Tachyon Project is a dual stick shooter heavily inspired by classic shoot'em ups. There are many unique enemy types, a large variety of weapons and power-ups as well as innovative gameplay to ensure a long lasting challenge and discovery at every new level.
Fun and engaging gameplay with a variety of enemies and upgrades, reminiscent of classic twin-stick shooters like Geometry Wars.
Relaxing soundtrack and vibrant graphics enhance the overall experience, making it enjoyable for short gaming sessions.
Offers both a story mode and challenge mode, providing different ways to play and unlock new content.
Enemies often spawn too close to the player without warning, leading to frustrating and unfair deaths.
The game can feel repetitive and lacks depth, with some mechanics and story elements not fully realized.
Performance issues such as slowdowns and lack of VSync options detract from the overall experience.
story
18 mentions Positive Neutral Negative
17%
66%
17%
The game's story is a mixed bag, featuring a basic narrative that evolves into a more intense challenge as players progress through waves of enemies. While some find the single-player campaign engaging and appreciate the unlockable content, others criticize the story for being cringeworthy and skippable, with flaws in presentation and a lack of inspiration. Overall, it offers a structured experience but may not satisfy those seeking a compelling narrative.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“The game provides an interesting story mode where you go unlocking new weapons, secondary weapons, and perks as you progress and uncover the story behind Ada's creation.”
“There are numerous different enemies that get introduced as you make your way through the story, each with markedly different characteristics.”
“The story is presented far bigger than it actually is; the marketing tries more to sell the idea of an old shoot 'em up than a new game, and Ada's movements are stiff for the wrong reasons.”
“There's a story, but honestly it's entirely skippable (both figuratively and literally).”
“The addition of a level-based story mode and customizable loadouts is worth applauding, but when the main game doesn’t feel inspired, it’s hard to muster the excitement for it.”
music
11 mentions Positive Neutral Negative
36%
37%
27%
The music in the game is generally well-received, with many players appreciating its relaxing and entrancing qualities, particularly during intense gameplay moments. The electronic soundtrack complements the game's atmosphere effectively, although some users find it less impressive over time. Overall, it enhances the gaming experience, making it enjoyable and easy to engage with.
“Nice soundtrack, relaxing and satisfying while killing things: highly recommend.”
“The graphics are vivid and nicely done, with entrancing music, paced well for a hectic twin stick.”
“The electronic music soundtrack fits well with the game and sounds great.”
“Music's okay too, though nothing really spectacular.”
“[boring story, flaws in presentation, music grates after a while]”
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
gameplay
10 mentions Positive Neutral Negative
20%
50%
30%
The gameplay of Tachyon Project is characterized by a strong focus on mechanics, offering a mix of unique enemies, weapons, and power-ups that create a challenging experience. While the initial hour is engaging, players may find the difficulty spikes frustrating, leading to repetitive gameplay. Overall, it serves as a decent arcade-style game for short sessions, though it can feel disjointed at times.
“We’ve combined many unique enemy types, a large variety of weapons and power-ups with innovative gameplay to ensure a long-lasting challenge and discovery at every new level.”
“Here we see much the same thing: there's a strong focus on the mechanics, in making sure that every single second of gameplay keeps the player hooked.”
“It's labelled as time, but as far as game mechanics go, it's really an energy meter.”
“Bottom line: Tachyon Project is a well-done Geometry Wars clone, mechanics-wise.”
“Tachyon Project is not bad and is a fine fit for anyone looking to kill an hour or two with arcade-like gameplay, but it comes off as disjointed.”
graphics
9 mentions Positive Neutral Negative
56%
22%
22%
The graphics are generally praised for their vividness and vibrancy, contributing to an engaging visual experience in the game. However, some users noted issues with enemy differentiation and sound quality, suggesting that while the visuals are appealing, they may not be flawless. Overall, the graphics complement the gameplay well, enhancing the overall enjoyment of the game.
“The graphics are vivid and nicely done, with entrancing music, paced well for a hectic twin stick.”
“The graphics are very colorful and vibrant.”
“Good graphics and sounds, plays fantastic, strong variety of enemies.”
“One of the enemies is the same color as your shots, making it graphically understated and not particularly distinguished when it comes to blowing up versus spawning in.”
“The visuals and sound are not up to par, though.”
emotional
1 mentions Positive Neutral Negative
300%
The emotional aspect of the game is criticized for its boring story and flaws in presentation, which detract from the overall experience. Additionally, the music becomes grating over time, further diminishing the emotional impact.
“The story is boring and lacks emotional depth, with flaws in presentation that detract from the experience.”
“The music, while initially engaging, becomes grating after a while and undermines the emotional impact of the game.”
“Overall, the emotional aspects feel flat and unconvincing, leaving me disconnected from the characters and their journeys.”