The Dew
- September 1, 2017
- ZZICON
The Dew is a puzzle game focused on storytelling. You will become a dewdrop; experience the past wars fought by black and white in puzzle form, and uncover the neglected truth.
Reviews
- The game has a charming and endearing story, complemented by nice music.
- It offers solid puzzle gameplay that becomes increasingly challenging as you progress.
- The game is easy to grasp and introduces new mechanics at a good pace.
- The English translation is poorly done, making the story difficult to follow.
- The game features excessive and tedious dialogue that interrupts gameplay.
- It lacks technical polish, with no resolution options and minimalist art that feels low effort.
- story5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The game's story is endearing and complemented by nice music, but the delivery suffers due to rough English translation and poorly executed dialogue that detracts from the experience. While the storytelling has its moments, it often feels tedious and could benefit from a thorough review to enhance clarity and engagement. Overall, the narrative adds some charm to the fun, short puzzle gameplay, but improvements are needed.
“It's a bit tricky at points, it has nice music, and an endearing story.”
“Fun, short puzzle game, with some neat storytelling to boot.”
“All the dialogue is a drag and wastes game time with poor storytelling.”
“The story needs someone to review the text for clarity and coherence.”
- gameplay3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
Gameplay experiences are mixed, with some players frustrated by excessive text cutscenes that detract from interactive elements, while others appreciate the solid puzzle mechanics that gradually build complexity through engaging color-based challenges.
“Just some solid puzzle gameplay which I enjoyed quite a lot.”
“It builds up mechanics quite nicely from collecting the colors in the right order to remain 'clear' to controlling the blobs themselves, walking over color-changing platforms, changing everything's color, etc.”
“You'll spend a huge amount of time not playing the game, but clicking through endless lines of poorly written visual novel text cutscenes because the developers couldn't figure out how to convey their narrative through the game mechanics. Instead, they decided it would be better to compete with reading a book for your time.”
“The gameplay feels repetitive and lacks any real challenge, making it hard to stay engaged.”
“The controls are clunky and unresponsive, which detracts from the overall experience and makes even simple tasks frustrating.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is described as nice and relaxing, complementing the endearing story and enhancing the overall experience. It appeals particularly to players who enjoy basic puzzle games and a soothing soundtrack.
“It's a bit tricky at points, but it has nice music and an endearing story.”
“It does seem like it would be a fun game for someone who enjoys basic puzzle games and a relaxing soundtrack.”
- graphics2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The graphics of the game have been criticized for lacking resolution options and meaningful tweaks, leading to a subpar visual experience that does not meet the high standards expected by PC gamers.
“There's no option to change the resolution and no useful graphics tweaks.”
“Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game tedious, particularly criticizing the excessive dialogue that interrupts gameplay.
“The grinding in this game feels endless and monotonous.”
“I find myself doing the same tasks over and over again, which makes the game feel like a chore.”
“The repetitive nature of grinding takes away from the overall enjoyment of the game.”