- March 27, 2020
- Prisma Games L.L.C.
System Invaders
Platforms
About
"System Invaders is a shoot 'em up game with nostalgic gameplay and retro graphics, where you must destroy waves of viruses infecting your computer. Play with up to 4 friends in local or online co-op, and earn achievements on Steam. With 5 chapters and over 125 waves of enemies, including bosses and power-ups, test your skills in hardcore mode and enjoy a unique soundtrack."




- The game is simple, easy to understand, and provides a casual and fun experience.
- It features engaging gameplay with a nostalgic retro aesthetic and a great soundtrack.
- The level progression is well-designed, offering a mix of challenge and enjoyment, making it suitable for both solo and multiplayer play.
- Some players find the gameplay to be boring and uninspired at times.
- There are issues with weapon balance and level progression that can lead to repetitive gameplay.
- The game lacks a proper multiplayer mode, which some players feel would enhance the experience.
- gameplay20 mentions Positive Neutral Negative
The gameplay is described as a mix of fun and simplicity, with some players finding it addictive and engaging, particularly due to its retro-style graphics and soundtrack. However, there are criticisms regarding a lack of scoring mechanics and variety in game modes, which some believe could enhance replayability. Overall, while opinions vary, many find the gameplay enjoyable for passing the time.
“Super fun game with engaging gameplay and a great soundtrack!”
“The gameplay, while simple, is really addictive.”
“Each level gets more difficult than the last and overall has a nice mix of fun gameplay that doesn't get boring quickly.”
“Boring and uninspired gameplay.”
“Instead of adding scoring mechanics, the developers chose to go with time and allowing you to replay levels with your current weapon upgrades.”
“If scores and score mechanics would have been used, there could have been a mode with checkpoints, an arcade mode without checkpoints, a survival mode without checkpoints and without life drops, and/or a boss mode. I think this would have helped a lot with replayability.”