THE LION'S BEAK, or six ways to not make a videogame

THE LION'S BEAK, or six ways to not make a videogame Game Cover

"The Lion's Beak, or Six Ways to Not Make a Video Game" is a meta and introspective experience that explores the development process of a game. The player must navigate six different prototypes, each with unique mechanics and themes, while reflecting on the challenges and decisions facing game creators. With a striking art style and thought-provoking narrative, this game offers a fresh and innovative perspective on the medium.

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