The Hunter-Gatherer (GWJ # 29)

The Hunter-Gatherer (GWJ # 29) Game Cover

The Hunter-Gatherer is harvester roguelike  created during the Godot Wild Jam #29, with the theme "nomad". In it, you take the role of a hunter-gatherer who is constantly moving and exploring new procedurally generated and tile-based levels to gain resources. If you don't collect enough (50) food per level, you will lose. You can also collect other resources such as ore and logs that you can sell …

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