Explore 2 levels, and collect all the required items. The levels are timed, so you can try to beat the levels as fast as possible. Or you can casually take your time and explore around. This project is only meant as a learning project for me. So please do not expect a complete game.
The game is free and offers a quick achievement-hunting experience.
Gameplay is simple and easy to learn, making it accessible for casual players.
Despite its primitive graphics, the game provides a fun and light-hearted adventure.
The game feels generic and resembles an asset flip with minimal content.
Players may encounter minor bugs that can disrupt gameplay.
The overall experience is very short, with some tasks feeling repetitive and lacking depth.
graphics
2 mentions Positive Neutral Negative
150%
The graphics are described as very primitive, indicating a lack of sophistication and detail in the 3D visuals.
“The 3D graphics are very primitive.”
“The visual quality feels outdated and lacks detail.”
“The character models look flat and uninspired.”
gameplay
2 mentions Positive Neutral Negative
100%
The gameplay is straightforward and focuses primarily on the core mechanics without any additional complexity.
story
2 mentions Positive Neutral Negative
150%
The game lacks a narrative component, with users indicating that there is no story present.
“The game lacks any meaningful story, leaving players feeling disconnected.”
“There is virtually no narrative to engage with, making the experience feel hollow.”
“The story is so poorly developed that it fails to capture any interest.”
grinding
1 mentions Positive Neutral Negative
300%
Players express that the grinding in the game is excessively time-consuming, often requiring a significant investment of time akin to having a second life to fully engage with it.
“You'll need a second life for grinding.”
“The grinding feels endless and tedious.”
“Grinding takes away from the enjoyment of the game.”