- October 12, 2018
- Green Panda Games
Sushi Bar Idle
Platforms
About
Sushi Bar Idle is a Simulation game that puts you in charge of your own Japanese sushi restaurant. With compelling gameplay, stellar visuals, and wonderful music, it offers a wholesome story and plenty of humor. However, be prepared for a lot of grinding, frequent advertisements, and dealing with bugs. Become the ultimate sushi master and manage your establishment to success.








- The game has cute graphics and is visually appealing.
- It's a fun and addictive idle game that can be played casually.
- Players enjoy the concept of managing a sushi restaurant and find it satisfying.
- There are excessive ads that interrupt gameplay, making it frustrating.
- The game becomes repetitive quickly, with little variation in gameplay.
- Many players experience bugs that prevent them from leveling up or accessing features.
monetization
994 mentions Positive Neutral NegativeThe monetization aspect of the game has received overwhelmingly negative feedback, with players expressing frustration over the excessive number of ads that interrupt gameplay. Many users report that they spend more time watching ads than actually playing, with mandatory ads for leveling up and upgrades, leading to a perception that the game is primarily an advertisement platform rather than a playable experience. While some players are willing to watch ads for bonuses, the frequency and intrusiveness of ads have significantly detracted from their enjoyment, prompting calls for a reduction in ad occurrences or more effective ad management.
“I paid for no ads, and I still get a banner ad across the bottom of the screen that sits right on top of the upgrade buttons.”
“The game itself is great; however, I have paid for the no ads and still end up having to watch the countless ads that show up.”
“If I pay you money, I should get no ads.”
“The game is full of ads which is clearly designed to make you pay for the option labelled 'no ads'.”
“You spend more time watching ads than anything else.”
“The sheer volume of ads constantly popping up made the game unenjoyable.”