the destiny of your team of characters from the series. Heroes and villains, l…

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45%
Audience ScoreBased on 594 reviews
story36 positive mentions
graphics34 negative mentions

  • The game offers an interesting concept allowing players to make choices that affect character fates and story paths, appealing especially to fans of The Walking Dead.
  • Inclusion of original voice actors for some characters and recognizable locations enhances the immersion and nostalgia.
  • Combat and stealth mechanics provide some enjoyable gameplay moments, with satisfying headshots and executions.
  • The graphics, animations, and overall visual presentation are outdated, low-quality, and often compared to games from much earlier consoles.
  • Gameplay is frequently described as clunky, repetitive, and poorly optimized, with unresponsive or frustrating controls and numerous bugs and glitches.
  • The cutscenes are minimal and mostly consist of static images with voiceovers rather than animated sequences, detracting from the storytelling experience.
  • story
    191 mentions Positive Neutral Negative

    The game's story is a mixed bag, praised for its unique concept of allowing player choices to alter character fates and some plotlines, but heavily criticized for limited impact of these choices, poor execution, and significant deviations and omissions from the TV show's narrative. Many players find the story engaging initially, but note it becomes repetitive, buggy, and lacks depth, with some cutscenes presented as slideshows and an overall rushed, incomplete feeling. While the emotional and moral complexity reminiscent of the Walking Dead series shines through in parts, the weak storytelling, character inconsistencies, and missing major plot points leave the story feeling underdeveloped and disappointing for many fans.

    • “But also a strong character and narrative driven story, where the player's choices not only affect some subtext, but the individual character arcs and larger narrative overall.”
    • “What really sold the game for me was the freedom to reshape the story and make bold choices that actually matter.”
    • “Unlike the narrative-driven experiences of previous titles like The Walking Dead: The Telltale Series, Destinies introduces an innovative blend of storytelling and tactical combat, allowing players to influence the fate of beloved characters through their choices and actions.”
    • “The story you could say was even better than the original TellTale series, but the game skips a ton of the actual story to only hit the heavy story beats from the show.”
    • “The game's story is a poorly rehashed version of the show. It does an extremely poor job of translating the show's story into a game format, as many choices don't do it correctly. Major plot points are skipped, such as the CDC, and crucial character interactions are missing.”
    • “As a choice-driven game, there are many choices but none impact the direction of the story or ending. No matter who lives or dies, the story progresses similarly, making the choices feel meaningless.”
  • graphics
    123 mentions Positive Neutral Negative

    The graphics of this game are widely criticized for being outdated, low-quality, and comparable to early console generations like Xbox 360 or PS2, with many noting poor character models, minimal cutscene animation, and lack of graphical settings. However, a few players find the visuals passable or even nostalgically charming, emphasizing that graphics do not significantly detract from their enjoyment of the story and gameplay. Overall, the game’s visuals are considered a major weak point, particularly given the lack of customization options and technical polish.

    • “The graphics even though 3rd person, strongly remind of The Walking Dead: Survival Instinct.”
    • “The gameplay loop was satisfying and the graphics are like watching the show.”
    • “I've had 0 issues with AI, graphics, etc. I'm used to old school graphics and AIs.”
    • “This is a technical mess, a graphical heap, and honestly kind of pathetic.”
    • “The graphics are terrible, the character models are worse, and the gameplay is awful, particularly the combat.”
    • “No graphics settings whatsoever.”
  • gameplay
    109 mentions Positive Neutral Negative

    The gameplay receives predominantly negative feedback, with frequent criticism of clunky mechanics, poor controls, repetitive stealth sections, and frustrating combat, particularly against zombies and special infected. Some players find the tactical decision-making and story branching enjoyable, but overall, glitches, cheap-feeling design, and outdated graphics undermine the experience. A few note the game offers fun moments for dedicated fans, though many caution that it feels unfinished and lacks polish.

