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TEOT: The End OF Tomorrow

TEOT: The End OF Tomorrow Game Cover
31%Game Brain Score
story, graphics
50% User Score Based on 12 reviews

Platforms

PCWindows
TEOT: The End OF Tomorrow Game Cover

About

The End of Tomorrow is a game that based on modern day not too far distance from the future. It is a story about small team that stranded in an area and trying to escape the a group of zombies and fly away to a safe place. As everyone know war could change a person, where in this story everyone can experience the world that change with the players. It is a multipart story. In this demo, player…

TEOT: The End OF Tomorrow screenshot
TEOT: The End OF Tomorrow screenshot
TEOT: The End OF Tomorrow screenshot
TEOT: The End OF Tomorrow screenshot
TEOT: The End OF Tomorrow screenshot

50%
Audience ScoreBased on 12 reviews
gameplay3 negative mentions

  • The game has great potential and could be fantastic with further development.
  • Graphics are decent by VR standards, providing a good cinematic feeling.
  • The animation of the sidekick character is impressive and stands out among VR games.
  • The game is plagued with bugs, including glitchy enemy behavior and poor hit detection.
  • The gameplay is very short and feels more like a demo than a complete game.
  • Localization issues and intrusive trailers detract from the overall experience.
  • story
    7 mentions Positive Neutral Negative

    The game features a cinematic story that immerses players reminiscent of classic Sega CD titles, with a potentially engaging narrative that is somewhat hindered by localization issues and limited gameplay. While it includes a movie-like introduction and hints at a more mission-based structure, the current gameplay primarily revolves around wave defense mechanics, leaving players wanting more depth and development in both story and gameplay.

    • “Great cinematic story immersion like old Sega CD games.”
    • “The market is prime for some good story-driven action.”
    • “The story seems interesting but it's killed by the localization and the weapon sounds.”
    • “There is a movie-like intro and story trailer, but the gameplay we have is a very small 'wave defense' style area and then climbing a ladder.”
    • “A demo should encourage the gamer to desire more gameplay and story, rather than more alpha testing.”
    • “This appears to be a story-driven wave shooter, but potentially more story/mission based.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics are generally considered decent, particularly for VR standards, with a score around 6.5/10. However, there are criticisms regarding limited variety in character models and some design choices that detract from the overall experience. While some users believe the graphics have potential for improvement, they feel the current execution is lacking.

    • “I think the graphics are fine and no doubt will get better.”
    • “Graphically, it wasn't too bad, though they made some poor decisions with locking your head in place and moving your head for you.”
    • “The graphics are decent by VR standards, but currently there’s only one zombie model, and it feels like someone pressed ctrl+c and made a couple of ctrl+v and voilà: a zombie horde!”
    • “VR graphics 6.5/10 (I could play it and not bleed from the eyes, but there's a good bit of room for improvement.)”
    • “The graphics are decent by VR standards, but currently there’s only one zombie model and it feels like someone pressed ctrl+c and made a couple of ctrl+v and voilà: a zombie horde!”
    • “Graphics are okay, but gameplay sucks!”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay is criticized for being limited to a simplistic 'wave defense' mechanic and minimal interaction, such as climbing a ladder, which starkly contrasts with the cinematic trailers. Reviewers feel that the demo fails to engage players or build anticipation for the full game, instead resembling an alpha test.

    • “A demo should encourage the gamer to desire more gameplay and story, rather than more alpha testing.”
    • “There is a movie-like intro and story trailer, but the gameplay we have is a very small 'wave defense' style area and then climbing a ladder.”
    • “The actual gameplay, on the other hand, is nothing like the trailers.”
    • “Also, a demo should encourage the gamer to desire more gameplay and story, rather than more alpha testing.”

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