TBTE - The Button Tycoon Experience
- January 5, 2023
- samuel crevier
Welcome to The Button Tycoon Experience! The goal of this game is really simple! You play has UFXOID a simple robot that is stuck in a simulation where he need to punch a big button to make coins fall, by hoping to find a way out of this experiment. Strange isn't it? When coins have fall, you will have to run to get them. With money you collect you can spend them in a store to improve your …
Reviews
- The developer is responsive and helpful, addressing player concerns on Discord.
- The game offers a unique experience for fans of button-pressing mechanics and Steam inventory items.
- There is potential for future updates and improvements, which some players are looking forward to.
- The gameplay is repetitive and lacks depth, with awkward controls and a grindy early-game experience.
- Many achievements are unobtainable or locked behind a paywall, which frustrates players.
- The game feels unfinished and lacks a vibrant player base, making multiplayer features nearly non-existent.
- gameplay1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the jumping mechanics frustrating and express a desire for a different gameplay approach.
“The jumps are so annoying; I wish the gameplay was a bit different.”
“The controls feel clunky and unresponsive, making it frustrating to navigate.”
“The pacing of the game is off, leading to a disjointed and unenjoyable experience.”
- graphics1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The graphics received mixed feedback, with users noting that the menus and overall visuals require significant improvement.
“Obviously, it needs a lot of work in terms of menus, visuals, etc.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be excessive, particularly in the early stages, with some achievements being difficult or impossible to obtain. Additionally, the overall experience is hindered by clunky movement mechanics and significant content being locked behind a paywall.
“The movement is sloppy, the early game is grindy, some of the achievements are unobtainable, and half the game is locked behind a paywall.”
“The grinding feels endless and tedious, making it hard to stay engaged with the game.”
“Progression is painfully slow, and the constant need to grind for resources becomes a chore rather than an enjoyable experience.”