"The Collider 2" is an action-packed arcade game where you pilot a high-tech starfighter to destroy a colossal mothership invading your homeworld. With 108 mission objectives across 54 missions, you'll upgrade your starfighters, avoid deadly defenses, and save your people from annihilation. The game features lightning-fast gameplay and detailed visuals, providing an intense and thrilling sci-fi experience.
The Collider 2 features lightning fast gameplay that is addictive and requires quick reflexes, making it hard to put down.
The game has smooth controls and a well-designed difficulty curve that keeps players engaged and challenged.
Visually striking thanks to Unreal Engine 4, the game offers a dazzling aesthetic experience as players navigate through various sectors.
The game suffers from a lack of content, with only three main mission types that can become repetitive over time.
Players may encounter bugs and issues with the menu system, including problems with purchases and achievements not unlocking.
The head-based control system in VR can be cumbersome and may lead to discomfort, making it less enjoyable for some players.
story
39 mentions Positive Neutral Negative
5%
85%
10%
The game's story aspect is notably lacking, with players emphasizing that it does not prioritize narrative depth, focusing instead on gameplay mechanics. While there is a solid amount of content with various missions, the limited variety in mission types may lead to repetitiveness, making it less appealing for those seeking a rich story experience. Overall, the game is more suited for players who enjoy challenging gameplay rather than a compelling storyline.
“However, those who prioritize story won’t find it here, and others may consider it repetitive.”
“If you're not into endless runner games or are expecting a more in-depth story-based space shooter, this is not for you.”
“Those who prioritize story won’t find it here, and as it does technically boast only three main mission types, others may consider it repetitive.”
gameplay
18 mentions Positive Neutral Negative
17%
61%
22%
The gameplay in "Collider 2" is characterized by its fast-paced mechanics that demand quick reflexes, as players dodge obstacles to complete missions. While the core gameplay is engaging and visually impressive, it suffers from significant bugs, including crashes and broken features, which can hinder the overall experience. Despite its basic mechanics and random power-ups, the game offers a substantial amount of content and challenge for those willing to overlook these issues.
“The collider 2 features lightning fast gameplay which requires even faster reaction times.”
“Gameplay is simple; you dodge obstacles until you get to the end of the mission.”
“The challenge comes from having to skillfully manipulate these two simple mechanics very quickly to stay ahead of the levels rushing toward you.”
“Seems quite buggy as well unfortunately (crashed to desktop a lot for me, and achievements are broken, leaderboard servers also offline limiting gameplay).”
“Powerup types are also random, which has a terrible effect on gameplay.”
“Gameplay is simple, you dodge obstacles until you get to the end of the mission.”
graphics
6 mentions Positive Neutral Negative
67%
16%
17%
The graphics are highly praised for their sector-by-sector aesthetics, showcasing slick visuals and a polished presentation that stand out from typical smartphone games. As players progress through increasingly challenging missions, they encounter diverse themes and obstacles that enhance the visual experience.
“Graphics are nice; unlike most games of this sort, it was not built for smartphones, which shows in the slick visuals and presentation.”
“Sector-by-sector aesthetics are great.”
“Missions get steadily tougher, especially as you progress through the sectors, each of which introduces new obstacles and differently themed visuals to encounter.”
replayability
5 mentions Positive Neutral Negative
80%
60%
The game offers strong replayability due to its fast-paced, addictive gameplay that encourages players to keep trying for "one more try." However, its limited content detracts from long-term engagement, despite features like emblem collection and survival mode providing some additional replay value. Overall, it's enjoyable but may leave players wanting more variety.
“Buy it to have a game with good replayability in your library.”
“It's a super-fast, reflex-based endless runner that is as simple as it is enjoyable, as well as easy to learn, hard to master, and even harder to stop going back to the fray for 'one more try.'”
“However, collecting all the emblems and the survival mode do offer some replayability.”
“Once you've completed the main story, there's little incentive to go back and play again.”
“The lack of varied endings or significant choices makes replaying the game feel redundant.”
music
4 mentions Positive Neutral Negative
25%
50%
25%
The music in the game has been described as both dramatic and generic, with some players enjoying its intensity while others suggest turning it off in favor of personal playlists. Overall, opinions are mixed, with some finding it enhances the experience and others feeling it detracts from it.
“Bonus: the music is dramatic and I wasn't bothered by VR sickness despite the fast movement in every level!”
“The game's music is generic; I recommend turning it off and playing your own instead.”
stability
2 mentions Positive Neutral Negative
100%
The game has been reported to have significant stability issues, including frequent crashes to desktop, broken achievements, and offline leaderboard servers, which hinder the overall gameplay experience.
“Seems quite buggy as well unfortunately (crashed to desktop a lot for me, and achievements are broken, leaderboard servers also offline limiting gameplay).”
monetization
2 mentions Positive Neutral Negative
50%
50%
The game features an in-game currency that can only be earned through gameplay, with no microtransactions available, ensuring a purely earn-as-you-play model.
“Despite the presence of in-game currency, you can only earn it in the game; there are no microtransactions whatsoever.”