- February 12, 2016
- Choice of Games
The Daring Mermaid Expedition
Platforms
About
In "The Daring Mermaid Expedition," you set sail as a researcher determined to prove mermaids exist to the Royal German Marinological Society. With text-based choices, encounter pirates, academics, and even join Lucy Smokeheart's pirate crew in this whimsical 71,000-word adventure by Andrea Phillips. Your decisions shape your path to Broken Shell Island and the mermaid kingdom, allowing you to pursue your goal with a mermaid-hating, scientific, or empathetic approach.

- The game has a charming and quirky writing style that adds a humorous eccentricity to the story.
- It offers a unique premise centered around mermaids, which can be enjoyable for fans of the genre.
- Despite its short length, some players appreciate the replayability and fun of the choose-your-own-adventure format.
- The game is criticized for being extremely short and feeling incomplete, with an abrupt ending that leaves players unsatisfied.
- Choices in the game often feel inconsequential, leading to a lack of immersion and engagement with the story.
- Many players found the writing to be subpar compared to other titles from Choice of Games, with sections feeling hastily put together.
story
38 mentions Positive Neutral NegativeThe story is criticized for being overly short and feeling more like a prologue to a larger narrative rather than a complete experience, leaving players wanting more depth and development. While the premise is intriguing, the rapid transitions between locations and forced romantic choices hinder immersion and character connection. Overall, many players express disappointment in the lack of a satisfying story arc and the abrupt conclusion.
“The premise of the story had me hooked.”
“This game felt like a great prologue to a much larger story.”
“An interesting premise and story of a scholar to prove or not the existence of mermaids.”
“Unfortunately, the story is very short.”
“As I was slowly progressing through the story, it came to an abrupt conclusion and ending.”
“This makes for a good first act with three short scenes: establish the premise, introduce the reader to the world and how it operates, instruct them with the types of things they need to do and... we're sorry, your story is now over.”