- July 7, 2020
- Sean Arnold
The Peresmeshnik
Platforms
About
The player will take the role of Vektor Pavlov, a scientist aboard the Peresmeshnik during the Cold War. A creature has boarded the ship and is stalking the crew. As the player, you will make meaningful choices that will affect the outcome of the story as you navigate the halls of the Peresmeshnik and escape the terrors that stalk you. All while managing your paranoia. Will you trust your fello…

- The Peresmeshnik offers a well-crafted, engaging story that effectively creates a tense atmosphere reminiscent of 'The Thing'.
- As a free game, it provides a short yet enjoyable experience with multiple endings that encourage replayability.
- The text-based format allows for imaginative storytelling, making it a unique and immersive horror experience without relying on visuals or jump scares.
- The game is quite short, with playthroughs lasting around 20 to 45 minutes, which may leave some players wanting more content.
- Dialogue can feel stilted and amateurish, with characters speaking in broken English, which may detract from immersion.
- Some choices lack meaningful impact on the story, leading to a feeling of limited interactivity despite the multiple endings.
story
39 mentions Positive Neutral NegativeThe game's story is generally well-received, characterized as engaging and well-written, with a unique text-based format that enhances the horror atmosphere. Players appreciate the short length and multiple endings, which encourage replayability, although some express frustration with certain dialogue and the limited impact of choices. Overall, it offers a compelling narrative experience, particularly for fans of horror and interactive storytelling.
“The story was delivered well.”
“I found the story to be well written and engaging, and would love to learn more about the characters than I could from this tiny snippet.”
“The story is generally good, and the multiple endings encourage more than one playthrough.”
“Dialogue is more frustrating than the storyline is worth.”
“The story is boring and conventional.”
“Nothing is placed to make the story and gameplay longer.”