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Tactile Wars

Tactile Wars Game Cover
55%Game Brain Score
gameplay, graphics
monetization, stability
55% User Score Based on 1,100 reviews

Platforms

TabletAndroidPhoneiPadMobile PlatformiPhone
Tactile Wars Game Cover

About

Tactile Wars is a single player and multiplayer strategy game with a warfare theme. It was developed by Ankama and was released on August 13, 2015. It received neutral reviews from players.

Tactile Wars is an addictive, free, strategy arcade game where you lead an army of colored mini-soldiers in battles against other players, using tactical options like infantry, tanks, mercenaries, and alliances to defend and conquer territories. Your finger serves as a weapon of mass destruction, with simple touches forming ranks against enemies. Build and protect your base camp with mines, tanks, and turrets, while hiring mercenaries to strengthen your strategy.

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55%
Audience ScoreBased on 1,100 reviews
gameplay59 positive mentions
monetization77 negative mentions

  • The game has a unique and addictive gameplay loop that keeps players engaged.
  • The graphics and art style are appealing and add to the overall experience.
  • The tactical aspect of drawing formations for troops is innovative and enjoyable.
  • The key system is frustrating, as players need keys to unlock rewards, making progression difficult without spending money.
  • The game is plagued by bugs, including issues with buttons not responding and long loading times.
  • Many players report losing progress or being unable to access their accounts, leading to a frustrating experience.
  • monetization
    99 mentions Positive Neutral Negative

    The monetization aspect of the game has received overwhelmingly negative feedback, with players expressing frustration over excessive ads, a broken key system, and the perception of a pay-to-win model. Many users report that watching ads for keys is often ineffective, leading to slow progression and a reliance on in-app purchases to advance. While some appreciate the option to remove ads through payment, the overall sentiment is that the monetization strategies detract significantly from the gameplay experience.

    • “Sure, they say free with no ads, but you don't level up without dropping good amounts of cash.”
    • “Super pay-to-win with in-app purchases; the game can go from tough as nails to like stealing candy from a baby. It's total bull how pay-to-win it is. You can buy keys that give you extra loot through chests, buy gems to unlock cards and other items that'll give you notable bonuses, and you can also buy the main coin currency to buy the stuff you should have to grind for.”
    • “Gameplay-wise, I just love this, but it has now become too harsh on monetization and in-game microtransactions.”
    • “The game has a great concept but the cash grab just drains any further investment I'd want to give into the game.”
    • “This game would be good if it wasn't such a pay-to-play game. I mean, you don't have to pay, but if you don't, you'll take a very long time to reach a level where you can see progress. It feels like a cash grab.”
    • “The game is no longer fun as you can't obtain rewards from battles unless you watch ads or purchase keys from the shop.”
  • gameplay
    93 mentions Positive Neutral Negative

    The gameplay is generally praised for its fun mechanics, smooth controls, and unique concepts, making it engaging and addictive. However, many players express frustration with the key system, which hinders progression and creates a pay-to-win atmosphere, alongside issues like unbalanced teams, bugs, and long loading times that detract from the overall experience. While the game has potential and enjoyable elements, significant improvements are needed to address these concerns.

    • “The gameplay is fun and the best thing is that when you lose a battle or get successfully invaded, it's just so cheerful that you really don't mind!”
    • “The game is amazing, I love the gameplay and the progression system; it's cool.”
    • “With creative gameplay and beautiful graphics, this game is brimming with potential.”
    • “The gameplay is okay, but the teams are horribly unbalanced; purple is the dominant color and no other team colors even have a chance against it.”
    • “This game had the potential to be 5 stars without a doubt; however, ads are constantly shoved down your throat, and the only way to progress is to pay money or wait 6 hours to watch an ad. The key system is broken, and the purple team wins every single war no matter what.”
    • “The premise of the game is actually fairly good and so is the execution; unfortunately, the game suffers from heavy pay-to-win mechanics where you need to buy keys in order to gain experience and coins. Without these two things, you can't progress at all, and it really is a shame since it's a fun game to play.”
  • stability
    62 mentions Positive Neutral Negative

    The game's stability is a significant concern among users, with many reporting frequent glitches, freezes, and long loading times that severely impact gameplay. Players express frustration over lost progress and unresponsive features, indicating that the game feels abandoned by developers, as it hasn't been updated in years. While the core gameplay is appreciated, the overwhelming number of bugs makes it nearly unplayable for many users.

    • “The premise of the game is good, but it is so ridiculously buggy that it is pretty much unplayable.”
    • “Good game (when it works). This game has so many problems; it takes forever to load into the game (4 minutes) and then takes forever to load the 'attack' (2 minutes) screen. When I win and try to open a chest, the game just freezes, so I have to close the app. I still get my reward, but I have to redo this long process of loading into things over and over, and it gets to a point where I just don't feel like playing anymore because it's so inconvenient.”
    • “This game is a glitchy mess. I can't collect the daily key, and some items don't appear in the store. Please fix it because the game is fun, but the glitches ruin it.”
  • graphics
    48 mentions Positive Neutral Negative

    Overall, the graphics of the game are widely praised for their unique art style, smooth execution, and appealing aesthetics, contributing to an enjoyable gameplay experience. Many users highlight the game's vibrant colors and charming visuals, although some report significant bugs and glitches that detract from the overall experience. Despite these issues, the graphics are consistently described as fantastic and a strong point of the game.

