Symploke: Legend of Gustavo Bueno (Chapter 1)
- September 30, 2017
- Videojuegos Fermín
Symploke: Legend of Gustavo Bueno - Chapter 1 is a classic point and click adventure set in a Spanish university and inspired in one of the most influential contemporary philosophers in the world. Play Chapter 1 and take care in your first day of class!
Reviews
- The game features a unique blend of humor and philosophical themes, making it enjoyable for those familiar with Spanish culture.
- It has a nostalgic aesthetic reminiscent of classic point-and-click adventure games, appealing to fans of the genre.
- The dialogue is well-written and the characters are memorable, enhancing the overall experience.
- The screen size is too small, making it difficult to interact with some objects.
- There are long loading times and unskippable starting credits, which can be frustrating for players.
- The controls can be confusing, and some players have reported technical issues preventing them from playing.
- graphics3 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The graphics are praised for their coherence and appeal, featuring nice visuals and excellent design. Additionally, the integration of philosophical references and graphic adventure elements enhances the overall aesthetic experience.
“Nice graphics, excellent dialogue (both in English and Spanish) and well designed.”
“References to philosophy and graphic adventures are on point, and the visual style is very coherent and appealing.”
- story3 mentions
- 33 % positive mentions
- -33 % neutral mentions
- 100 % negative mentions
The story of Symploké is praised as an impressive effort from a novice developer, drawing inspiration from classic Sierra graphic adventures like Space Quest and Larry's adventures.
“Symploké is an incredible effort from a novice developer, reminiscent of the classic graphic adventures from Sierra, in the vein of Space Quest or the Larry adventures.”
“The story feels disjointed and lacks coherence, making it hard to stay engaged.”
“The characters are one-dimensional and fail to evoke any real emotional connection.”
“The plot twists are predictable and fail to deliver any real surprises.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is noted for its subtlety and charm, drawing inspiration from classic comic aesthetics like Mortadelo y Filemón. Players find the witty comments amusing and encourage thorough exploration to fully appreciate the comedic elements.
“The humor is also very subtle, and I love the blend of the aesthetics of old comics like Mortadelo and Filemón.”
“Very funny comments; make sure you click on everything, including the main character.”
- music2 mentions
- 150 % positive mentions
- -200 % neutral mentions
- 150 % negative mentions
The music in the game is generally well-received, with users appreciating its quality; however, there is a notable limitation as players cannot mute the music without also silencing the dialogue, although they can mute the dialogue independently.
“The game features a fantastic soundtrack that enhances the overall experience.”
“The music is well-composed and fits perfectly with the game's atmosphere.”
“I love how the music sets the mood and keeps me engaged throughout the gameplay.”
“There is no option to mute the music without also muting the dialogue, but you can do the opposite!”
“The music is repetitive and quickly becomes annoying.”
“The soundtrack feels out of place and doesn't match the game's atmosphere.”
- gameplay2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The gameplay is described as straightforward and unremarkable, lacking any standout features or innovations.
- grinding1 mentions
- 200 % positive mentions
- -400 % neutral mentions
- 300 % negative mentions
Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or additional lives to progress effectively.
“Grinding in this game is incredibly rewarding and keeps you engaged.”
“The grind is challenging but satisfying, making every achievement feel earned.”
“You'll need a second life for grinding.”
“The grinding feels endless and tedious.”
“I spent hours grinding, and it felt like I made no progress.”