The Elevator Game with Catgirls Game Cover
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"The Elevator Game with Catgirls" is a horror adventure game where you play as a character trapped in a mysterious elevator filled with cute catgirls. The game is based on the urban legend of the "Elevator Game," but with a unique twist. Your goal is to find a way to escape the elevator while interacting with the catgirls and uncovering the dark secrets behind their existence. Be careful though, as not everything is as it seems in this seemingly harmless elevator.

  • PC
  • Windows
  • Linux

Reviews

89%
Audience ScoreBased on 40 reviews
story10 positive mentions
gameplay3 negative mentions
  • The game successfully combines point-and-click mechanics with a compelling narrative, creating an engaging experience that keeps players invested.
  • The atmosphere is consistently creepy and well-crafted, with excellent art and sound design that enhances the horror elements.
  • The character dynamics and multiple endings provide depth to the story, making it a rewarding experience for players who enjoy exploration and uncovering secrets.
  • Some puzzles can be confusing and may require external guides, which can disrupt the flow of the game.
  • The ending leaves several questions unanswered, which may frustrate players looking for a more conclusive resolution.
  • The heavy reliance on references to other games might detract from the experience for those unfamiliar with them.
  • story30 mentions

    The story has received mixed reviews, with many praising its engaging characters and unique approach to themes of relationships and personal growth, particularly in the context of queer representation. While some players found the multiple endings and puzzle integration compelling, others felt that certain plot aspects could have been explored more deeply, leading to a desire for further expansion. Overall, the narrative is described as captivating and thought-provoking, though it occasionally suffers from pacing issues and a lack of clarity in some segments.

    • “Honestly, this game is a super fun treat; the art style and story are very engaging.”
    • “The story and visuals draw inspiration heavily from both Silent Hill and Otherside Picnic, but it brings so many interesting original elements to them that it feels like an homage rather than a ripoff.”
    • “The 'true' ending was a deeply satisfying conclusion to a story about two queer women, and I hope the team revisits Asahi and Kirin's relationship in the future, as they are both compelling characters who experience their own personal growth through the events of the story.”
    • “The story is a bit weird with the themes; it's very good in some parts of the game, but I was not following it all the time or cared to do so.”
    • “The delivery of the story is very subjective; I almost feel like the game bounces between being a generic relationship game and being super clever with game deconstruction. I definitely feel like there are a lot of thought-provoking themes, but it's not something that I felt all the time, and unfortunately, the game tends to get better halfway in.”
    • “I wish the story moved with more purpose because it did get a little boring in some sections.”
  • atmosphere12 mentions

    The game's atmosphere is widely praised for its initial creepiness and strong sense of mystery, enhanced by excellent art style, sound design, and music. While some players noted a decline in tension as the game progressed, the overall immersive experience, particularly in the early hours, remains a highlight. The combination of visual detail and atmospheric elements creates a captivating environment, making it a recommended choice for fans of spooky mysteries.

    • “The game really nails the atmosphere with the great art style and sound design.”
    • “With the full voice-over and the greatly composed soundtrack, the immersion in the eerie atmosphere is even greater!”
    • “Starts out scarier than it can keep up over the course of the game, but the atmosphere remains strong despite sometimes drifting off into silliness. It might be a bit strong on references to other games, but I personally appreciated a lot of them.”
    • “The strongest point is the atmosphere; the first couple of hours in particular are perfect in that regard, creating a foreboding and tense sense of mystery.”
    • “The atmosphere, music, puzzles, and story are all incredibly creative, and super creepy.”
  • graphics10 mentions

    The game's graphics are highly praised for their unique art style and immersive atmosphere, drawing inspiration from notable sources while maintaining originality. Reviewers highlight the engaging visuals and sound design, which enhance the storytelling experience, although some characters may stand out awkwardly in comparison. Overall, the art direction contributes significantly to the game's appeal, making it visually distinct and captivating.

    • “The game really nails the atmosphere with the great art style and sound design.”
    • “I can’t praise the art style and atmosphere enough.”
    • “The story and visuals draw inspiration heavily from both Silent Hill and Otherside Picnic, but it brings so many interesting original elements to them that it feels like an homage rather than a ripoff.”
    • “Let's start with the first thing you notice, the art style.”
    • “This is probably a case where screenshots don't really give you an idea of how an art style might work in a game until you give it a try.”
  • music7 mentions

    The music in the game is highly praised for its atmospheric quality and effective integration with the overall mood, enhancing immersion in the eerie environment. The return of composer oddtilltheend is particularly appreciated, and the inclusion of a gorgeous original song at the end adds to the experience. Players also have the option to customize their audio settings, allowing for a tailored experience.

    • “The game feels natural to navigate, the voice acting is great, and the soundtrack serves appropriately to the mood.”
    • “With the full voice-over and the greatly composed soundtrack, the immersion in the eerie atmosphere is even greater!”
    • “The music was quite atmospheric and worked really well.”
    • “There is an option to remove them and still have the music and sound effects, should you so desire.”
    • “The atmosphere, music, puzzles, and story are all incredibly creative, and super creepy.”
  • gameplay5 mentions

    The gameplay is a unique blend of point-and-click mechanics and psychedelic exploration, featuring an engaging elevator system that adds suspense and curiosity. While it incorporates horror elements that may not always be frightening, the game offers creative narrative twists and encourages players to uncover secrets and story context through exploration. Overall, it stands out from typical visual novels with its innovative approach and disjointed storytelling.

    • “The mechanics of moving around the place in an elevator are a nice addition to the genre - the suspense of what we will see this time after the elevator doors open creates a combination of curiosity and a slight thrill.”
    • “If anything, the actual core of the game is psychedelic exploration, resembling an easter egg hunt for various secrets and additional story context. It slightly reminds me of games like 'Who's Lila', but with a static point-and-click gameplay, especially the whole looping effect, which transforms the experience from just reading a wall of text into something more engaging.”
    • “The gameplay is point-and-click and requires you to find items, look for clues, and also use the elevator.”
    • “If anything, the actual meat of the game is psychedelic exploration, one of those easter egg hunts for various secrets and additional story context. It slightly reminds me of games like 'Who's Lila', but with a static point-and-click gameplay, especially the whole looping effect, becoming something different from just reading a wall of text, and sometimes getting the story from disjointed segments, not necessarily a linear experience.”
    • “At first, I was fully convinced it would be another generic visual novel, and to be fair, sometimes it does feel that way, even as deep as 3-4 hours into the game. However, there are some really cool and creative narrative twists if you manage to find them, and as a visual novel, it feels very different once the whole elevator gameplay starts.”
  • humor1 mentions

    Users express disappointment in the game's humor, indicating that they expected a comedic experience based on its title but found it lacking in actual funny content.

    • “You can trust me, I bought it thinking I was getting a funny game with a funny title.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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