- August 1, 2014
- MinicoreStudios
The Sun at Night
The Sun at Night is the weirdest bit of alt history I've ever played
Platforms
About
The Sun at Night is a single player arcade platformer game with fantasy, historical and science fiction themes. It was developed by MinicoreStudios and was released on August 1, 2014. It received mostly positive reviews from critics and neutral reviews from players.
Explore, blast, and shield your way through massive branching levels as Laika the space dog. This 2D adventure features customized gameplay and an incredibly deep narrative.











- The game features a unique and intriguing story set in an alternate history with a lovable main character, Laika, the cybernetic dog.
- The upgrade system allows for character customization and progression, enhancing the gameplay experience.
- The pixel art and overall presentation are charming, contributing to an engaging atmosphere.
- The map system is overly complicated and difficult to navigate, leading to confusion and frustration during exploration.
- Gameplay suffers from repetitive mechanics and a lack of variety in quests, often feeling like busy work.
- The game is plagued by unpolished mechanics, including floaty controls and inconsistent enemy design, detracting from the overall experience.
- story43 mentions Positive Neutral Negative
The game's story is described as engaging yet convoluted, with major plot elements often conveyed through brief chat windows and a plethora of minor quests that can feel tedious. While the narrative has intriguing aspects and a rich world, players frequently find themselves lost in the overwhelming amount of text and side quests, leading to a sense of confusion and repetitiveness. Overall, the story has potential but is hampered by its execution and the gameplay experience, leaving some players wanting more clarity and direction.
“The plot unfolds across a wealth of sprawling, open levels comprised of dozens if not hundreds of interconnected halls and rooms each.”
“Many of your interactions and discoveries will give you quests that are tracked on your map and advance the branches of the story, unlock new abilities, or provide other bonuses worth chasing.”
“There are many small notes scattered around the levels for you to find and read if you want; these help fill out the story and build up the world narrative, making it feel more alive.”
“Major plot elements are told in tiny two-line chat windows and interspersed with a large number of minor quests that feel like busy work.”
“While the story is okay, the slog to get through it simply isn't worth the time.”
“There are just way too many concepts and plot threads flying around, and the longer the game goes on, the more confusing it gets.”
The Sun at Night review: lost in space
The Sun at Night is the weirdest bit of alt history I've ever played
70%The Sun at Night - A frustrating experience in a wonderful wrapper
The Sun at Night is a wonderful idea that features a lovable main character with a very interesting past. Unfortunately, the gameplay does not feel like it is quite there yet, as its adherence to old-school design elements impairs player accessibility. There are tools built around the game, such as the bumping music, that could help it succeed but the issues hold back those positives from shining too bright. The potential for a fantastic product is there, but Minicore could not grasp that potential in the final version of The Sun at Night.
55%
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Frequently Asked Questions
The Sun at Night is a arcade platformer game with fantasy, historical and science fiction themes.
The Sun at Night is available on PC and Windows.
The Sun at Night was released on August 1, 2014.
The Sun at Night was developed by MinicoreStudios.
The Sun at Night has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its gameplay.
The Sun at Night is a single player game.
Similar games include Ghost 1.0, Xeodrifter, Headlander, Labyronia RPG, Souldiers and others.





