- August 13, 2015
- Ankama
- 6h median play time
Tactile Wars
Platforms
About
Tactile Wars is an addictive, free, strategy arcade game where you lead an army of colored mini-soldiers in battles against other players, using tactical options like infantry, tanks, mercenaries, and alliances to defend and conquer territories. Your finger serves as a weapon of mass destruction, with simple touches forming ranks against enemies. Build and protect your base camp with mines, tanks, and turrets, while hiring mercenaries to strengthen your strategy.











- The game has a unique and addictive gameplay loop that keeps players engaged.
- The graphics and art style are appealing, making the game visually enjoyable.
- The tactical aspect of positioning troops and strategizing is well-executed.
- The key system is frustrating, as it limits progression and requires real money to advance.
- There are numerous bugs, including issues with loading screens and unresponsive buttons.
- Players often face unbalanced matchmaking, leading to unfair battles against much higher-level opponents.
monetization
99 mentions Positive Neutral NegativeThe monetization aspect of the game has received significant criticism, with many players expressing frustration over the excessive reliance on ads and in-app purchases, particularly for obtaining keys necessary for progression. Users report that watching ads often yields little to no rewards, and the key system feels predatory, making it difficult to advance without spending money. While some players appreciate the option to watch ads for rewards, the overall sentiment leans towards the game being a cash grab, with many feeling that the fun is overshadowed by the monetization mechanics.
“The monetization is predatory; putting experience from basic battles behind a paywall (keys) is ridiculous.”
“Plus, the game makes it nearly impossible to play for free without in-app purchases.”
“Gameplay-wise, I just love this, but it has now become too harsh on monetization and in-game microtransactions.”
“The game has a great concept but the cash grab just drains any further investment I'd want to give into the game.”
“This game would be good if it wasn't such a pay-to-play game. I mean, you don't have to pay, but if you don't, you'll take a very long time to reach a level where you can see progress. It feels like a cash grab.”
“The game is no longer fun as you can't obtain rewards from battles unless you watch ads or purchase keys from the shop.”