    • “The title explores the decisions, struggles, and complex relationships that have become synonymous with the franchise, all while adding a strategic layer of gameplay that sets it apart from other entries in the series.”
    • “The tactical nature of the gameplay is deeply woven into the narrative, making each action feel like a calculated risk with potentially far-reaching consequences.”
    • “The gameplay, rooted in the original series, is quite good, and I appreciate how it branches out based on decisions made during play.”
    • “The mechanics are terrible; even Telltale's The Walking Dead Season 1 from a decade ago had better gameplay and mechanics, and the graphics are PS2 era at best.”
    • “At various points in the game you're required to use a sniper rifle and the game clearly wasn't designed with dedicated aiming in mind, as when zoomed in you have no accurate control over the aim, thus rendering these sections of gameplay in particular unbearable.”
    • “The walkers themselves are sorry excuses for obstacles as the entirety of the stealth and combat mechanics are deemed necessary; all you have to do is power walk past them and then make it to the next jarring cut or black out screen.”
  • humor
    33 mentions Positive Neutral Negative

    The humor in this game is largely derived from its sheer badness, with users describing it as hilariously terrible and a "so bad, it's good" experience. Many find entertainment in the game's awkward animations, poor models, and absurd dialogue, making it enjoyable primarily as a comedic, janky title best appreciated at a low price. However, this humor may not appeal to everyone, especially those who dislike poor gameplay or lack a taste for this specific style of comedy.

    • “It has hilarious models, and even funnier dialogue and voice acting.”
    • “The cutscenes are so funny because they are equivalent to a Microsoft PowerPoint.”
    • “It's clunky as hell and I've been laughing my way through.”
  • stability
    26 mentions Positive Neutral Negative

    The Walking Dead: Destinies suffers from pervasive stability issues, including frequent bugs, glitches, crashes, and poor hit detection that severely disrupt gameplay. Technical problems such as broken controls, audio cutouts, graphic glitches, and save file corruption further diminish the experience, making the game frustrating and unpolished. Despite these flaws, some players find entertainment in its concept if they overlook the numerous stability shortcomings.

    • “Broken combat, rampant glitches, and the most annoying, basically game-breaking enemy hit detection I've ever experienced in a game.”
    • “That was one of two reasons I even considered playing this game; however, it is a bug-filled mess and extremely unenjoyable. The stamina system is horrible to use even after upgrading it, and the zombies are buggy—in my case, they merged with my character model, leaving me with no choice but to let it kill me.”
    • “Game is buggy as hell, the controls only work half the time, lack of good storytelling, graphically should be an early 2000's game; the list goes on.”
  • music
    14 mentions Positive Neutral Negative

    The music features the show's iconic theme and atmospheric tracks that enhance the game's vibe, but it tends to become repetitive and annoying due to the lack of audio settings to adjust volume or mute it. Sound design and voice acting are generally praised but suffer from technical issues like audio cutting out or inconsistent mixing.

    • “Almost all of the music, locations, and characters from the first 4 seasons of the show are here, which adds to the game's authenticity.”
    • “The game had the TV show's vibe with the amazing music theme and locations.”
    • “The game also excels in its sound design, with tense, atmospheric music and chilling sound effects that heighten the tension of each scenario.”
    • “The music consists of the show’s main theme blasting every scene change, so much that you will have enough of it after the first hour. Honestly, I don’t remember anything noteworthy about the rest of the sound design.”
    • “Lack of audio/graphics settings to change (the music gets annoying pretty fast).”
    • “You cannot adjust specific audio settings such as in-game music.”
  • optimization
    9 mentions Positive Neutral Negative

    The game suffers from poor optimization, marked by low performance, frequent bugs, crashes, and clunky controls that hinder playability. Despite some players not encountering bugs, the overall experience is marred by minimal polish and subpar technical execution.

    • “The most optimized solution is to just steamroll through everything, as you need only one hit from every melee weapon to stun any walker you meet and execute him.”
    • “In my playtime, I have yet to find a bug, which speaks to the stability and optimization of the game.”
    • “The game runs reasonably well, though it is missing some basic PC settings and the performance isn't great yet.”
    • “The game is so poorly optimized.”
    • “It's unoptimized, buggy, has plot holes, looks bad in cutscenes.”
    • “It looks ugly, it's badly optimized, and they've literally done the bare minimum to polish it.”
  • grinding
    7 mentions Positive Neutral Negative

    Grinding in the game is often described as tedious and repetitive, with many filler quests and similar interiors diminishing immersion. Players may require significant time, patience, and even external tools like macros to handle the grind effectively.

