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The Agency of Anomalies: Mystic Hospital Collector's Edition

The Agency of Anomalies: Mystic Hospital Collector's Edition Game Cover
71%Game Brain Score
story, graphics
optimization, replayability
100% User Score Based on 22 reviews

Platforms

PCWindows
The Agency of Anomalies: Mystic Hospital Collector's Edition Game Cover

About

The Agency of Anomalies: Mystic Hospital Collector's Edition is a single player action game. It was developed by Orneon and was released on July 18, 2016. It received overwhelmingly positive reviews from players.

Explore haunted military hospitals!

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100%
Audience ScoreBased on 22 reviews
story12 positive mentions
optimization1 negative mentions

  • The game features an engaging and well-written story that immerses players in a unique paranormal investigation set in the 1920s.
  • The gameplay includes a variety of hidden object scenes and mini-games that provide a good challenge for fans of the genre.
  • The atmosphere is enhanced by good sound design and visuals that, while dated, contribute to the overall eerie ambiance of the game.
  • The graphics are low resolution and dated, which may deter some players from fully enjoying the experience.
  • The bonus chapter is repetitive and lacks depth, making it feel like a chore rather than an engaging continuation of the story.
  • There is no map or fast travel feature, leading to excessive backtracking that can disrupt the flow of gameplay.
  • story
    26 mentions Positive Neutral Negative

    The story is generally well-received, featuring a solid structure and engaging main narrative that concludes satisfactorily, leading to a new area in the bonus chapter. However, the bonus chapter is criticized for being repetitive and lacking depth, contrasting with the otherwise strong storytelling and varied gameplay. While some elements may not make complete sense, the overall presentation, including graphics and sound, enhances the experience, making it a standout in the hidden object genre.

    • “A classic HOG with a great story!”
    • “The main storyline wraps up nicely at the end, so we are given a new area of the hospital to explore in the bonus.”
    • “Gameplay is nicely varied, and the story is strong without drowning you in things to read.”
    • “The bonus chapter is the only contradiction, because despite the huge density of hidden object scenes, it is painfully bland, repetitive, boring, and lacks almost any semblance of story.”
    • “The story doesn't make much sense, but is told well, with appropriate graphics, sound, music, and occasional voice acting.”
    • “Usually these extra snippets give additional background into the plot and characters, but it merely included a few documents hinting at the sequel, and not much beyond that.”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players noting dated and low-resolution visuals alongside a clunky interface, while others appreciate the beautiful artwork and well-executed visuals that enhance the atmosphere. The game's grim aesthetic contrasts with beautifully painted sepia art pieces, though the overall graphics may not stand out in the genre. Despite these criticisms, many find the visuals to be nicely done and adjustable in the options menu, contributing positively to the storytelling experience.

    • “The graphics, on the other hand, are very nice; sometimes beautiful!”
    • “I want to mention that the visuals in the game are nicely done.”
    • “The inclusion of beautifully painted, sepia-colored art pieces serve as a pleasing complement, and contrast, to the grittiness of the rest of the game's graphics.”
    • “If you can look past the dated and low resolution graphics and clunky interface, this is actually an enjoyable puzzle game.”
    • “The graphics are 'grim'.”
    • “Perhaps the artwork and premise may not appeal to those used to more brightly painted titles, but the gameplay, atmosphere and writing is truly some of the best I’ve come across in the genre.”
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay is characterized by a mix of hidden object scenes, item placement, and minigames, typical of early 2010s adventure titles. While some players appreciate the variety and strong narrative, others find the experience repetitive due to an overabundance of hidden object scenes, which can detract from overall engagement. Despite its standard mechanics, the game's atmosphere and writing are highlighted as standout features within the genre.

    • “Gameplay is nicely varied, and the story is strong without drowning you in things to read.”
    • “Perhaps the artwork and premise may not appeal to those used to more brightly painted titles, but the gameplay, atmosphere, and writing is truly some of the best I’ve come across in the genre.”
    • “The gameplay is the base for that kind of game, mainly from the beginning of the 2010s: hidden object scenes with a fixed list, items to place in the right location, and minigames, without forgetting objects requiring a specific action to find them.”
    • “However, as I booted up this classic, I questioned just what it was about the game that left such a mark on my memory; the artwork is good, but it’s nothing that stands out among others in the genre (or even the series itself), and the gameplay is your typical HOPA fare.”
    • “Gameplay itself is pretty standard 'adventure lite' fare, but it’s the little details that make it stand out.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game is generally described as pleasant but unremarkable, with users noting that it is less annoying than in previous titles. The soundtrack includes bonus chapter tracks and is complemented by sound options and additional content like wallpapers and concept art. Overall, while the music may not stand out, it effectively supports the game's atmosphere.

    • “The soundtrack is also good, but if you read previous evaluations from me, it's pretty rare when I'm whining about the music.”
    • “The extra contents: bonus chapter soundtracks; game's strategy guide; wallpapers and concept art.”
    • “The music was far less annoying than usual.”
    • “The story doesn't make much sense, but is told well, with appropriate graphics, sound, music, and occasional voice acting.”
    • “There are separate sliders for music and sound, plus options for full-screen, wide screen, and custom cursor.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The atmosphere of "Agency of Anomalies 1" is characterized by its eerie and heavy tone, enhanced by muted colors and a survival horror-like progression that immerses players in a sense of danger. While the artwork may not attract fans of brighter visuals, the game's writing and secret animations contribute significantly to its captivating and immersive environment, making it a standout in the hidden object genre.

    • “Since progression is similar to a survival horror, the setting and even the copious amount of backtracking help to create an immersive atmosphere, one where we almost expect to find our character in mortal danger (even though this is still just a hidden object game, so you can never get stuck).”
    • “The addition of secret animations that play on certain clicked items breathe life and atmosphere into the empty world, even if they’re only tricks of the agent’s mind.”
    • “Agency of Anomalies 1 is the kind of hidden object game that either captivates you with its eerie paranormal atmosphere or you quickly file it under the 'okay, but nothing special' category.”
    • “The addition of secret animations that play on certain clicked items breathes life and atmosphere into the empty world, even if they’re only tricks of the agent’s mind.”
    • “I mean, don't expect colorful scenes but less flamboyant colors, to strengthen the heavy atmosphere.”
  • optimization
    4 mentions Positive Neutral Negative

    Players feel that the optimization of the game could have been improved, particularly noting that certain features, if included, would have enhanced gameplay possibilities. While initial impressions were not negative, experiences with subsequent titles in the series highlighted the need for better optimization.

    • “It didn't bother me at first, but I've played Cinderstone Orphanage and The Last Performance, and I must say that it would have opened more possibilities for the game if that feature was included.”
  • replayability
    4 mentions Positive Neutral Negative

    While the game features eight mini-games that can be replayed, overall, users indicate that the replay value is low, suggesting limited incentive to revisit the game after initial playthroughs.

    • “8 replayable mini-games”
    • “The replay value for the game is low.”
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Frequently Asked Questions

The Agency of Anomalies: Mystic Hospital Collector's Edition is a action game.

The Agency of Anomalies: Mystic Hospital Collector's Edition is available on PC and Windows.

The Agency of Anomalies: Mystic Hospital Collector's Edition was released on July 18, 2016.

The Agency of Anomalies: Mystic Hospital Collector's Edition was developed by Orneon.

The Agency of Anomalies: Mystic Hospital Collector's Edition has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its optimization.

The Agency of Anomalies: Mystic Hospital Collector's Edition is a single player game.

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