- March 21, 2023
- PELMENI GAMES
Ten Seconds Trillion
Platforms
About
Ten Seconds Trillion is a simple clicker game with easy goals but addictive gameplay. Your main and only goal is to reach one trillion value. But you have to do it in ten seconds. Click anywhere to get money, buy upgrades to increase your income and use prestige system to activate powerful boosts. It's slow and tough at the beginning but after dozens power ups you will be able to complete the goa…


- The game is fun and engaging, especially at the start, with enjoyable mechanics and graphics.
- It offers a simple yet entertaining experience that can be completed in a short time.
- Players found it enjoyable enough to recommend to others, highlighting its potential for fun.
- The game is too short, leading to a feeling of being overpriced for the content provided.
- There are significant technical issues, such as broken prestige upgrades and unresponsive achievements, which can frustrate players.
- The game lacks depth and feels more like a shallow clicker than a fully developed game, with poor graphics and interface design.
gameplay
3 mentions Positive Neutral NegativeThe gameplay is characterized by engaging mechanics and graphics that initially captivate players, but ultimately suffers from a lack of depth, with many considering it to be a shallow clicker experience akin to free web games. The simplistic user interface, primarily consisting of static 2D text and images, further detracts from the overall gaming experience, leading to dissatisfaction among players who feel it doesn't justify its price on Steam.
“The mechanics, graphics, and early progression totally hooked me.”
“I don't think adding a goal to the incredibly shallow and pointless clicker gameplay that incrementers have really makes any kind of difference... it's barely a game. There are free clickers on the web if you really want to do this, and yet the developer wants cash for this one on Steam, and that's where we really come to the problem with this.”
“For gameplay purposes, because the user interface for this game is mostly just 2D static text/images, it might as well be a web page.”