Super Star
- August 11, 2016
- SakuraGame
- 10h median play time
"Super Star: Dreamland" is a 2D platformer game with a colorful, cartoonish art style. Players control a young star named Nani as she navigates through various dreamlike worlds, collecting power-ups and battling enemies. The game features charming characters, challenging levels, and a variety of mini-games to keep players engaged.
Reviews
- The game offers a unique premise of managing a girlfriend's journey to stardom, which can be engaging.
- The art style and character designs are appealing, providing a visual treat for players.
- Despite its flaws, the game can be addictive and offers a decent amount of replay value.
- The English translation is poor, making it difficult to follow the story and dialogues.
- Gameplay is repetitive and lacks depth, often feeling like a simple clicker game.
- There is minimal actual nudity and sexual content, which may disappoint players expecting more explicit material.
- story147 mentions
- 25 % positive mentions
- 63 % neutral mentions
- 12 % negative mentions
The story of the game receives mixed reviews, with some players appreciating its romantic and comedic elements, while others criticize it for being simplistic, poorly translated, and lacking depth. Many find the narrative engaging enough to keep them invested, particularly in the character development and overarching themes of fame and relationships, but others feel it is repetitive and underwhelming. Overall, the story serves as a backdrop for gameplay rather than a compelling standalone experience.
“This is the story of a woman on a 3-year quest to become a megastar, and of her partner who supports her.”
“The story is amazing, filled with adventure and good life lessons.”
“I bought the game thinking it would just be a cheesy softcore flick, to my surprise it was and still is a very beautiful story of a young girl with a life-changing career and an emotional bond that really got to me.”
“The story is bad, gameplay is boring, and I am regretting the 110 minutes that I have spent on this game.”
“Unfortunately, there is not enough story; the visual novel element is underdeveloped, which is sad because this could improve the game.”
“The story seems pretty unappealing and inconsistent to me.”
- gameplay74 mentions
- 30 % positive mentions
- 49 % neutral mentions
- 22 % negative mentions
The gameplay of this visual novel is generally criticized for being repetitive and simplistic, often described as a "clickfest" with minimal depth. While some players appreciate the balance of stats management and RPG mechanics, many find the mechanics tedious and the English translation poor, detracting from the overall experience. Despite its flaws, a few users note that the game can be enjoyable for those seeking a casual, low-stakes experience, especially at its low price point.
“For its price, it excels in providing a good balance between stats management, RPG mechanics, and random events.”
“The story is entertaining, Eudora is cute, and the gameplay is addictive in its simplicity.”
“Its addictive fast-paced gameplay combined with loads of mini CG in the gallery and replay postgame content will have you running multiple playthroughs trying to max out every stat and objective.”
“The gameplay is really repetitive, and the English version can be occasionally quite difficult to understand due to translation errors.”
“The horrendous translation, the rinse-and-repeat gameplay, and the bizarre pacing just don't add up to a recommendation from me.”
“The gameplay is boring; you do the same thing all over again.”
- music33 mentions
- 21 % positive mentions
- 70 % neutral mentions
- 9 % negative mentions
The music in the game has received mixed reviews, with many players noting its repetitive nature and limited variety, often featuring only a few tracks that can become annoying over extended playtime. While some appreciate the pleasantness of the background music and its alignment with the game's themes, others find it overly loud and suggest muting it in favor of personal playlists. Overall, the music contributes positively to the game's atmosphere but lacks the diversity needed to keep it engaging throughout multiple playthroughs.
“It still manages to be addictive, has a nice art style, and good music.”
“The game has 6 BGM and 4 Mandopop and Cantopop songs to match certain event segments much later in the game during the 2nd playthrough onwards.”
“Music and art style are very pleasing to the senses and the game itself doesn't make you lose interest and it also offers a replayability factor which you don't often see with games in the same genre.”
“The only issues with this game is it has the same music playing throughout the whole game which has like 2 or 3 pieces of music.”
“The music certainly gets repetitive but it's not too bad and you can always turn that down.”
“The music was below average for me.”
- graphics33 mentions
- 42 % positive mentions
- 48 % neutral mentions
- 9 % negative mentions
The graphics of the game receive mixed reviews, with many praising the art style and cute chibi artwork, while others criticize the inconsistency in visual quality and the use of traced elements from other works. Some players find the visuals appealing and a major draw, but others feel they do not meet expectations and can be overly sexualized. Overall, the game's graphics are seen as a blend of charming and flawed, contributing to a varied player experience.
“The game also has a large variety of multiple cute chibi artwork of Eudora carrying out an activity, job, or event.”
“Music and art style are very pleasing to the senses, and the game itself doesn't make you lose interest. It also offers a replayability factor which you don't often see with games in the same genre.”
“Well now for the game itself, what to say... there's not a lot to say actually: the graphics are cute, the dialogs are funny, the story is cool, and the whole thing is no brain and kind of a nice breeze.”
“The free-to-play mechanics were poorly implemented, the art is inconsistent, and they even traced some of their artwork (the final illustration is a copy of a Fullmetal Alchemist: Brotherhood artwork).”
