- August 4, 2014
- Narrow Monolith
- 1h median play time
The Tower
Platforms
About
"The Tower" is a survival horror game set in an 11th century English prison, where you play as a man named Elliot who must face his insanity and survive. The game has been remastered with Unity 5 for 2015, offering improved graphics and an unforgiving permadeath system. Virtual reality support with Oculus Rift is also planned.
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- The game has a strong atmosphere and engaging story that draws players in, especially in the initial moments.
- The voice acting is well done and adds to the immersive experience.
- The concept of using sound to navigate through darkness is innovative and has potential.
- The game is plagued by numerous bugs and glitches, making it frustrating and often unplayable.
- Many players found the game too dark and difficult to navigate, leading to a lack of engagement.
- The game is very short and feels incomplete, with many features and content missing or poorly executed.
gameplay
14 mentions Positive Neutral NegativeThe gameplay has received largely negative feedback, with many users criticizing its linearity, lack of meaningful choices, and frustrating mechanics that leave little room for error. While the concept of using sound as a gameplay mechanic is appreciated, the execution is deemed poor, with many describing the current state as pre-alpha quality and in need of significant improvement. Overall, there is potential in the game's premise, but it is overshadowed by its current gameplay shortcomings.
“This game is based on an interesting and rather underexplored concept in video games: sound, and the potential mechanics involved in the proper usage of sound.”
“All in all, I love the concept of using sound as a gameplay mechanic, but I don't think this game does that correctly.”
“I'll start off by saying I'm 50-50 on this game because I love the mechanics and gameplay.”
“Leaving a lot to be desired gameplay-wise, this game shoves you into an unskippable, seemingly 3-minute intro of you just hanging in a room before allowing you to move on your own volition on a set straight path with no branching alternatives.”
“This is a short (15 min) alpha-quality demo level, which is terribly painful to play; it's not play, this is the worst gameplay I've ever seen.”
“Overall, interesting premise, marred at the moment by horrendous pre-alpha gameplay.”