The Guest
- October 24, 2023
- Daniel Agüera Fernández
- 2h median play time
"The Guest" is a psychological horror point-and-click game that traps the player in a mysterious hotel room. The goal is to escape by solving puzzles, uncovering disturbing secrets, and interacting with bizarre characters through a haunting, atmospheric narrative. Paranoia ensues in this immersive, confined thriller, as the player unravels the twisted motives behind their invitation to the hotel.
Reviews
- The game has a chilling atmosphere and impressive graphics, reminiscent of classic horror titles like PT.
- Jump scares are well-executed and effective, providing genuine scares throughout the gameplay.
- Despite its short length, the game offers an engaging experience that horror fans will appreciate.
- The lack of a save feature is frustrating, forcing players to complete the game in one sitting.
- The story is underdeveloped and the ending is disappointing, leaving players confused about the plot.
- Gameplay can feel repetitive, with too many jump scares and a lack of meaningful puzzles.
- atmosphere11 mentions
- 73 % positive mentions
- 9 % neutral mentions
- 18 % negative mentions
The game's atmosphere is widely praised for its chilling and immersive qualities, enhanced by fantastic graphics and effective jump scares. While some players noted that the tension diminished over time due to the frequent appearance of monsters, the overall ambiance remains a highlight, contributing significantly to the horror experience. Many reviewers found the atmosphere engaging and visually appealing, making it a standout feature of the game.
“I love and hate this game, here is why: love: the atmosphere, the graphics, very chilling and very well done!”
“The atmosphere was incredible and the jump scares were on point, 100% a must play, I need more!”
“My viewers absolutely enjoyed this game from the intense atmosphere to the minimalist storytelling, it left them on the edge of their seat wanting to know more!”
“This is a decent horror game that does a few things well in regards to creating a scary atmosphere.”
“Some of the scares got repetitive, but it didn't take away from the atmosphere and photorealistic graphics.”
- story10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The game's story is generally perceived as minimal and underdeveloped, with many players expressing a desire for more depth and context to enhance their experience. While some appreciate the intense atmosphere and the effective use of minimalist storytelling, others find the lack of narrative clarity—such as the motivations behind character actions—frustrating. Overall, the story leaves players wanting more, despite the game's engaging elements.
“It may be short, but it doesn't skimp on delivering heart-pounding jumpscares and a compelling story that draws you in from the very beginning.”
“My viewers absolutely enjoyed this game from the intense atmosphere to the minimalist storytelling; it left them on the edge of their seat wanting to know more!”
“Would like to have had a little more story, which would have people speculating.”
“Overall, not too bad and not an expensive game, took under an hour to complete. I just wish the story was more fleshed out so I can be satisfied with my experience.”
“As others have said, there is no story other than you broke down on a wet night and looked for shelter.”
“There is no story; we don't know why she died or why she is chasing us. Maybe I killed her?”
- gameplay7 mentions
- 14 % positive mentions
- 43 % neutral mentions
- 43 % negative mentions
The gameplay is primarily a walking simulator focused on key retrieval and door unlocking, with limited interaction beyond moving through environments. While some players appreciate the puzzle-solving elements, others find the experience repetitive and short, questioning the value for the price. Overall, the gameplay offers a classic horror experience but may not satisfy those seeking more dynamic interactions.
“The puzzle solving and gameplay progression was exactly what I look for in a horror game.”
“That's all the loop of gameplay here: walk, take a key, put a key in something, take another key, find another door to put the new key, and it goes like this until the end.”
“Gameplay is the classic walking sim, as there's not much to do besides walking from one room to another triggering something, or finding a key to open a door.”
“5 dollars is a little steep for half an hour of gameplay but I am okay with it if it goes towards the devs making more games.”
- graphics6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The graphics of the game are highly praised for their chilling atmosphere and photorealistic quality, contributing significantly to the overall experience. Users appreciate the well-executed visuals, which enhance the game's immersive environment, despite some concerns about repetitive scares and limited settings options. Overall, the graphics are considered a standout feature, making the game worth experiencing.
“I love and hate this game, here is why: love: the atmosphere, the graphics, very chilling and very well done!”
“The graphics are fantastic and the atmosphere and environment add to the chills of the game.”
“The biggest complaint I have is there are zero achievements for the game and it's short, but with all that being said, the game is only $5.00. I'd say it's worth a walk through once or twice for the music, visuals, and jump scares.”
“What the heck are the keys? Because the settings only show graphics options, there is also no way to lower sound or adjust the master volume.”
“Some of the scares got repetitive, but it didn't take away from the atmosphere and photorealistic graphics.”
- music3 mentions
- 67 % positive mentions
- -33 % neutral mentions
- 67 % negative mentions
The music in the game is highly praised for its quality and contribution to the overall atmosphere, enhancing the spooky experience alongside well-executed sound effects and pacing. Despite some criticisms regarding the game's length and lack of achievements, many players find the music to be a standout feature that makes the game enjoyable.
“Decent jump scares, spooky music, just a fun game.”
“With all that being said, the game is only $5.00; I'd say it's worth a walk through once or twice for the music, visuals, and jump scares.”
“The biggest complaint I have is that there are zero achievements for the game and it's short, but with all that being said, the game is only $5.00. I'd say it's worth a walk through once or twice for the music, visuals, and jump scares.”
“The music, the sound effects, and the pacing were all well done.”
- optimization3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The game's optimization is widely criticized, with users reporting significant performance issues, including high GPU temperatures and excessive fan noise, indicating that it is poorly optimized and lacks necessary adjustments for smoother gameplay.
“Optimization is non-existent.”
“Poorly optimized.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Players feel that the game lacks sufficient replayability, suggesting that the addition of achievements could enhance their motivation to revisit the game.
“The game offers a variety of choices that make each playthrough feel unique and engaging.”
“With multiple endings and different character paths, I find myself coming back for more every time.”
“The random events and challenges keep the gameplay fresh, ensuring that no two sessions are ever the same.”
“But developers, if you see this, please add achievements for more replay value.”
“The game lacks variety, making it hard to find motivation to replay.”
“Once you finish the main story, there's little incentive to go back.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization of the game is criticized as exploitative, with users labeling it a "cash grab" that prioritizes profit over quality gameplay.
“It's a walking simulator cash grab.”
“The monetization feels exploitative and detracts from the overall experience.”
“I feel pressured to spend money to enjoy the game fully.”