“The art style is inconsistent; our idol girl is drawn in a certain style, while all the other characters are drawn in various other art styles, which doesn’t make sense at all.”
“Visuals don't even live up to expectations.”
- humor19 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is largely derived from its hilariously poor English translations, which add an unintended charm and comedic value to the experience. Players appreciate the inclusion of pop culture references and celebrity cameos, with many finding the dialogue and scenarios genuinely funny, making it an entertaining romantic comedy despite its translation flaws. Overall, the game's quirky humor and lighthearted tone provide a delightful distraction, especially for those familiar with the cultural context.
“The translations are pretty wonky, but they make the game hilarious!”
“I can tell the guy that created it put a lot of passion into it, and despite there being a lot of badly-translated 'engrish', I think that makes the game more humorous (even if it is unintentional).”
“It's silly, made me laugh and will keep you entertained for an afternoon.”
- replayability11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
Overall, the game offers significant replayability, with many players noting the enjoyment of multiple playthroughs to unlock achievements and collectibles. While some feel it adheres to standard gameplay mechanics, the engaging art and music, along with the option to reset and replay, enhance its replay value. Despite its short length, players appreciate the depth and variety that encourage revisiting the game.
“Pretty fun little management game, with plenty of replay value in it and for the price, some companies should take notice.”
“Fun little game with some good replay value.”
“Music and art style are very pleasing to the senses and the game itself doesn't make you lose interest, and it also offers a replayability factor which you don't often see with games in the same genre.”
“Yes, they conform to a game standard, but like this one, once experienced one time, it fails to introduce much replay value.”
“There's even a bit of replay value to it if you're a collector of images for the gallery as well as achievements for the person who wants an expanded experience to the game.”
“The game is short, but there's replay value.”
- grinding8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the grinding aspect of the game tedious and repetitive, often comparing it to a cookie clicker with minimal rewards. The gameplay lacks depth and strategy, focusing heavily on repetitive tasks rather than meaningful choices or engaging content. Overall, the grinding experience detracts from the enjoyment of the RPG elements.
“It's tedious and not very fun.”
“The gameplay is so repetitive and I'm not into grinding.”
“Ultimately, it's an RPG with little strategy past grinding to get numbers up to get more numbers up; the events are repetitive, the twists seem forced, and the endings are not really worth getting, in my opinion.”
- emotional7 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is highlighted by its heartwarming story and engaging gameplay, which resonate deeply with players, particularly through the protagonist's journey and the touching music. While some dialogues lack emotional depth compared to other narratives, the overall experience is described as wholesome and beautifully crafted, making it a standout title for family enjoyment.
“Really engaging gameplay and a truly heartwarming story about a girl's search for fame make this one of the top contenders for game of the decade.”
“But it's done so in an almost charming and heartwarming way.”
“I bought the game thinking it would just be a cheesy softcore flick, to my surprise it was and still is a very beautiful story of a young girl with a life-changing career and an emotional bond that really got to me.”
- monetization6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization aspect of the game is heavily reliant on advertisements, with players often needing to watch ads to progress and achieve goals, such as gaining views for their character's projects. While the gameplay can be enjoyable, the reliance on ads may frustrate players aiming for specific achievements, as high fame points do not retroactively influence sales performance.
“Don't get me wrong... the game was fun and all, but if you are a person who wants to achieve the achievements, don't bother trying, because for the ads, like if you are doing the 60 million views thing.”
“- High fame points don't affect sale numbers retrospectively on songs, movies, and ads.”
“You should honestly consider watching the YouTube ads for Grammarly to get help with your game.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is marred by various bugs and glitches, including issues with achievements and repetitive gameplay elements. While these problems do not significantly detract from the overall experience, they are noticeable and can lead to frustration, particularly with the game's reliance on replaying content. Overall, players report a mixed experience with stability, noting that while it doesn't ruin the game, it is certainly present.
“Useless stats, useless chance to fail; the game wants you to replay it if you fail (which you will even with min-maxing). It's a buggy experience with the same screen pop-up to increase stats or do jobs, and the same looping music.”
“You'll have to play through multiple times to get everything, and the achievements are kind of buggy. There's one picture that's impossible to get.”
“I lost 0.5 points for separating me and my girl (joking, lol) and another 0.5 for bad spelling and some glitches.”
- optimization2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The game's optimization has been criticized for requiring extensive grinding through various activities like jobs, performances, training, and interviews to develop your character, which some players find tedious and unrefined.
“I think because you have to make your rising star a real star, and that takes some interesting grinding of doing jobs, performances, training, and interviews.”
“The game feels unoptimized, leading to frequent frame drops and stuttering during gameplay.”
“I encountered numerous performance issues; the optimization is clearly lacking.”
“Despite having a powerful PC, the game runs poorly due to its unoptimized code.”
- character development1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate that the character development in the game is notably poor, with players expressing disappointment in the lack of depth and growth for the characters.
“Even worse character development.”