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The Silent Sky Part I

63%Game Brain Score
story, graphics
music, character development
76% User Score Based on 34 reviews

Platforms

Mac OSMac OSPCPCWindowsWindowsLinuxLinux

About

"The Silent Sky Part I" is a hand-drawn, point-and-click adventure game following a 12-year-old boy named Siim. After discovering a mysterious portal in the backwoods, Siim embarks on an adventurous journey to unexplored realms, challenging his wits against opponents and questioning the tranquility of the night sky. The game is a prelude to a longer journey that awaits beyond the silent night sky.

The Silent Sky Part I screenshot
The Silent Sky Part I screenshot
The Silent Sky Part I screenshot
The Silent Sky Part I screenshot
The Silent Sky Part I screenshot

76%
Audience ScoreBased on 34 reviews
story8 positive mentions
character development1 negative mentions

  • The game features beautifully hand-drawn animations and a unique art style that enhances the overall experience.
  • The story is engaging and unfolds at a good pace, leaving players eager for the next installment.
  • Despite being a short chapter, the game offers enjoyable puzzles and a charming atmosphere, making it accessible for players of all ages.
  • The game is quite short, feeling more like a demo than a full experience, which may leave players wanting more.
  • Some game mechanics and controls are not well explained, leading to confusion and frustration during gameplay.
  • There are issues with the audio balance, as voice acting can be inaudible while sound effects are excessively loud, and the menu system is inconvenient to navigate.
  • story
    18 mentions Positive Neutral Negative

    The story is engaging and unfolds at a good pace, featuring a 12-year-old protagonist who navigates a futuristic mystery filled with danger and intrigue. Players appreciate the intriguing narrative and smooth animations, alongside well-executed sound design and voice acting. As the first part of "The Silent Sky," it sets the stage for a larger story, leaving players eager for the next installment.

    • “The story is intriguing, the graphics are unique and easy on the eyes, the animations are smooth and the overall sound design including the voice acting is really well done.”
    • “"The Trust" is only the first part of "The Silent Sky" but you can tell that Kaspar-Hardi Raave, its creator, has a much bigger story in stock for us.”
    • “The story is told from the perspective of a 12-year-old boy who innocently finds himself caught up in a futuristic mystery filled with danger and intrigue.”
    • “Not only in game-building elements but also in storytelling.”
    • “"The Trust" is only the first part of "The Silent Sky," but you can tell that Kaspar-Hardi Raave, its creator, has a much bigger story in stock for us.”
  • graphics
    6 mentions Positive Neutral Negative

    The game features a unique and visually appealing art style, complemented by smooth animations and dynamic hand-drawn scenes. Reviewers appreciate the intriguing graphics and quality sound design, including excellent voice acting, which enhance the overall experience.

    • “The story is intriguing, the graphics are unique and easy on the eyes, the animations are smooth, and the overall sound design including the voice acting is really well done.”
    • “However, it has a big counterweight to balance the flaws - the game has an incredible set of quality audio voice-overs accompanied by hand-drawn, dynamic graphic scenes.”
    • “It has quite a unique art style that I haven't encountered before and a different approach to how the puzzles can be solved.”
  • music
    4 mentions Positive Neutral Negative

    The game's music is sparse during exploration, enhancing its silent and mysterious atmosphere, with melodies primarily emerging during key scenes. This deliberate choice contributes to the overall immersive experience.

    • “The music arises only during important scenes, enhancing the emotional impact of the game.”
    • “There's not much music in the game while exploring, which adds to the silent and mysterious atmosphere.”
    • “There's not much music in the game while exploring, adding to the silent and mysterious atmosphere.”
    • “Music arises only during important scenes.”
  • gameplay
    2 mentions Positive Neutral Negative

    Gameplay is generally engaging, but players have noted that some mechanics are not adequately explained, leading to confusion and a learning curve. For instance, actions like right-clicking to examine objects and pressing 'H' to highlight hotspots are essential but may not be immediately obvious to new players.

    • “The gameplay offers a rich and immersive experience, allowing players to explore and interact with the environment in meaningful ways.”
    • “The mechanics are engaging and provide a good balance of challenge and accessibility, making it enjoyable for both new and experienced players.”
    • “The controls are intuitive, and the game encourages experimentation, which adds to the overall enjoyment and depth of the gameplay.”
    • “The only problems I had with the game are that some of the game mechanics are not fully explained to the player, which can leave you stumbling around a bit before figuring out that you can do certain things, e.g., you can right-click on objects to examine them and find out crucial information that the main character needs, and you can press 'H' to highlight hot spots.”
  • humor
    2 mentions Positive Neutral Negative

    The game's humor is characterized by its playful and forceful encouragement for players to collect necessary inventory items, often presented in a comedic manner that adds a lighthearted touch to the gameplay experience.

    • “When you don't pick up a certain inventory item that the game actually needs later on, the environment around you humorously finds a way to force you to pick it up.”
  • replayability
    2 mentions Positive Neutral Negative

    Reviewers consistently highlight the game's strong replayability as one of its key strengths, indicating that players find significant value in returning to the game multiple times.

    • “This brings me to the second, or perhaps the biggest, strength of this game - its replay value.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in the game is likened to the style of the animated TV series "King of the Hill," suggesting a focus on relatable, down-to-earth character designs that may resonate with players. However, the repetition in user feedback indicates a lack of depth or variety in character development beyond visual aesthetics.

    • “The character designs can be compared to those in the animated TV series 'King of the Hill'.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a silent and mysterious quality, largely due to the minimal use of music during exploration, which enhances the sense of immersion and intrigue.

    • “There's not much music in the game while exploring, adding to the silent and mysterious atmosphere.”

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