The Twins
- January 24, 2020
- Randumb Studios
"The Twins" is a psychological and atmospheric horror experience that blurs the line between reality and fiction. It invites players to perform rituals based on urban legends, using everyday objects such as a mirror, paper, and a writing utensil. The game promises to be a challenging and potentially terrifying experience, as players must navigate through tasks and face their childhood fears. It's not for the faint-hearted, and players have the option to bring a friend for added courage or to dare them to join.
Reviews
- The game offers a deeper insight into Helga's history through her daughters, enhancing the narrative experience.
- The poetry included in the game adds a unique and creepy atmosphere that many players enjoyed.
- It provides a genuinely unsettling experience, especially for those who believe in supernatural elements, making it a fun choice for horror enthusiasts.
- The gameplay is limited and very short, leading to a feeling of it being less polished compared to its predecessor.
- Many players found the game to be similar to The Summoning, lacking originality and shock factor.
- The horror elements may not resonate with everyone, particularly those who do not believe in ghosts or supernatural themes, making it feel lackluster for some.
- story12 mentions
- 33 % positive mentions
- 42 % neutral mentions
- 25 % negative mentions
The game's story expands on the narrative established in "The Summoning," offering a mix of poetry and horror that some players found engaging, despite its goofy and confusing elements. While it reuses familiar jump scares, it provides a more fleshed-out exploration of the Helgra the Witch storyline, leaving players with a sense of sadness by the end. Overall, the storytelling is appreciated for its depth, even if it doesn't fully clarify the plot.
“Much like The Summoning, I did not choose to engage in the things the game told me to do, but I rather enjoyed the poetry and the story it told.”
“The Helgra the Witch story gets fleshed out more here.”
“It was good to get more of the story in a way, rather than just the experience the first game offered.”
“However, it does reuse the exact same jumpscares as the summoning, and the story is sort of goofy and confusing.”
“It didn't seem to fit with what little story there was in the previous game.”
“I can't say that I fully understand the story told, but I did feel saddened by the end.”
- gameplay1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The gameplay is considered quite limited, which detracts from the overall experience, despite the writing being decent.
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is perceived as lacking depth, with some players feeling a mild sense of fear but ultimately finding it insufficient to evoke strong emotions. One user expressed disappointment, suggesting that the game failed to deliver a truly scary or immersive emotional experience.
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized as goofy, eliciting strong reactions from players that enhance the overall comedic experience, often leading to laughter that may feel inappropriate for the context.
“We all played together, and while I found it goofy, they all freaked out, which made me laugh way more than a good mother should.”
“The humor in this game is absolutely on point, with clever jokes and hilarious situations that kept me chuckling throughout.”
“I couldn't stop laughing at the witty dialogue and absurd scenarios; it really added a unique charm to the gameplay.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere is heavily influenced by its rich lore and historical context surrounding the summoning, enhanced by eerie poems that contribute to a sense of creepiness.
“It's more lore-based and opens up on the history of the summoning, and the poems are a nice bonus feature that adds a level of creepiness to the atmosphere.”