    • “Some, if not all of the filler quests are tedious, many of the interiors you visit are pretty much identical, sort of breaking the immersion.”
    • “You'll need a second life, maybe some macros, and a will to live for grinding.”
    • “The lack of a streamlined navigation system can detract from the immersive experience, making what should be an intuitive process feel unnecessarily tedious.”
  • emotional
    6 mentions Positive Neutral Negative

    The game is praised for its strong storytelling and emotional depth, effectively capturing the grim and morally complex atmosphere of the Walking Dead franchise. Its dynamic relationships and life-or-death choices provide significant emotional weight, creating an immersive experience for fans. However, some players may have a polarized reaction, with at least one expressing strong dissatisfaction.

    • “The game excels in the strength of its storytelling, staying true to the emotional and moral complexity that has always been central to the Walking Dead series.”
    • “The game's writing successfully captures the grim and often heart-wrenching atmosphere of the original comic series and TV show, making it an immersive experience for fans of the franchise.”
    • “The tension between survival and morality, the dynamic relationships with other survivors, and the constant pressure of making life-and-death decisions give the game an emotional weight that fans of the series will appreciate.”
  • monetization
    6 mentions Positive Neutral Negative

    The monetization of this game is widely criticized as a blatant cash grab, relying heavily on the "The Walking Dead" name rather than quality gameplay. Players feel the developers prioritize profit over customer experience, making it not worth the full price and better to wait for discounts.

    • “No - you're paying for the name, not the game itself. This won't help you relive nostalgia in any way, shape, or form. Even if you're a die-hard fan, please steer clear of this game as the developers do not care about what the customers want; they care about the money this game could generate because of the weight behind the name 'The Walking Dead.' This is the definition of a cash grab, and I would be disgusted if they ever got the chance to create DLC or a sequel to this game.”
    • “Save your money, this game is nothing but a cash grab.”
    • “I honestly think this game would've done better if it wasn't just another The Walking Dead cash grab.”
  • character development
    5 mentions Positive Neutral Negative

    Character development in the game is generally lacking, with minimal effort put into character designs and missed opportunities for deeper narrative choices that could enhance characters' arcs. The pacing often prioritizes combat and resource management over meaningful character growth, resulting in underdeveloped and forgettable characters.

    • “With the minimal effort put into character designs, they could’ve doubled the cast and no one would’ve noticed.”
    • “There are so many missed chances for more decisions, such as Carl running away instead of Sophia (just imagine the possibility of witnessing Sophia's character development if she lived) or Morgan joining Rick instead of staying.”
    • “For me, I have had issues with the FPS, audio being out of sync, and finally the character design; these are wish versions of the characters.”
  • replayability
    5 mentions Positive Neutral Negative

    Replayability in the game is mixed; the branching narrative offers multiple outcomes that encourage replay, but the inability to skip cutscenes and lack of varied levels diminish the overall desire to play again.

    • “The branching narrative ensures that no two playthroughs are alike, providing ample replay value for those who want to explore different outcomes or experiment with different strategies.”
    • “For me, replayability is practically non-existent.”
    • “I was hoping this game would at least offer some replay value and different levels.”
    • “You cannot skip cutscenes, making replayability more boring.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game effectively recreates the grim, post-apocalyptic atmosphere of the original series through immersive writing, dark visuals, and tense sound design, enhancing the overall experience. While some fans note the absence of certain characters, it still delivers a solid and authentic ambiance.

    • “The game's writing successfully captures the grim and often heart-wrenching atmosphere of the original comic series and TV show, making it an immersive experience for fans of the franchise.”
    • “Visually, The Walking Dead: Destinies delivers a dark, atmospheric world that feels authentically post-apocalyptic.”
    • “The game also excels in its sound design, with tense, atmospheric music and chilling sound effects that heighten the tension of each scenario.”
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8h Median play time
6h Average play time
2-8h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

The Walking Dead: Destinies is a shooter game.

The Walking Dead: Destinies is available on PC, Windows, Xbox Game Pass, Cloud and others.

On average players spend around 6 hours playing The Walking Dead: Destinies.

The Walking Dead: Destinies was released on November 17, 2023.

The Walking Dead: Destinies was developed by Flux Games.

The Walking Dead: Destinies has received neutral reviews from players. Most players liked this game for its story but disliked it for its graphics.

The Walking Dead: Destinies is a single player game.

Similar games include While 1: [WIP], Postal III, Dying Light 2 Stay Human: Reloaded Edition, Saints Row, The Walking Dead: Survival Instinct and others.