    • “The graphics are fantastic, they really are.”
    • “The graphics are amazing and the game runs smoothly.”
    • “With creative gameplay and beautiful graphics, this game is brimming with potential.”
    • “Although decent graphics.”
    • “I was doing the tutorial and I can't even finish it because the shop is either stocked out or I can't even buy the mines, though I do like the game idea and graphics.”
    • “Very unique controls and structure and art style, but it doesn't work on Google Pixel 4 or save your progress if you uninstall.”
  • story
    29 mentions Positive Neutral Negative

    The game's story is centered around a colorful and whimsical concept of "Color War," where players control little men engaging in battles and technological advancements. However, many players express frustration with the gameplay mechanics, particularly the reliance on a daily mission system for rewards, which limits engagement and creates a pay-to-win atmosphere. While the initial idea is intriguing, technical issues and restrictive gameplay have led to a diminished experience for many users.

    • “I absolutely love this game, but so much has changed and it's redundant for us to battle for coins. This game was good and I just want it to be good.”
    • “The game is good, great graphics, easy to understand, but it would be great if it had an offline mode or a story mode kind of thing.”
    • “The idea sounds interesting: little men of different colors and funny cute sounds start Color War I, research new technologies, and change the turn of war mission by mission.”
    • “The only way to really get coins is to wait a day for the daily quests so I can do them for keys.”
    • “Starting off with the fact that winning an attack doesn't give you rewards anymore; it gives you stupid boxes that you have to open with keys... and you have to pay for keys (real money) except for the 2/3 you can get daily with missions.”
    • “The game gives you quests that you can't complete unless you pay into the game.”
  • optimization
    6 mentions Positive Neutral Negative

    Overall, the game's optimization is criticized for significant performance issues and glitches, with some users noting a lack of updates from the developers. While the graphics are praised and the game runs smoothly for some devices, others report poor optimization, particularly on high-end phones like the S22 Ultra. The general consensus suggests that the game requires a performance overhaul to enhance the user experience.

    • “The graphics are amazing and the game runs smoothly.”
    • “I have an S22 Ultra and this game is very unoptimized for it.”
    • “Was this game abandoned by the devs? The game hasn't been updated in years, and there are a lot of glitches and performance issues. There doesn't seem to be a way to contact the devs.”
    • “It also needs a performance overhaul.”
    • “It's basically a ripoff of Supercell's pay model, except the game is significantly less optimized.”
  • grinding
    6 mentions Positive Neutral Negative

    The grinding aspect of the game is polarizing; while some players find it enjoyable and rewarding for unlocking new cards and resources, others view it as excessively tedious and a detriment to the overall experience. Many users express frustration with long wait times and server issues, suggesting that the grind can feel like a chore, especially in a mobile game context. Ultimately, enjoyment of the grinding depends on individual preferences for resource collection and repetition.

    • “Makes an otherwise good game a tedious slog, but what should I expect for a mobile cash grab.”
    • “Had to resort to using a VPN to connect because I read online that Ankama purposefully restricts their servers to 'combat illegal farming'... sure enough, the game works better when connected to a VPN, with wait times between screens lasting as long as 10 minutes, then disconnecting again.”
    • “If you like grinding for resources, this game is good for you; if not, it'll be fun, but eventually get too repetitive.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many players praising the original soundtrack and sound effects as "really good" and "awesome." However, some users have experienced issues with the music not playing at times, although it can be turned off if desired. Overall, the music contributes positively to the gaming experience.

    • “I love this game so much, there are so many things in the game, the music is awesome and I like how it's color vs color!”
    • “The sound effects and OST are good... that's it, it's just really good.”
    • “The only thing I would say is the music, but I'm pretty sure you can turn it off.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is characterized by its quirky premise involving colorful little men and their amusing sounds, contributing to a fun and engaging experience. However, some players express concern over privacy issues, questioning the need for permissions related to phone calls and contacts, which detracts from the overall enjoyment.

    • “It is a crazy fun, funny, and amazing game.”
    • “Funny game with a big drawback... why are you asking for permissions to manage my phone calls and access my contacts???”
    • “The idea sounds interesting: little men of different colors and funny cute sounds start Color War I, research new technologies, and change the turn of war mission by mission.”
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6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 1 analyzed playthroughs
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Skip FAQs

Frequently Asked Questions

Tactile Wars is a strategy game with warfare theme.

Tactile Wars is available on Phone, iPad, iPhone, Tablet and others.

On average players spend around 6 hours playing Tactile Wars.

Tactile Wars was released on August 13, 2015.

Tactile Wars was developed by Ankama.

Tactile Wars has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Tactile Wars is a single player game with multiplayer support.

Similar games include Island War, Random Dice Defense : PvP TD, Plants vs. Zombies: Heroes, Tank Stars, Idle Heroes and others.